[Bf-blender-cvs] [4cf759493d3] greasepencil-object: Avoid div by zero
Antonio Vazquez
noreply at git.blender.org
Sat Dec 9 17:10:12 CET 2017
Commit: 4cf759493d348c2f8254297d65261f42aa6909ba
Author: Antonio Vazquez
Date: Sat Dec 9 16:30:38 2017 +0100
Branches: greasepencil-object
https://developer.blender.org/rB4cf759493d348c2f8254297d65261f42aa6909ba
Avoid div by zero
===================================================================
M source/blender/draw/engines/gpencil/shaders/gpencil_swirl_frag.glsl
===================================================================
diff --git a/source/blender/draw/engines/gpencil/shaders/gpencil_swirl_frag.glsl b/source/blender/draw/engines/gpencil/shaders/gpencil_swirl_frag.glsl
index 9b48f4c93c2..c7eae235d45 100644
--- a/source/blender/draw/engines/gpencil/shaders/gpencil_swirl_frag.glsl
+++ b/source/blender/draw/engines/gpencil/shaders/gpencil_swirl_frag.glsl
@@ -44,6 +44,7 @@ void main()
float dist = length(tc);
float pxradius = (ProjectionMatrix[3][3] == 0.0) ? (radius / (loc.z * defaultpixsize)) : (radius / defaultpixsize);
+ pxradius = max(pxradius, 1);
if (dist <= pxradius) {
float percent = (pxradius - dist) / pxradius;
More information about the Bf-blender-cvs
mailing list