[Bf-blender-cvs] [fae895125e] blender2.8: fix OpenGL line count in VSE backdrop
Mike Erwin
noreply at git.blender.org
Sat Feb 18 21:39:49 CET 2017
Commit: fae895125efe1b5c1c9b9280cd0597b9b3b40445
Author: Mike Erwin
Date: Sat Feb 18 15:39:21 2017 -0500
Branches: blender2.8
https://developer.blender.org/rBfae895125efe1b5c1c9b9280cd0597b9b3b40445
fix OpenGL line count in VSE backdrop
===================================================================
M source/blender/editors/space_sequencer/sequencer_draw.c
===================================================================
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index cd2bdbd289..d13d2be068 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -1513,7 +1513,7 @@ static void draw_seq_backdrop(View2D *v2d)
i = max_ii(1, ((int)v2d->cur.ymin) - 1);
while (i < v2d->cur.ymax) {
- if (((int)i) & 1) {
+ if (i & 1) {
immUniformThemeColorShade(TH_BACK, -15);
}
else {
@@ -1527,14 +1527,12 @@ static void draw_seq_backdrop(View2D *v2d)
/* Darker lines separating the horizontal bands */
i = max_ii(1, ((int)v2d->cur.ymin) - 1);
+ int line_ct = (int)v2d->cur.ymax - i + 1;
immUniformThemeColor(TH_GRID);
-
- immBegin(GL_LINES, ((int)v2d->cur.ymax - i + 1) * 2);
- while (i < v2d->cur.ymax) {
+ immBegin(GL_LINES, line_ct * 2);
+ while (line_ct--) {
immVertex2f(pos, v2d->cur.xmax, i);
immVertex2f(pos, v2d->cur.xmin, i);
-
- i++;
}
immEnd();
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