[Bf-blender-cvs] [b4d44b98e8c] blender2.8: Alembic: Adjusted unit test for Blender 2.8 to use scene layers.
Sybren A. Stüvel
noreply at git.blender.org
Wed Aug 9 15:09:09 CEST 2017
Commit: b4d44b98e8c2e1990f2634b28527ddd71b454ddf
Author: Sybren A. Stüvel
Date: Wed Aug 9 15:06:50 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBb4d44b98e8c2e1990f2634b28527ddd71b454ddf
Alembic: Adjusted unit test for Blender 2.8 to use scene layers.
===================================================================
M tests/python/bl_alembic_import_test.py
===================================================================
diff --git a/tests/python/bl_alembic_import_test.py b/tests/python/bl_alembic_import_test.py
index 65a0867d5c1..e64da2fe540 100644
--- a/tests/python/bl_alembic_import_test.py
+++ b/tests/python/bl_alembic_import_test.py
@@ -183,17 +183,19 @@ class SimpleImportTest(AbstractAlembicTest):
# Check that the file loaded ok.
bpy.context.scene.frame_set(6)
- mesh = plane.to_mesh(bpy.context.scene, True, 'RENDER')
+ scene = bpy.context.scene
+ layer = scene.render_layers[scene.active_layer]
+ mesh = plane.to_mesh(scene, layer, True, 'RENDER')
self.assertAlmostEqual(-1, mesh.vertices[0].co.x)
self.assertAlmostEqual(-1, mesh.vertices[0].co.y)
self.assertAlmostEqual(0.5905638933181763, mesh.vertices[0].co.z)
# Change path from absolute to relative. This should not break the animation.
- bpy.context.scene.frame_set(1)
+ scene.frame_set(1)
bpy.data.cache_files[fname].filepath = relpath
- bpy.context.scene.frame_set(6)
+ scene.frame_set(6)
- mesh = plane.to_mesh(bpy.context.scene, True, 'RENDER')
+ mesh = plane.to_mesh(scene, layer, True, 'RENDER')
self.assertAlmostEqual(1, mesh.vertices[3].co.x)
self.assertAlmostEqual(1, mesh.vertices[3].co.y)
self.assertAlmostEqual(0.5905638933181763, mesh.vertices[3].co.z)
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