[Bf-blender-cvs] [9c106ff211] blender2.8: Cleanup: Style
Julian Eisel
noreply at git.blender.org
Wed Feb 22 18:55:58 CET 2017
Commit: 9c106ff2112dedb4bb7e36f9c0805921c82aede0
Author: Julian Eisel
Date: Wed Feb 22 18:52:07 2017 +0100
Branches: blender2.8
https://developer.blender.org/rB9c106ff2112dedb4bb7e36f9c0805921c82aede0
Cleanup: Style
===================================================================
M source/blender/blenkernel/intern/collection.c
M source/blender/blenkernel/intern/layer.c
M source/blender/draw/engines/clay/clay.c
M source/blender/draw/engines/clay/clay.h
M source/blender/draw/intern/DRW_render.h
M source/blender/draw/intern/draw_cache.c
M source/blender/draw/intern/draw_manager.c
M source/blender/draw/intern/draw_mode_pass.c
M source/blender/draw/intern/draw_view.c
M source/blender/draw/modes/edit_armature_mode.c
M source/blender/draw/modes/edit_mesh_mode.c
M source/blender/draw/modes/object_mode.c
M source/blender/editors/interface/interface_icons.c
M source/blender/editors/interface/interface_widgets.c
M source/blender/editors/interface/view2d.c
M source/blender/editors/screen/area.c
M source/blender/editors/screen/screendump.c
M source/blender/editors/sculpt_paint/paint_image.c
M source/blender/editors/space_action/action_draw.c
M source/blender/editors/space_console/console_draw.c
M source/blender/editors/space_file/file_draw.c
M source/blender/editors/space_node/drawnode.c
M source/blender/editors/space_outliner/outliner_edit.c
M source/blender/editors/space_outliner/outliner_select.c
M source/blender/editors/space_outliner/outliner_tools.c
M source/blender/editors/space_view3d/drawsimdebug.c
M source/blender/editors/space_view3d/view3d_draw.c
M source/blender/editors/space_view3d/view3d_draw_legacy.c
M source/blender/editors/space_view3d/view3d_fly.c
M source/blender/editors/space_view3d/view3d_walk.c
M source/blender/editors/uvedit/uvedit_draw.c
===================================================================
diff --git a/source/blender/blenkernel/intern/collection.c b/source/blender/blenkernel/intern/collection.c
index 24f97c00af..92121ff827 100644
--- a/source/blender/blenkernel/intern/collection.c
+++ b/source/blender/blenkernel/intern/collection.c
@@ -100,8 +100,7 @@ static void collection_free(SceneCollection *sc)
*/
bool collection_remlink(SceneCollection *sc_parent, SceneCollection *sc_gone)
{
- for (SceneCollection *sc = sc_parent->scene_collections.first; sc; sc = sc->next)
- {
+ for (SceneCollection *sc = sc_parent->scene_collections.first; sc; sc = sc->next) {
if (sc == sc_gone) {
BLI_remlink(&sc_parent->scene_collections, sc_gone);
return true;
@@ -120,7 +119,7 @@ bool collection_remlink(SceneCollection *sc_parent, SceneCollection *sc_gone)
static void layer_collection_remove(SceneLayer *sl, ListBase *lb, const SceneCollection *sc)
{
LayerCollection *lc = lb->first;
- while(lc) {
+ while (lc) {
if (lc->scene_collection == sc) {
BKE_scene_layer_engine_settings_collection_recalculate(sl, lc);
BKE_layer_collection_free(sl, lc);
@@ -214,7 +213,8 @@ SceneCollection *BKE_collection_master(const Scene *scene)
* Free (or release) any data used by the master collection (does not free the master collection itself).
