[Bf-blender-cvs] [06bf34227be] master: Revert "Cycles: Fix crash changing image after recent OpenCL changes"
Mai Lavelle
noreply at git.blender.org
Wed Aug 9 10:28:34 CEST 2017
Commit: 06bf34227be1aeb27662395b6bfb76f12213e3be
Author: Mai Lavelle
Date: Wed Aug 9 04:24:03 2017 -0400
Branches: master
https://developer.blender.org/rB06bf34227be1aeb27662395b6bfb76f12213e3be
Revert "Cycles: Fix crash changing image after recent OpenCL changes"
This reverts commit f2809ae0a671057caa1005e2b9cc91648c33dd1f.
===================================================================
M intern/cycles/render/image.cpp
M intern/cycles/render/image.h
===================================================================
diff --git a/intern/cycles/render/image.cpp b/intern/cycles/render/image.cpp
index cfdf26c6787..80ec77f8b4a 100644
--- a/intern/cycles/render/image.cpp
+++ b/intern/cycles/render/image.cpp
@@ -716,7 +716,12 @@ void ImageManager::device_load_image(Device *device,
if(dscene->tex_float4_image[slot] == NULL)
dscene->tex_float4_image[slot] = new device_vector<float4>();
device_vector<float4>& tex_img = *dscene->tex_float4_image[slot];
- device_tex_free_safe(device, tex_img);
+
+ if(tex_img.device_pointer) {
+ thread_scoped_lock device_lock(device_mutex);
+ device->tex_free(tex_img);
+ }
+
if(!file_load_image<TypeDesc::FLOAT, float>(img,
type,
texture_limit,
@@ -743,7 +748,12 @@ void ImageManager::device_load_image(Device *device,
if(dscene->tex_float_image[slot] == NULL)
dscene->tex_float_image[slot] = new device_vector<float>();
device_vector<float>& tex_img = *dscene->tex_float_image[slot];
- device_tex_free_safe(device, tex_img);
+
+ if(tex_img.device_pointer) {
+ thread_scoped_lock device_lock(device_mutex);
+ device->tex_free(tex_img);
+ }
+
if(!file_load_image<TypeDesc::FLOAT, float>(img,
type,
texture_limit,
@@ -767,7 +777,12 @@ void ImageManager::device_load_image(Device *device,
if(dscene->tex_byte4_image[slot] == NULL)
dscene->tex_byte4_image[slot] = new device_vector<uchar4>();
device_vector<uchar4>& tex_img = *dscene->tex_byte4_image[slot];
- device_tex_free_safe(device, tex_img);
+
+ if(tex_img.device_pointer) {
+ thread_scoped_lock device_lock(device_mutex);
+ device->tex_free(tex_img);
+ }
+
if(!file_load_image<TypeDesc::UINT8, uchar>(img,
type,
texture_limit,
@@ -794,7 +809,12 @@ void ImageManager::device_load_image(Device *device,
if(dscene->tex_byte_image[slot] == NULL)
dscene->tex_byte_image[slot] = new device_vector<uchar>();
device_vector<uchar>& tex_img = *dscene->tex_byte_image[slot];
- device_tex_free_safe(device, tex_img);
+
+ if(tex_img.device_pointer) {
+ thread_scoped_lock device_lock(device_mutex);
+ device->tex_free(tex_img);
+ }
+
if(!file_load_image<TypeDesc::UINT8, uchar>(img,
type,
texture_limit,
@@ -817,7 +837,12 @@ void ImageManager::device_load_image(Device *device,
if(dscene->tex_half4_image[slot] == NULL)
dscene->tex_half4_image[slot] = new device_vector<half4>();
device_vector<half4>& tex_img = *dscene->tex_half4_image[slot];
- device_tex_free_safe(device, tex_img);
+
+ if(tex_img.device_pointer) {
+ thread_scoped_lock device_lock(device_mutex);
+ device->tex_free(tex_img);
+ }
+
if(!file_load_image<TypeDesc::HALF, half>(img,
type,
texture_limit,
@@ -843,7 +868,12 @@ void ImageManager::device_load_image(Device *device,
if(dscene->tex_half_image[slot] == NULL)
dscene->tex_half_image[slot] = new device_vector<half>();
device_vector<half>& tex_img = *dscene->tex_half_image[slot];
- device_tex_free_safe(device, tex_img);
+
+ if(tex_img.device_pointer) {
+ thread_scoped_lock device_lock(device_mutex);
+ device->tex_free(tex_img);
+ }
+
if(!file_load_image<TypeDesc::HALF, half>(img,
type,
texture_limit,
@@ -927,7 +957,11 @@ void ImageManager::device_free_image(Device *device, DeviceScene *dscene, ImageD
tex_img = NULL;
}
if(tex_img) {
- device_tex_free_safe(device, *tex_img);
+ if(tex_img->device_pointer) {
+ thread_scoped_lock device_lock(device_mutex);
+ device->tex_free(*tex_img);
+ }
+
delete tex_img;
}
}
@@ -1063,16 +1097,5 @@ void ImageManager::device_free(Device *device, DeviceScene *dscene)
dscene->tex_half_image.clear();
}
-void ImageManager::device_tex_free_safe(Device *device, device_memory& mem)
-{
- if(mem.device_pointer) {
- thread_scoped_lock device_lock(device_mutex);
- device->tex_free(mem);
- }
- else {
- device->tex_free(mem);
- }
-}
-
CCL_NAMESPACE_END
diff --git a/intern/cycles/render/image.h b/intern/cycles/render/image.h
index abd1abbd729..c86d1cbedbf 100644
--- a/intern/cycles/render/image.h
+++ b/intern/cycles/render/image.h
@@ -160,11 +160,6 @@ private:
DeviceScene *dscene,
ImageDataType type,
int slot);
-
- /* Will do locking when needed and make sure possible memory manager from
- * the device implementation is aware of freed texture.
- */
- void device_tex_free_safe(Device *device, device_memory& mem);
};
CCL_NAMESPACE_END
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