[Bf-blender-cvs] [eccaa6da26b] blender2.8: GPU_framebuffer: Fix incorrect last level.
Clément Foucault
noreply at git.blender.org
Sun Aug 13 15:21:56 CEST 2017
Commit: eccaa6da26b8fc58481367524725413349dd9059
Author: Clément Foucault
Date: Sun Aug 13 15:21:47 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBeccaa6da26b8fc58481367524725413349dd9059
GPU_framebuffer: Fix incorrect last level.
===================================================================
M source/blender/gpu/intern/gpu_framebuffer.c
===================================================================
diff --git a/source/blender/gpu/intern/gpu_framebuffer.c b/source/blender/gpu/intern/gpu_framebuffer.c
index 5ab5a0bcaad..cfb94cadaa9 100644
--- a/source/blender/gpu/intern/gpu_framebuffer.c
+++ b/source/blender/gpu/intern/gpu_framebuffer.c
@@ -596,7 +596,7 @@ void GPU_framebuffer_recursive_downsample(
/* reset mipmap level range for the depth image */
GPU_texture_bind(tex, 0);
glTexParameteri(GPU_texture_target(tex), GL_TEXTURE_BASE_LEVEL, 0);
- glTexParameteri(GPU_texture_target(tex), GL_TEXTURE_MAX_LEVEL, i);
+ glTexParameteri(GPU_texture_target(tex), GL_TEXTURE_MAX_LEVEL, i-1);
GPU_texture_unbind(tex);
}
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