[Bf-blender-cvs] [eccaa6da26b] blender2.8: GPU_framebuffer: Fix incorrect last level.

Clément Foucault noreply at git.blender.org
Sun Aug 13 15:21:56 CEST 2017


Commit: eccaa6da26b8fc58481367524725413349dd9059
Author: Clément Foucault
Date:   Sun Aug 13 15:21:47 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBeccaa6da26b8fc58481367524725413349dd9059

GPU_framebuffer: Fix incorrect last level.

===================================================================

M	source/blender/gpu/intern/gpu_framebuffer.c

===================================================================

diff --git a/source/blender/gpu/intern/gpu_framebuffer.c b/source/blender/gpu/intern/gpu_framebuffer.c
index 5ab5a0bcaad..cfb94cadaa9 100644
--- a/source/blender/gpu/intern/gpu_framebuffer.c
+++ b/source/blender/gpu/intern/gpu_framebuffer.c
@@ -596,7 +596,7 @@ void GPU_framebuffer_recursive_downsample(
 	/* reset mipmap level range for the depth image */
 	GPU_texture_bind(tex, 0);
 	glTexParameteri(GPU_texture_target(tex), GL_TEXTURE_BASE_LEVEL, 0);
-	glTexParameteri(GPU_texture_target(tex), GL_TEXTURE_MAX_LEVEL, i);
+	glTexParameteri(GPU_texture_target(tex), GL_TEXTURE_MAX_LEVEL, i-1);
 	GPU_texture_unbind(tex);
 }




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