[Bf-blender-cvs] [21ef8e7d29d] master: Depsgraph: Remove workaround for animated geometry component

Sergey Sharybin noreply at git.blender.org
Wed Dec 6 10:33:07 CET 2017


Commit: 21ef8e7d29dac03502df62e73986f71f20c2fd9d
Author: Sergey Sharybin
Date:   Tue Dec 5 16:21:28 2017 +0100
Branches: master
https://developer.blender.org/rB21ef8e7d29dac03502df62e73986f71f20c2fd9d

Depsgraph: Remove workaround for animated geometry component

===================================================================

M	source/blender/depsgraph/intern/builder/deg_builder_relations.cc

===================================================================

diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
index 046b44b3c5c..6b84e3ba1c1 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
@@ -1619,16 +1619,6 @@ void DepsgraphRelationBuilder::build_obdata_geom(Object *object)
 	if (key) {
 		build_shapekeys(obdata, key);
 	}
-
-	if (needs_animdata_node(obdata)) {
-		ComponentKey animation_key(obdata, DEG_NODE_TYPE_ANIMATION);
-		ComponentKey parameters_key(obdata, DEG_NODE_TYPE_PARAMETERS);
-		add_relation(animation_key, parameters_key, "Geom Parameters");
-		/* Evaluation usually depends on animation.
-		 * TODO(sergey): Need to re-hook it after granular update is implemented..
-		 */
-		add_relation(animation_key, obdata_geom_eval_key, "Animation");
-	}
 }
 
 /* Cameras */



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