[Bf-blender-cvs] [6cb1d3c8f1f] greasepencil-object: New VFX Swirl modifier
Antonio Vazquez
noreply at git.blender.org
Sat Aug 19 13:40:04 CEST 2017
Commit: 6cb1d3c8f1f5609db8bc49e81de223994257a02c
Author: Antonio Vazquez
Date: Fri Aug 18 13:10:16 2017 +0200
Branches: greasepencil-object
https://developer.blender.org/rB6cb1d3c8f1f5609db8bc49e81de223994257a02c
New VFX Swirl modifier
===================================================================
M release/scripts/startup/bl_ui/properties_data_modifier.py
M source/blender/draw/CMakeLists.txt
M source/blender/draw/engines/gpencil/gpencil_draw_cache_impl.c
M source/blender/draw/engines/gpencil/gpencil_engine.c
M source/blender/draw/engines/gpencil/gpencil_engine.h
M source/blender/draw/engines/gpencil/gpencil_vfx.c
A source/blender/draw/engines/gpencil/shaders/gpencil_swirl_frag.glsl
M source/blender/makesdna/DNA_modifier_types.h
M source/blender/makesrna/RNA_access.h
M source/blender/makesrna/intern/rna_modifier.c
M source/blender/modifiers/CMakeLists.txt
M source/blender/modifiers/MOD_modifiertypes.h
A source/blender/modifiers/intern/MOD_gpencilswirl.c
M source/blender/modifiers/intern/MOD_util.c
===================================================================
diff --git a/release/scripts/startup/bl_ui/properties_data_modifier.py b/release/scripts/startup/bl_ui/properties_data_modifier.py
index c92f669a30b..007fdbcca3d 100644
--- a/release/scripts/startup/bl_ui/properties_data_modifier.py
+++ b/release/scripts/startup/bl_ui/properties_data_modifier.py
@@ -1816,6 +1816,20 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
col.enabled = md.use_lines
col.prop(md, "color")
+ def GP_SWIRL(self, layout, ob, md):
+ split = layout.split()
+
+ col = split.column()
+ col.label(text="Center:")
+ col.prop(md, "center", text="")
+
+ col.separator()
+ col.prop(md, "radius")
+ col.prop(md, "angle")
+
+ col.separator()
+ col.prop(md, "transparent")
+
classes = (
DATA_PT_modifiers,
diff --git a/source/blender/draw/CMakeLists.txt b/source/blender/draw/CMakeLists.txt
index bfb8450daea..2010a721480 100644
--- a/source/blender/draw/CMakeLists.txt
+++ b/source/blender/draw/CMakeLists.txt
@@ -217,6 +217,7 @@ data_to_c_simple(engines/gpencil/shaders/gpencil_point_frag.glsl SRC)
data_to_c_simple(engines/gpencil/shaders/gpencil_gaussian_blur_frag.glsl SRC)
data_to_c_simple(engines/gpencil/shaders/gpencil_wave_frag.glsl SRC)
data_to_c_simple(engines/gpencil/shaders/gpencil_pixel_frag.glsl SRC)
+data_to_c_simple(engines/gpencil/shaders/gpencil_swirl_frag.glsl SRC)
list(APPEND INC
)
diff --git a/source/blender/draw/engines/gpencil/gpencil_draw_cache_impl.c b/source/blender/draw/engines/gpencil/gpencil_draw_cache_impl.c
index 644f8cd6b75..1340d0de2e2 100644
--- a/source/blender/draw/engines/gpencil/gpencil_draw_cache_impl.c
