[Bf-blender-cvs] [4e64151787] blender2.8: Outliner: allow for renaming of collection and small touch ups in the code

Dalai Felinto noreply at git.blender.org
Mon Feb 13 11:16:35 CET 2017


Commit: 4e641517874c63dc483c4a0153e5c3890deb48d1
Author: Dalai Felinto
Date:   Mon Feb 13 11:16:07 2017 +0100
Branches: blender2.8
https://developer.blender.org/rB4e641517874c63dc483c4a0153e5c3890deb48d1

Outliner: allow for renaming of collection and small touch ups in the
code

Note: Master Collection should not be renamable, but also, it should be marked as MasterCollection (with an icon probably)

===================================================================

M	source/blender/editors/space_outliner/outliner_select.c
M	source/blender/editors/space_outliner/outliner_tree.c
M	source/blender/editors/space_view3d/view3d_view.c

===================================================================

diff --git a/source/blender/editors/space_outliner/outliner_select.c b/source/blender/editors/space_outliner/outliner_select.c
index 1fad5f2621..38b83179e7 100644
--- a/source/blender/editors/space_outliner/outliner_select.c
+++ b/source/blender/editors/space_outliner/outliner_select.c
@@ -758,13 +758,12 @@ static eOLDrawState tree_element_active_collection(
         bContext *C, TreeElement *te, TreeStoreElem *UNUSED(tselem), const eOLSetState set)
 {
 	if (set != OL_SETSEL_NONE) {
-		Scene *scene = CTX_data_scene(C);
-		SceneLayer *slayer = BLI_findlink(&scene->render_layers, scene->active_layer);
-		LayerCollection *collection = te->directdata;
-		const int collection_index = BKE_layer_collection_findindex(slayer, collection);
+		SceneLayer *sl = CTX_data_scene_layer(C);
+		LayerCollection *lc = te->directdata;
+		const int collection_index = BKE_layer_collection_findindex(sl, lc);
 
 		BLI_assert(collection_index >= 0);
-		slayer->active_collection = collection_index;
+		sl->active_collection = collection_index;
 		WM_main_add_notifier(NC_SCENE | ND_LAYER, NULL);
 		return OL_DRAWSEL_ACTIVE;
 	}
diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c
index c96d7f970e..d296a54d5d 100644
--- a/source/blender/editors/space_outliner/outliner_tree.c
+++ b/source/blender/editors/space_outliner/outliner_tree.c
@@ -1374,22 +1374,22 @@ static void outliner_add_orphaned_datablocks(Main *mainvar, SpaceOops *soops)
 	}
 }
 
-static void outliner_add_collections_recursive(SpaceOops *soops, ListBase *tree, ListBase *layer_collections,
-                                               TreeElement *parent_ten)
+static void outliner_add_collections_recursive(SpaceOops *soops, ListBase *tree, Scene *scene,
+                                               ListBase *layer_collections, TreeElement *parent_ten)
 {
 	for (LayerCollection *collection = layer_collections->first; collection; collection = collection->next) {
-		TreeElement *ten = outliner_add_element(soops, tree, NULL, parent_ten, TSE_COLLECTION, 0);
+		TreeElement *ten = outliner_add_element(soops, tree, scene, parent_ten, TSE_COLLECTION, 0);
 
 		ten->name = collection->scene_collection->name;
 		ten->directdata = collection;
 
-		outliner_add_collections_recursive(soops, &ten->subtree, &collection->layer_collections, ten);
+		outliner_add_collections_recursive(soops, &ten->subtree, scene, &collection->layer_collections, ten);
 	}
 }
 
-static void outliner_add_collections(SpaceOops *soops, SceneLayer *layer)
+static void outliner_add_collections(SpaceOops *soops, SceneLayer *layer, Scene *scene)
 {
-	outliner_add_collections_recursive(soops, &soops->tree, &layer->layer_collections, NULL);
+	outliner_add_collections_recursive(soops, &soops->tree, scene, &layer->layer_collections, NULL);
 }
 
 /* ======================================================= */
@@ -1854,7 +1854,7 @@ void outliner_build_tree(Main *mainvar, Scene *scene, SceneLayer *sl, SpaceOops
 		outliner_add_orphaned_datablocks(mainvar, soops);
 	}
 	else if (soops->outlinevis == SO_COLLECTIONS) {
-		outliner_add_collections(soops, BLI_findlink(&scene->render_layers, scene->active_layer));
+		outliner_add_collections(soops, BLI_findlink(&scene->render_layers, scene->active_layer), scene);
 	}
 	else {
 		ten = outliner_add_element(soops, &soops->tree, OBACT_NEW, NULL, 0, 0);
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 53c9193691..2da1871009 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -1112,7 +1112,7 @@ static void view3d_select_loop(ViewContext *vc, Scene *scene, SceneLayer *sl, Vi
 		v3d->xray = true;  /* otherwise it postpones drawing */
 		for (base = sl->object_bases.first; base; base = base->next) {
 			if ((base->flag & BASE_VISIBLED) != 0) {
-				if ((base->object->restrictflag & OB_RESTRICT_SELECT) ||
+				if (((base->flag & BASE_SELECTABLED) == 0) ||
 				    (use_obedit_skip && (scene->obedit->data == base->object->data)))
 				{
 					base->selcol = 0;




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