[Bf-blender-cvs] [a65a64cbcaa] blender2.8: Manipulator: fix 2d overlay w/ Blender Render

Campbell Barton noreply at git.blender.org
Fri Aug 4 11:19:06 CEST 2017


Commit: a65a64cbcaa539dde3e3c66c388cb6f226ef8af0
Author: Campbell Barton
Date:   Fri Aug 4 19:16:58 2017 +1000
Branches: blender2.8
https://developer.blender.org/rBa65a64cbcaa539dde3e3c66c388cb6f226ef8af0

Manipulator: fix 2d overlay w/ Blender Render

===================================================================

M	source/blender/editors/space_view3d/view3d_draw_legacy.c

===================================================================

diff --git a/source/blender/editors/space_view3d/view3d_draw_legacy.c b/source/blender/editors/space_view3d/view3d_draw_legacy.c
index 26c0440609e..5c923d3c91b 100644
--- a/source/blender/editors/space_view3d/view3d_draw_legacy.c
+++ b/source/blender/editors/space_view3d/view3d_draw_legacy.c
@@ -2124,10 +2124,10 @@ void view3d_main_region_draw_legacy(const bContext *C, ARegion *ar)
 	VP_legacy_view3d_main_region_setup_view(C, scene, v3d, ar, NULL, NULL);
 	glClear(GL_DEPTH_BUFFER_BIT);
 
-	WM_manipulatormap_draw(ar->manipulator_map, C, WM_MANIPULATORMAP_DRAWSTEP_2D);
-
 	ED_region_pixelspace(ar);
 
+	WM_manipulatormap_draw(ar->manipulator_map, C, WM_MANIPULATORMAP_DRAWSTEP_2D);
+
 	view3d_main_region_draw_info(C, scene, ar, v3d, grid_unit, render_border);
 
 	gpuPopProjectionMatrix();




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