+++ b/source/blender/draw/engines/gpencil/gpencil_draw_cache_impl.c
@@ -94,6 +94,9 @@ void gpencil_object_cache_add(tGPencilObjectCache *cache, Object *ob, int *gp_ca
cache[*gp_cache_used].init_vfx_pixel_sh = NULL;
cache[*gp_cache_used].end_vfx_pixel_sh = NULL;
+ cache[*gp_cache_used].init_vfx_swirl_sh = NULL;
+ cache[*gp_cache_used].end_vfx_swirl_sh = NULL;
+
/* calculate zdepth from point of view */
float zdepth = 0.0;
if (rv3d->is_persp) {
diff --git a/source/blender/draw/engines/gpencil/gpencil_engine.c b/source/blender/draw/engines/gpencil/gpencil_engine.c
index 3344df5e699..24a836e27a5 100644
--- a/source/blender/draw/engines/gpencil/gpencil_engine.c
+++ b/source/blender/draw/engines/gpencil/gpencil_engine.c
@@ -48,6 +48,7 @@ extern char datatoc_gpencil_point_frag_glsl[];
extern char datatoc_gpencil_gaussian_blur_frag_glsl[];
extern char datatoc_gpencil_wave_frag_glsl[];
extern char datatoc_gpencil_pixel_frag_glsl[];
+extern char datatoc_gpencil_swirl_frag_glsl[];
/* *********** STATIC *********** */
static GPENCIL_e_data e_data = {NULL}; /* Engine data */
@@ -149,6 +150,7 @@ static void GPENCIL_engine_free(void)
DRW_SHADER_FREE_SAFE(e_data.gpencil_vfx_blur_sh);
DRW_SHADER_FREE_SAFE(e_data.gpencil_vfx_wave_sh);
DRW_SHADER_FREE_SAFE(e_data.gpencil_vfx_pixel_sh);
+ DRW_SHADER_FREE_SAFE(e_data.gpencil_vfx_swirl_sh);
DRW_TEXTURE_FREE_SAFE(e_data.gpencil_blank_texture);
}
@@ -201,6 +203,9 @@ static void GPENCIL_cache_init(void *vedata)
if (!e_data.gpencil_vfx_pixel_sh) {
e_data.gpencil_vfx_pixel_sh = DRW_shader_create_fullscreen(datatoc_gpencil_pixel_frag_glsl, NULL);
}
+ if (!e_data.gpencil_vfx_swirl_sh) {
+ e_data.gpencil_vfx_swirl_sh = DRW_shader_create_fullscreen(datatoc_gpencil_swirl_frag_glsl, NULL);
+ }
{
/* Stroke pass */
@@ -277,6 +282,8 @@ static void GPENCIL_cache_init(void *vedata)
psl->vfx_blur_pass_4 = DRW_pass_create("GPencil VFX Blur Pass 4", DRW_STATE_WRITE_COLOR | DRW_STATE_BLEND | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS);
psl->vfx_pixel_pass = DRW_pass_create("GPencil VFX Pixel Pass", DRW_STATE_WRITE_COLOR | DRW_STATE_BLEND | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS);
+
+ psl->vfx_swirl_pass = DRW_pass_create("GPencil VFX Swirl Pass", DRW_STATE_WRITE_COLOR | DRW_STATE_BLEND | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS);
}
}
@@ -446,6 +453,19 @@ static void GPENCIL_draw_scene(void *vedata)
DRW_framebuffer_clear(true, true, false, clearcol, 1.0f);
DRW_draw_pass(psl->vfx_copy_pass);
}
+ /* swirl pass */
+ if ((cache->init_vfx_swirl_sh) && (cache->end_vfx_swirl_sh)) {
+ DRW_framebuffer_bind(fbl->vfx_color_fb_b);
+ DRW_framebuffer_clear(true, true, false, clearcol, 1.0f);
+ /* pixel pass */
+ DRW_draw_pass_subset(psl->vfx_swirl_pass,
+ cache->init_vfx_swirl_sh,
+ cache->end_vfx_swirl_sh);
+ /* copy pass from b to a */
