[Bf-blender-cvs] [dc7bbd731a] master: Cycles: Fix wrong hair render results when using BVH motion steps

Sergey Sharybin noreply at git.blender.org
Wed Feb 15 13:04:06 CET 2017


Commit: dc7bbd731a8778bceb1eb479a21778ee781413c8
Author: Sergey Sharybin
Date:   Wed Feb 15 10:56:54 2017 +0100
Branches: master
https://developer.blender.org/rBdc7bbd731a8778bceb1eb479a21778ee781413c8

Cycles: Fix wrong hair render results when using BVH motion steps

The issue here was mainly coming from minimal pixel width feature
which is quite commonly enabled in production shots.

This feature will use some probabilistic heuristic in the curve
intersection function to check whether we need to return intersection
or not. This probability is calculated for every intersection check.
Now, when we use multiple BVH nodes for curve primitives we increase
probability of that primitive to be considered a good intersection
for us. This is similar to increasing minimal width of curve.

What is worst here is that change in the intersection probability
fully depends on exact layout of BVH, meaning probability might
change differently depending on a view angle, the way how builder
binned the primitives and such. This makes it impossible to do
simple check like dividing probability by number of BVH steps.

Other solution might have been to split BVH into fully independent
trees, but that will increase memory usage of all the static
objects in the scenes, which is also not something desirable.

For now used most simple but robust approach: store BVH primitives
time and test it in curve intersection functions. This solves the
regression, but has two downsides:

- Uses more memory.

  which isn't surprising, and ANY solution to this problem will
  use more memory.

  What we still have to do is to avoid this memory increase for
  cases when we don't use BVH motion steps.

- Reduces number of maximum available textures on pre-kepler cards.

  There is not much we can do here, hardware gets old but we need
  to move forward on more modern hardware..

===================================================================

M	intern/cycles/bvh/bvh.cpp
M	intern/cycles/bvh/bvh.h
M	intern/cycles/bvh/bvh_build.cpp
M	intern/cycles/bvh/bvh_build.h
M	intern/cycles/kernel/geom/geom_curve.h
M	intern/cycles/kernel/kernel_textures.h
M	intern/cycles/render/mesh.cpp
M	intern/cycles/render/scene.h

===================================================================

diff --git a/intern/cycles/bvh/bvh.cpp b/intern/cycles/bvh/bvh.cpp
index 874a4246d1..7e91140709 100644
--- a/intern/cycles/bvh/bvh.cpp
+++ b/intern/cycles/bvh/bvh.cpp
@@ -81,6 +81,7 @@ void BVH::build(Progress& progress)
 	                   pack.prim_type,
 	                   pack.prim_index,
 	                   pack.prim_object,
+	                   pack.prim_time,
 	                   params,
 	                   progress);
 	BVHNode *root = bvh_build.run();
@@ -252,6 +253,7 @@ void BVH::pack_instances(size_t nodes_size, size_t leaf_nodes_size)
 	pack.prim_visibility.resize(prim_index_size);
 	pack.prim_tri_verts.resize(prim_tri_verts_size);
 	pack.prim_tri_index.resize(prim_index_size);
+	pack.prim_time.resize(prim_index_size);
 	pack.nodes.resize(nodes_size);
 	pack.leaf_nodes.resize(leaf_nodes_size);
 	pack.object_node.resize(objects.size());
@@ -264,6 +266,7 @@ void BVH::pack_instances(size_t nodes_size, size_t leaf_nodes_size)
 	uint *pack_prim_tri_index = (pack.prim_tri_index.size())? &pack.prim_tri_index[0]: NULL;
 	int4 *pack_nodes = (pack.nodes.size())? &pack.nodes[0]: NULL;
 	int4 *pack_leaf_nodes = (pack.leaf_nodes.size())? &pack.leaf_nodes[0]: NULL;
+	float2 *pack_prim_time = (pack.prim_time.size())? &pack.prim_time[0]: NULL;
 
