[Bf-blender-cvs] [7b8810b01a] master: Silence strict compiler warnings

Sergey Sharybin noreply at git.blender.org
Mon Jan 23 11:46:37 CET 2017


Commit: 7b8810b01a2f378a45874da6676eaccf7c0b9626
Author: Sergey Sharybin
Date:   Mon Jan 23 11:46:02 2017 +0100
Branches: master
https://developer.blender.org/rB7b8810b01a2f378a45874da6676eaccf7c0b9626

Silence strict compiler warnings

Similar thing to other areas where we mix Blender's char with OpenGL API.

===================================================================

M	source/blender/editors/space_action/action_draw.c

===================================================================

diff --git a/source/blender/editors/space_action/action_draw.c b/source/blender/editors/space_action/action_draw.c
index 7c9228e1fa..0764f586de 100644
--- a/source/blender/editors/space_action/action_draw.c
+++ b/source/blender/editors/space_action/action_draw.c
@@ -252,11 +252,11 @@ void draw_channel_strips(bAnimContext *ac, SpaceAction *saction, ARegion *ar)
 							bActionGroup *agrp = ale->data;
 							if (show_group_colors && agrp->customCol) {
 								if (sel) {
-									unsigned char *cp = agrp->cs.select;
+									unsigned char *cp = (unsigned char *)agrp->cs.select;
 									glColor4ub(cp[0], cp[1], cp[2], 0x45);
 								}
 								else {
-									unsigned char *cp = agrp->cs.solid;
+									unsigned char *cp = (unsigned char *)agrp->cs.solid;
 									glColor4ub(cp[0], cp[1], cp[2], 0x1D);
 								}
 							}
@@ -270,7 +270,7 @@ void draw_channel_strips(bAnimContext *ac, SpaceAction *saction, ARegion *ar)
 						{
 							FCurve *fcu = ale->data;
 							if (show_group_colors && fcu->grp && fcu->grp->customCol) {
-								unsigned char *cp = fcu->grp->cs.active;
+								unsigned char *cp = (unsigned char *)fcu->grp->cs.active;
 								
 								if (sel) glColor4ub(cp[0], cp[1], cp[2], 0x65);
 								else glColor4ub(cp[0], cp[1], cp[2], 0x0B);




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