[Bf-blender-cvs] [8f55592e77] HMD_viewport: Use "General" as default lens distortion shader
Julian Eisel
noreply at git.blender.org
Sun Feb 26 17:46:43 CET 2017
Commit: 8f55592e771deb2c6f748431d11d9b30ba07253c
Author: Julian Eisel
Date: Sun Feb 26 17:46:05 2017 +0100
Branches: HMD_viewport
https://developer.blender.org/rB8f55592e771deb2c6f748431d11d9b30ba07253c
Use "General" as default lens distortion shader
===================================================================
M source/blender/editors/interface/resources.c
===================================================================
diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c
index 06902bd52b..9b3f4e0d68 100644
--- a/source/blender/editors/interface/resources.c
+++ b/source/blender/editors/interface/resources.c
@@ -2776,7 +2776,7 @@ void init_userdef_do_versions(void)
U.hmd_settings.device = -1;
}
U.hmd_settings.flag = (USER_HMD_USE_DEVICE_IPD | USER_HMD_USE_DEVICE_ROT);
- U.hmd_settings.lensdist_shader = GPU_FX_LENSDIST_DK2;
+ U.hmd_settings.lensdist_shader = GPU_FX_LENSDIST_GENERIC;
U.hmd_settings.custom_ipd = 0.061f;
}
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