 	/* merge */
 	foreach(Object *ob, objects) {
@@ -309,6 +312,7 @@ void BVH::pack_instances(size_t nodes_size, size_t leaf_nodes_size)
 			int *bvh_prim_type = &bvh->pack.prim_type[0];
 			uint *bvh_prim_visibility = &bvh->pack.prim_visibility[0];
 			uint *bvh_prim_tri_index = &bvh->pack.prim_tri_index[0];
+			float2 *bvh_prim_time = &bvh->pack.prim_time[0];
 
 			for(size_t i = 0; i < bvh_prim_index_size; i++) {
 				if(bvh->pack.prim_type[i] & PRIMITIVE_ALL_CURVE) {
@@ -324,6 +328,7 @@ void BVH::pack_instances(size_t nodes_size, size_t leaf_nodes_size)
 				pack_prim_type[pack_prim_index_offset] = bvh_prim_type[i];
 				pack_prim_visibility[pack_prim_index_offset] = bvh_prim_visibility[i];
 				pack_prim_object[pack_prim_index_offset] = 0;  // unused for instances
+				pack_prim_time[pack_prim_index_offset] = bvh_prim_time[i];
 				pack_prim_index_offset++;
 			}
 		}
diff --git a/intern/cycles/bvh/bvh.h b/intern/cycles/bvh/bvh.h
index 35f4d30588..08f41fc736 100644
--- a/intern/cycles/bvh/bvh.h
+++ b/intern/cycles/bvh/bvh.h
@@ -68,6 +68,8 @@ struct PackedBVH {
 	array<int> prim_index;
 	/* mapping from BVH primitive index, to the object id of that primitive. */
 	array<int> prim_object;
+	/* Time range of BVH primitive. */
+	array<float2> prim_time;
 
 	/* index of the root node. */
 	int root_index;
diff --git a/intern/cycles/bvh/bvh_build.cpp b/intern/cycles/bvh/bvh_build.cpp
index a2f8b33cb0..06dfe5e439 100644
--- a/intern/cycles/bvh/bvh_build.cpp
+++ b/intern/cycles/bvh/bvh_build.cpp
@@ -93,12 +93,14 @@ BVHBuild::BVHBuild(const vector<Object*>& objects_,
                    array<int>& prim_type_,
                    array<int>& prim_index_,
                    array<int>& prim_object_,
+                   array<float2>& prim_time_,
                    const BVHParams& params_,
                    Progress& progress_)
  : objects(objects_),
    prim_type(prim_type_),
    prim_index(prim_index_),
    prim_object(prim_object_),
+   prim_time(prim_time_),
    params(params_),
    progress(progress_),
    progress_start_time(0.0),
@@ -475,6 +477,7 @@ BVHNode* BVHBuild::run()
 	prim_type.resize(references.size());
 	prim_index.resize(references.size());
 	prim_object.resize(references.size());
+	prim_time.resize(references.size());
 
 	/* build recursively */
 	BVHNode *rootnode;
@@ -849,6 +852,7 @@ BVHNode *BVHBuild::create_object_leaf_nodes(const BVHReference *ref, int start,
 		prim_type[start] = ref->prim_type();
 		prim_index[start] = ref->prim_index();
 		prim_object[start] = ref->prim_object();
+		prim_time[start] = make_float2(ref->time_from(), ref->time_to());
 
 		uint visibility = objects[ref->prim_object()]->visibility;
 		BVHNode *leaf_node =  new LeafNode(ref->bounds(), visibility, start, start+1);
@@ -896,6 +900,7 @@ BVHNode* BVHBuild::create_leaf_node(const BVHRange& range,
 	vector<int, LeafStackAllocator> p_type[PRIMITIVE_NUM_TOTAL];
 	vector<int, LeafStackAllocator> p_index[PRIMITIVE_NUM_TOTAL];
 	vector<int, LeafStackAllocator> p_object[PRIMITIVE_NUM_TOTAL];
+	vector<float2, LeafStackAllocator> p_time[PRIMITIVE_NUM_TOTAL];
 	vector<BVHReference, LeafReferenceStackAllocator> p_ref[PRIMITIVE_NUM_TOTAL];
 