* Used only to clear the entire scene data since it's not doing re-syncing of the LayerCollection tree
*/
-void BKE_collection_master_free(Scene *scene){
+void BKE_collection_master_free(Scene *scene)
+{
collection_free(BKE_collection_master(scene));
}
@@ -300,7 +300,7 @@ typedef struct SceneCollectionsIteratorData {
Scene *scene;
void **array;
int tot, cur;
- } SceneCollectionsIteratorData;
+} SceneCollectionsIteratorData;
static void scene_collection_callback(SceneCollection *sc, BKE_scene_collections_Cb callback, void *data)
{
diff --git a/source/blender/blenkernel/intern/layer.c b/source/blender/blenkernel/intern/layer.c
index 3653a9ac65..c664429dbe 100644
--- a/source/blender/blenkernel/intern/layer.c
+++ b/source/blender/blenkernel/intern/layer.c
@@ -32,7 +32,6 @@
#include "BLI_string_utils.h"
#include "BLT_translation.h"
-#include "BKE_layer.h"
#include "BKE_collection.h"
#include "BKE_layer.h"
#include "BKE_main.h"
@@ -227,7 +226,7 @@ void BKE_scene_layer_base_select(struct SceneLayer *sl, Base *selbase)
}
}
-static void scene_layer_object_base_unref(SceneLayer* sl, Base *base)
+static void scene_layer_object_base_unref(SceneLayer *sl, Base *base)
{
base->refcount--;
@@ -242,7 +241,8 @@ static void scene_layer_object_base_unref(SceneLayer* sl, Base *base)
}
}
-static void layer_collection_base_flag_recalculate(LayerCollection *lc, const bool tree_is_visible, const bool tree_is_selectable)
+static void layer_collection_base_flag_recalculate(
+ LayerCollection *lc, const bool tree_is_visible, const bool tree_is_selectable)
{
bool is_visible = tree_is_visible && ((lc->flag & COLLECTION_VISIBLE) != 0);
/* an object can only be selected if it's visible */
@@ -793,7 +793,8 @@ void BKE_layer_collection_engine_settings_callback_register(
CollectionEngineSettingsCB_Type *ces_type;
/* cleanup in case it existed */
- ces_type = BLI_findstring(&R_engines_settings_callbacks, engine_name, offsetof(CollectionEngineSettingsCB_Type, name));
+ ces_type = BLI_findstring(&R_engines_settings_callbacks, engine_name,
+ offsetof(CollectionEngineSettingsCB_Type, name));
if (ces_type) {
BLI_remlink(&R_engines_settings_callbacks, ces_type);
@@ -839,7 +840,8 @@ static CollectionEngineSettings *collection_engine_settings_create(CollectionEng
CollectionEngineSettings *BKE_layer_collection_engine_settings_create(const char *engine_name)
{
CollectionEngineSettingsCB_Type *ces_type;
- ces_type = BLI_findstring(&R_engines_settings_callbacks, engine_name, offsetof(CollectionEngineSettingsCB_Type, name));
+ ces_type = BLI_findstring(&R_engines_settings_callbacks, engine_name,
+ offsetof(CollectionEngineSettingsCB_Type, name));
BLI_assert(ces_type);
CollectionEngineSettings *ces = collection_engine_settings_create(ces_type);
@@ -920,7 +922,8 @@ static void layer_collection_create_mode_settings(LayerCollection *lc)
/**
* Return collection enginne settings for either Object s of LayerCollection s
*/
-static CollectionEngineSettings *collection_engine_get(ListBase *lb_render, ListBase *lb_mode, const int type, const char *engine_name)
+static CollectionEngineSettings *collection_engine_get(
+ ListBase *lb_render, ListBase *lb_mode, const int type, const char *engine_name)
{
if (type == COLLECTION_MODE_NONE) {
return BLI_findstring(lb_render, engine_name, offsetof(CollectionEngineSettings, name));
@@ -993,28 +996,32 @@ CollectionEngineProperty *BKE_collection_engine_property_get(CollectionEngineSet
int BKE_collection_engine_property_value_get_int(CollectionEngineSettings *ces, const char *name)
{
CollectionEnginePropertyInt *prop;
- prop = (CollectionEnginePropertyInt *)BLI_findstring(&ces->properties, name, offsetof(CollectionEngineProperty, name));
+ prop = (CollectionEnginePropertyInt *)BLI_findstring(&ces->properties, name,
+ offsetof(CollectionEngineProperty, name));
return prop->value;
}
float BKE_collection_engine_property_value_get_float(CollectionEngineSettings *ces, const char *name)
{
CollectionEnginePropertyFloat *prop;
- prop = (CollectionEnginePropertyFloat *)BLI_findstring(&ces->properties, name, offsetof(CollectionEngineProperty, name));
+ prop = (CollectionEnginePropertyFloat *)BLI_findstring(&ces->properties, name,
+ offsetof(CollectionEngineProperty, name));