+ DRW_framebuffer_bind(fbl->vfx_color_fb_a);
+ DRW_framebuffer_clear(true, true, false, clearcol, 1.0f);
+ DRW_draw_pass(psl->vfx_copy_pass);
+ }
/* Combine with scene buffer */
DRW_framebuffer_bind(dfbl->default_fb);
/* Mix VFX Pass */
diff --git a/source/blender/draw/engines/gpencil/gpencil_engine.h b/source/blender/draw/engines/gpencil/gpencil_engine.h
index 7c653bb72e0..9c8fac7e26f 100644
--- a/source/blender/draw/engines/gpencil/gpencil_engine.h
+++ b/source/blender/draw/engines/gpencil/gpencil_engine.h
@@ -44,6 +44,13 @@ struct GPENCIL_StorageList;
#define GPENCIL_COLOR_PATTERN 2
/* *********** OBJECTS CACHE *********** */
+typedef struct GPencilVFXSwirl {
+ float center[2];
+ float radius;
+ float angle;
+ int transparent;
+} GPencilVFXSwirl;
+
typedef struct GPencilVFXPixel {
float size[2];
float rgba[4];
@@ -81,6 +88,9 @@ typedef struct tGPencilObjectCache {
DRWShadingGroup *init_vfx_pixel_sh;
DRWShadingGroup *end_vfx_pixel_sh;
+
+ DRWShadingGroup *init_vfx_swirl_sh;
+ DRWShadingGroup *end_vfx_swirl_sh;
float zdepth;
} tGPencilObjectCache;
@@ -89,6 +99,7 @@ typedef struct GPENCIL_vfx {
GPencilVFXBlur vfx_blur;
GPencilVFXWave vfx_wave;
GPencilVFXPixel vfx_pixel;
+ GPencilVFXSwirl vfx_swirl;
} GPENCIL_vfx;
typedef struct GPENCIL_shgroup {
@@ -136,6 +147,7 @@ typedef struct GPENCIL_PassList {
struct DRWPass *vfx_blur_pass_3;
struct DRWPass *vfx_blur_pass_4;
struct DRWPass *vfx_pixel_pass;
+ struct DRWPass *vfx_swirl_pass;
} GPENCIL_PassList;
typedef struct GPENCIL_FramebufferList {
@@ -184,6 +196,7 @@ typedef struct GPENCIL_e_data {
struct GPUShader *gpencil_vfx_blur_sh;
struct GPUShader *gpencil_vfx_wave_sh;
struct GPUShader *gpencil_vfx_pixel_sh;
+ struct GPUShader *gpencil_vfx_swirl_sh;
/* temp depth texture */
struct GPUTexture *temp_fbcolor_depth_tx;
struct GPUTexture *temp_fbcolor_color_tx;
diff --git a/source/blender/draw/engines/gpencil/gpencil_vfx.c b/source/blender/draw/engines/gpencil/gpencil_vfx.c
index e8dc8cc7870..b2a85d6212e 100644
--- a/source/blender/draw/engines/gpencil/gpencil_vfx.c
+++ b/source/blender/draw/engines/gpencil/gpencil_vfx.c
@@ -267,6 +267,43 @@ static void DRW_gpencil_vfx_pixel(ModifierData *md, int ob_idx, GPENCIL_e_data *
cache->end_vfx_pixel_sh = vfx_shgrp;
}
+/* Swirl VFX */
+static void DRW_gpencil_vfx_swirl(ModifierData *md, int ob_idx, GPENCIL_e_data *e_data, GPENCIL_Data *vedata, Object *ob, tGPencilObjectCache *cache)
+{
+ if (md == NULL) {
+ return;
+ }
+
+ GpencilSwirlModifierData *mmd = (GpencilSwirlModifierData *)md;
+
+ GPENCIL_StorageList *stl = ((GPENCIL_Data *)vedata)->stl;
+ GPENCIL_PassList *psl = ((GPENCIL_Data *)vedata)->psl;
+ DRWShadingGroup *vfx_shgrp;
+ stl->vfx[ob_idx].vfx_swirl.center[0] = mmd->center[0];
+ stl->vfx[ob_idx].vfx_swirl.center[1] = mmd->center[1];