 	/* TODO(sergey): In theory we should be able to store references. */
@@ -918,6 +923,8 @@ BVHNode* BVHBuild::create_leaf_node(const BVHRange& range,
 			p_type[type_index].push_back(ref.prim_type());
 			p_index[type_index].push_back(ref.prim_index());
 			p_object[type_index].push_back(ref.prim_object());
+			p_time[type_index].push_back(make_float2(ref.time_from(),
+			                                         ref.time_to()));
 
 			bounds[type_index].grow(ref.bounds());
 			visibility[type_index] |= objects[ref.prim_object()]->visibility;
@@ -947,9 +954,11 @@ BVHNode* BVHBuild::create_leaf_node(const BVHRange& range,
 	vector<int, LeafStackAllocator> local_prim_type,
 	                                local_prim_index,
 	                                local_prim_object;
+	vector<float2, LeafStackAllocator> local_prim_time;
 	local_prim_type.resize(num_new_prims);
 	local_prim_index.resize(num_new_prims);
 	local_prim_object.resize(num_new_prims);
+	local_prim_time.resize(num_new_prims);
 	for(int i = 0; i < PRIMITIVE_NUM_TOTAL; ++i) {
 		int num = (int)p_type[i].size();
 		if(num != 0) {
@@ -962,6 +971,7 @@ BVHNode* BVHBuild::create_leaf_node(const BVHRange& range,
 				local_prim_type[index] = p_type[i][j];
 				local_prim_index[index] = p_index[i][j];
 				local_prim_object[index] = p_object[i][j];
+				local_prim_time[index] = p_time[i][j];
 				if(params.use_unaligned_nodes && !alignment_found) {
 					alignment_found =
 						unaligned_heuristic.compute_aligned_space(p_ref[i][j],
@@ -1028,11 +1038,13 @@ BVHNode* BVHBuild::create_leaf_node(const BVHRange& range,
 				prim_type.reserve(reserve);
 				prim_index.reserve(reserve);
 				prim_object.reserve(reserve);
+				prim_time.reserve(reserve);
 			}
 
 			prim_type.resize(range_end);
 			prim_index.resize(range_end);
 			prim_object.resize(range_end);
+			prim_time.resize(range_end);
 		}
 		spatial_spin_lock.unlock();
 
@@ -1041,6 +1053,7 @@ BVHNode* BVHBuild::create_leaf_node(const BVHRange& range,
 			memcpy(&prim_type[start_index], &local_prim_type[0], new_leaf_data_size);
 			memcpy(&prim_index[start_index], &local_prim_index[0], new_leaf_data_size);
 			memcpy(&prim_object[start_index], &local_prim_object[0], new_leaf_data_size);
+			memcpy(&prim_time[start_index], &local_prim_time[0], sizeof(float2)*num_new_leaf_data);
 		}
 	}
 	else {
@@ -1053,6 +1066,7 @@ BVHNode* BVHBuild::create_leaf_node(const BVHRange& range,
 			memcpy(&prim_type[start_index], &local_prim_type[0], new_leaf_data_size);
 			memcpy(&prim_index[start_index], &local_prim_index[0], new_leaf_data_size);
 			memcpy(&prim_object[start_index], &local_prim_object[0], new_leaf_data_size);
+			memcpy(&prim_time[start_index], &local_prim_time[0], sizeof(float2)*num_new_leaf_data);
 		}
 	}
 
diff --git a/intern/cycles/bvh/bvh_build.h b/intern/cycles/bvh/bvh_build.h
index ee3cde66a2..19af9c62ec 100644
--- a/intern/cycles/bvh/bvh_build.h
+++ b/intern/cycles/bvh/bvh_build.h
@@ -48,6 +48,7 @@ public:
 	         array<int>& prim_type,
 	         array<int>& prim_index,
 	         array<int>& prim_object,
+	         array<float2>& prim_time,
 	         const BVHParams& params,
 	         Progress& progress);
 	~BVHBuild();
@@ -112,6 +113,7 @@ protected:
 	array<int>& prim_type;
 	array<int>& prim_index;
 	array<int>& prim_object;
+	array<float2>& prim_time;
 