return prop->value;
}
bool BKE_collection_engine_property_value_get_bool(CollectionEngineSettings *ces, const char *name)
{
CollectionEnginePropertyBool *prop;
- prop = (CollectionEnginePropertyBool *)BLI_findstring(&ces->properties, name, offsetof(CollectionEngineProperty, name));
+ prop = (CollectionEnginePropertyBool *)BLI_findstring(&ces->properties, name,
+ offsetof(CollectionEngineProperty, name));
return prop->value;
}
void BKE_collection_engine_property_value_set_int(CollectionEngineSettings *ces, const char *name, int value)
{
CollectionEnginePropertyInt *prop;
- prop = (CollectionEnginePropertyInt *)BLI_findstring(&ces->properties, name, offsetof(CollectionEngineProperty, name));
+ prop = (CollectionEnginePropertyInt *)BLI_findstring(&ces->properties, name,
+ offsetof(CollectionEngineProperty, name));
prop->value = value;
prop->data.flag |= COLLECTION_PROP_USE;
}
@@ -1022,7 +1029,8 @@ void BKE_collection_engine_property_value_set_int(CollectionEngineSettings *ces,
void BKE_collection_engine_property_value_set_float(CollectionEngineSettings *ces, const char *name, float value)
{
CollectionEnginePropertyFloat *prop;
- prop = (CollectionEnginePropertyFloat *)BLI_findstring(&ces->properties, name, offsetof(CollectionEngineProperty, name));
+ prop = (CollectionEnginePropertyFloat *)BLI_findstring(&ces->properties, name,
+ offsetof(CollectionEngineProperty, name));
prop->value = value;
prop->data.flag |= COLLECTION_PROP_USE;
}
@@ -1030,7 +1038,8 @@ void BKE_collection_engine_property_value_set_float(CollectionEngineSettings *ce
void BKE_collection_engine_property_value_set_bool(CollectionEngineSettings *ces, const char *name, bool value)
{
CollectionEnginePropertyBool *prop;
- prop = (CollectionEnginePropertyBool *)BLI_findstring(&ces->properties, name, offsetof(CollectionEngineProperty, name));
+ prop = (CollectionEnginePropertyBool *)BLI_findstring(&ces->properties, name,
+ offsetof(CollectionEngineProperty, name));
prop->value = value;
prop->data.flag |= COLLECTION_PROP_USE;
}
@@ -1076,7 +1085,7 @@ static void collection_engine_settings_init(ListBase *lb)
static void collection_engine_settings_copy(ListBase *lb_dst, ListBase *lb_src)
{
for (CollectionEngineSettings *ces_src = lb_src->first; ces_src; ces_src = ces_src->next) {
- CollectionEngineSettings *ces_dst = MEM_callocN(sizeof(CollectionEngineSettings), "CollectionEngineSettings copy");
+ CollectionEngineSettings *ces_dst = MEM_callocN(sizeof(*ces_dst), "CollectionEngineSettings copy");
BLI_strncpy_utf8(ces_dst->name, ces_src->name, sizeof(ces_dst->name));
ces_dst->type = ces_src->type;
@@ -1092,23 +1101,24 @@ static void collection_engine_settings_copy(ListBase *lb_dst, ListBase *lb_src)
/**
* Set a value from a CollectionProperty to another
*/
-static void collection_engine_property_set (CollectionEngineProperty *prop_dst, CollectionEngineProperty *prop_src){
+static void collection_engine_property_set (CollectionEngineProperty *prop_dst, CollectionEngineProperty *prop_src)
+{
if ((prop_src->flag & COLLECTION_PROP_USE) != 0) {
/* mark the property as used, so the engine knows if the value was ever set*/
prop_dst->flag |= COLLECTION_PROP_USE;
switch (prop_src->type) {
- case COLLECTION_PROP_TYPE_FLOAT:
- ((CollectionEnginePropertyFloat *)prop_dst)->value = ((CollectionEnginePropertyFloat *)prop_src)->value;
- break;
- case COLLECTION_PROP_TYPE_INT:
- ((CollectionEnginePropertyInt *)prop_dst)->value = ((CollectionEnginePropertyInt *)prop_src)->value;
- break;
- case COLLECTION_PROP_TYPE_BOOL:
- ((CollectionEnginePropertyBool *)prop_dst)->value = ((CollectionEnginePropertyBool *)prop_src)->value;
- break;
- default:
- BLI_assert(false);
- break;
+ case COLLECTION_PROP_TYPE_FLOAT:
+ ((CollectionEnginePropertyFloat *)prop_dst)->value = ((CollectionEnginePropertyFloat *)prop_src)->value;
+ break;
+ case COLLECTION_PROP_TYPE_INT:
+ ((CollectionEnginePropertyInt *)prop_dst)->value = ((CollectionEnginePropertyInt *)prop_src)->value;
+ break;
+ case COLLECTION_PROP_TYPE_BOOL:
+ ((CollectionEnginePropertyBool *)prop_dst)->value = ((CollectionEnginePropertyBool *)prop_src)->value;
+
@@ Diff output truncated at 10240 characters. @@
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