[Bf-blender-cvs] [48752d8802] blender2.8: OpenGL: Fix Object Axes color
Clément Foucault
noreply at git.blender.org
Wed Feb 22 14:26:01 CET 2017
Commit: 48752d880225c373b1be177b008eec6b9b61d510
Author: Clément Foucault
Date: Wed Feb 22 14:24:09 2017 +0100
Branches: blender2.8
https://developer.blender.org/rB48752d880225c373b1be177b008eec6b9b61d510
OpenGL: Fix Object Axes color
===================================================================
M source/blender/editors/space_view3d/drawobject.c
===================================================================
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index fb190293d7..1b8acde421 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -8753,7 +8753,13 @@ afterdraw:
if (dtx && (G.f & G_RENDER_OGL) == 0) {
if (dtx & OB_AXIS) {
- drawaxes(rv3d->viewmatob, 1.0f, OB_ARROWS, NULL);
+ if ((dflag & DRAW_CONSTCOLOR) == 0) {
+ /* prevent random colors being used */
+ drawaxes(rv3d->viewmatob, 1.0f, OB_ARROWS, ob_wire_col);
+ }
+ else {
+ drawaxes(rv3d->viewmatob, 1.0f, OB_ARROWS, NULL);
+ }
}
if (dtx & OB_DRAWBOUNDOX) {
draw_bounding_volume(ob, ob->boundtype);
More information about the Bf-blender-cvs
mailing list