 	/* Build parameters. */
 	BVHParams params;
diff --git a/intern/cycles/kernel/geom/geom_curve.h b/intern/cycles/kernel/geom/geom_curve.h
index 9de335403c..c8749545cd 100644
--- a/intern/cycles/kernel/geom/geom_curve.h
+++ b/intern/cycles/kernel/geom/geom_curve.h
@@ -229,6 +229,15 @@ ccl_device_forceinline bool bvh_cardinal_curve_intersect(KernelGlobals *kg, Inte
 	float3 P, float3 dir, uint visibility, int object, int curveAddr, float time,int type, uint *lcg_state, float difl, float extmax)
 #endif
 {
+	const bool is_curve_primitive = (type & PRIMITIVE_CURVE);
+
+	if(!is_curve_primitive) {
+		const float2 prim_time = kernel_tex_fetch(__prim_time, curveAddr);
+		if(time < prim_time.x || time > prim_time.y) {
+			return false;
+		}
+	}
+
 	int segment = PRIMITIVE_UNPACK_SEGMENT(type);
 	float epsilon = 0.0f;
 	float r_st, r_en;
@@ -257,7 +266,7 @@ ccl_device_forceinline bool bvh_cardinal_curve_intersect(KernelGlobals *kg, Inte
 
 #ifdef __KERNEL_AVX2__
 		avxf P_curve_0_1, P_curve_2_3;
-		if(type & PRIMITIVE_CURVE) {
+		if(is_curve_primitive) {
 			P_curve_0_1 = _mm256_loadu2_m128(&kg->__curve_keys.data[k0].x, &kg->__curve_keys.data[ka].x);
 			P_curve_2_3 = _mm256_loadu2_m128(&kg->__curve_keys.data[kb].x, &kg->__curve_keys.data[k1].x);
 		}
@@ -268,7 +277,7 @@ ccl_device_forceinline bool bvh_cardinal_curve_intersect(KernelGlobals *kg, Inte
 #else  /* __KERNEL_AVX2__ */
 		ssef P_curve[4];
 
-		if(type & PRIMITIVE_CURVE) {
+		if(is_curve_primitive) {
 			P_curve[0] = load4f(&kg->__curve_keys.data[ka].x);
 			P_curve[1] = load4f(&kg->__curve_keys.data[k0].x);
 			P_curve[2] = load4f(&kg->__curve_keys.data[k1].x);
@@ -363,7 +372,7 @@ ccl_device_forceinline bool bvh_cardinal_curve_intersect(KernelGlobals *kg, Inte
 
 		float4 P_curve[4];
 
-		if(type & PRIMITIVE_CURVE) {
+		if(is_curve_primitive) {
 			P_curve[0] = kernel_tex_fetch(__curve_keys, ka);
 			P_curve[1] = kernel_tex_fetch(__curve_keys, k0);
 			P_curve[2] = kernel_tex_fetch(__curve_keys, k1);
@@ -689,6 +698,15 @@ ccl_device_forceinline bool bvh_curve_intersect(KernelGlobals *kg, Intersection
 #  define dot3(x, y) dot(x, y)
 #endif
 
+	const bool is_curve_primitive = (type & PRIMITIVE_CURVE);
+
+	if(!is_curve_primitive) {
+		const float2 prim_time = kernel_tex_fetch(__prim_time, curveAddr);
+		if(time < prim_time.x || time > prim_time.y) {
+			return false;
+		}
+	}
+
 	int segment = PRIMITIVE_UNPACK_SEGMENT(type);
 	/* curve Intersection check */
 	

@@ Diff output truncated at 10240 characters. @@




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