[Bf-blender-cvs] [1037b90cb83] master: Cleanup: make seq dupli scene operands' names match global copying convention.
Bastien Montagne
noreply at git.blender.org
Thu Aug 10 13:00:58 CEST 2017
Commit: 1037b90cb831bfc454966f08fe3ff96843e2499b
Author: Bastien Montagne
Date: Thu Aug 10 13:00:01 2017 +0200
Branches: master
https://developer.blender.org/rB1037b90cb831bfc454966f08fe3ff96843e2499b
Cleanup: make seq dupli scene operands' names match global copying convention.
===================================================================
M source/blender/blenkernel/BKE_sequencer.h
M source/blender/blenkernel/intern/sequencer.c
===================================================================
diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h
index f3e3abab87a..657e99f05d1 100644
--- a/source/blender/blenkernel/BKE_sequencer.h
+++ b/source/blender/blenkernel/BKE_sequencer.h
@@ -336,7 +336,7 @@ bool BKE_sequence_base_shuffle_time(ListBase *seqbasep, struct Scene *evil_scene
bool BKE_sequence_base_isolated_sel_check(struct ListBase *seqbase);
void BKE_sequencer_free_imbuf(struct Scene *scene, struct ListBase *seqbasep, bool for_render);
struct Sequence *BKE_sequence_dupli_recursive(
- const struct Scene *scene, struct Scene *scene_to, struct Sequence *seq, int dupe_flag);
+ const struct Scene *scene_src, struct Scene *scene_dst, struct Sequence *seq, int dupe_flag);
int BKE_sequence_swap(struct Sequence *seq_a, struct Sequence *seq_b, const char **error_str);
bool BKE_sequence_check_depend(struct Sequence *seq, struct Sequence *cur);
@@ -353,7 +353,7 @@ void BKE_sequencer_refresh_sound_length(struct Scene *scene);
void BKE_sequence_base_unique_name_recursive(ListBase *seqbasep, struct Sequence *seq);
void BKE_sequence_base_dupli_recursive(
- const struct Scene *scene, struct Scene *scene_to, struct ListBase *nseqbase, const struct ListBase *seqbase,
+ const struct Scene *scene_src, struct Scene *scene_dst, struct ListBase *nseqbase, const struct ListBase *seqbase,
int dupe_flag, const int flag);
bool BKE_sequence_is_valid_check(struct Sequence *seq);
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index 76335f484cf..f72f3d2f0b1 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -5371,7 +5371,7 @@ Sequence *BKE_sequencer_add_movie_strip(bContext *C, ListBase *seqbasep, SeqLoad
return seq;
}
-static Sequence *seq_dupli(const Scene *scene, Scene *scene_to, Sequence *seq, int dupe_flag, const int flag)
+static Sequence *seq_dupli(const Scene *scene_src, Scene *scene_dst, Sequence *seq, int dupe_flag, const int flag)
{
Sequence *seqn = MEM_dupallocN(seq);
@@ -5415,7 +5415,7 @@ static Sequence *seq_dupli(const Scene *scene, Scene *scene_to, Sequence *seq, i
else if (seq->type == SEQ_TYPE_SCENE) {
seqn->strip->stripdata = NULL;
if (seq->scene_sound)
- seqn->scene_sound = BKE_sound_scene_add_scene_sound_defaults(scene_to, seqn);
+ seqn->scene_sound = BKE_sound_scene_add_scene_sound_defaults(scene_dst, seqn);
}
else if (seq->type == SEQ_TYPE_MOVIECLIP) {
/* avoid assert */
@@ -5432,7 +5432,7 @@ static Sequence *seq_dupli(const Scene *scene, Scene *scene_to, Sequence *seq, i
seqn->strip->stripdata =
MEM_dupallocN(seq->strip->stripdata);
if (seq->scene_sound)
- seqn->scene_sound = BKE_sound_add_scene_sound_defaults(scene_to, seqn);
+ seqn->scene_sound = BKE_sound_add_scene_sound_defaults(scene_dst, seqn);
if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
id_us_plus((ID *)seqn->sound);
@@ -5456,13 +5456,13 @@ static Sequence *seq_dupli(const Scene *scene, Scene *scene_to, Sequence *seq, i
BLI_assert(0);
}
- if (scene == scene_to) {
+ if (scene_src == scene_dst) {
if (dupe_flag & SEQ_DUPE_UNIQUE_NAME) {
- BKE_sequence_base_unique_name_recursive(&scene_to->ed->seqbase, seqn);
+ BKE_sequence_base_unique_name_recursive(&scene_dst->ed->seqbase, seqn);
}
if (dupe_flag & SEQ_DUPE_ANIM) {
- BKE_sequencer_dupe_animdata(scene_to, seq->name + 2, seqn->name + 2);
+ BKE_sequencer_dupe_animdata(scene_dst, seq->name + 2, seqn->name + 2);
}
}
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