+ stl->vfx[ob_idx].vfx_swirl.radius = mmd->radius;
+ stl->vfx[ob_idx].vfx_swirl.angle = mmd->angle;
+ stl->vfx[ob_idx].vfx_swirl.transparent = (int)mmd->flag & GP_SWIRL_MAKE_TRANSPARENT;
+
+ struct Gwn_Batch *vfxquad = DRW_cache_fullscreen_quad_get();
+ vfx_shgrp = DRW_shgroup_create(e_data->gpencil_vfx_swirl_sh, psl->vfx_swirl_pass);
+ DRW_shgroup_call_add(vfx_shgrp, vfxquad, NULL);
+ DRW_shgroup_uniform_buffer(vfx_shgrp, "strokeColor", &e_data->vfx_fbcolor_color_tx_a);
+ DRW_shgroup_uniform_buffer(vfx_shgrp, "strokeDepth", &e_data->vfx_fbcolor_depth_tx_a);
+ DRW_shgroup_uniform_vec2(vfx_shgrp, "center", &stl->vfx[ob_idx].vfx_swirl.center[0], 1);
+ DRW_shgroup_uniform_float(vfx_shgrp, "radius", &stl->vfx[ob_idx].vfx_swirl.radius, 1);
+ DRW_shgroup_uniform_float(vfx_shgrp, "angle", &stl->vfx[ob_idx].vfx_swirl.angle, 1);
+ DRW_shgroup_uniform_int(vfx_shgrp, "transparent", &stl->vfx[ob_idx].vfx_swirl.transparent, 1);
+
+ /* set first effect sh */
+ if (cache->init_vfx_swirl_sh == NULL) {
+ cache->init_vfx_swirl_sh = vfx_shgrp;
+ }
+
+ /* set last effect sh */
+ cache->end_vfx_swirl_sh = vfx_shgrp;
+}
+
void DRW_gpencil_vfx_modifiers(int ob_idx, struct GPENCIL_e_data *e_data, struct GPENCIL_Data *vedata, struct Object *ob, struct tGPencilObjectCache *cache)
{
bool ready = false;
@@ -300,6 +337,15 @@ void DRW_gpencil_vfx_modifiers(int ob_idx, struct GPENCIL_e_data *e_data, struct
DRW_gpencil_vfx_pixel(md, ob_idx, e_data, vedata, ob, cache);
}
break;
+ case eModifierType_GpencilSwirl:
+ if (modifier_is_active(ob, md)) {
+ if (!ready) {
+ DRW_gpencil_vfx_copy(ob_idx, e_data, vedata, ob, cache);
+ ready = true;
+ }
+ DRW_gpencil_vfx_swirl(md, ob_idx, e_data, vedata, ob, cache);
+ }
+ break;
}
}
diff --git a/source/blender/draw/engines/gpencil/shaders/gpencil_swirl_frag.glsl b/source/blender/draw/engines/gpencil/shaders/gpencil_swirl_frag.glsl
new file mode 100644
index 00000000000..efde63aa976
--- /dev/null
+++ b/source/blender/draw/engines/gpencil/shaders/gpencil_swirl_frag.glsl
@@ -0,0 +1,41 @@
+out vec4 FragColor;
+
+uniform sampler2D strokeColor;
+uniform sampler2D strokeDepth;
+
+uniform vec2 center;
+uniform float radius;
+uniform float angle;
+uniform int transparent;
+
+/* This swirl shader is a modified version of original Geeks3d.com code */
+void main()
+{
+ vec2 uv = vec2(gl_FragCoord.xy);
+ float stroke_depth;
+ vec4 outcolor;
+
+ vec2 tc = uv - center;
+ float dist = length(tc);
+ if (dist <= radius) {
+ float percent = (radius - dist) / radius;
+ float theta = percent * percent * angle * 8.0;
+ float s = sin(theta);
+ float c = cos(theta);
+ tc = vec2(dot(tc, vec2(c, -s)), dot(tc, vec2(s, c)));
+ tc += center;
+
+ stroke_depth = texelFetch(strokeDepth, ivec2(tc), 0).r
@@ Diff output truncated at 10240 characters. @@
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