[Bf-blender-cvs] [d6963630dc6] master: Implementation of custom python entries in all right click menus

Thomas Beck noreply at git.blender.org
Fri Apr 28 23:44:54 CEST 2017


Commit: d6963630dc64e94b4f2da21d43c1985f77be88aa
Author: Thomas Beck
Date:   Fri Apr 28 13:01:03 2017 +0200
Branches: master
https://developer.blender.org/rBd6963630dc64e94b4f2da21d43c1985f77be88aa

Implementation of custom python entries in all right click menus

Hi Guys,

as one of my clients needs the possibility to have custom menu entries in the general right click menu (all over Blender: in the node editor, properties, toolbars,..) I talked with Campbell about expanding our hard coded menu a bit. This is the outcome. As I only need those two, I support currently a button_prop and a button_pointer.

{F540397}

I tested the changes with a custom script where I added a custom entry and executed an operator on click - it seems to work exactly how it's intended to. The script: {F540435}

As I'm not too experienced in rna stuff I would really appreciate any review.
Thanks very much Campbell for his open ears & help on this issue!

Reviewers: campbellbarton, mont29

Reviewed By: campbellbarton, mont29

Subscribers: sybren, mont29

Tags: #addons

Differential Revision: https://developer.blender.org/D2612

===================================================================

A	doc/python_api/examples/bpy.types.Menu.4.py
M	source/blender/editors/interface/interface_handlers.c

===================================================================

diff --git a/doc/python_api/examples/bpy.types.Menu.4.py b/doc/python_api/examples/bpy.types.Menu.4.py
new file mode 100644
index 00000000000..a59c710c8e7
--- /dev/null
+++ b/doc/python_api/examples/bpy.types.Menu.4.py
@@ -0,0 +1,81 @@
+"""
+Custom item in the right click menu
++++++++++++++++++++++++++++++++++++
+
+This example enables you to insert your own menu entry into the common 
+right click menu that you get while hovering over a value field, 
+color, string, etc.
+
+To make the example work, you have to first select an object
+then right click on an user interface element (maybe a color in the 
+material properties) and choose "Execute custom action".
+
+Executing the operator will then dump all values directly to a 
+console, so make sure to open a terminal by clicking on 
+"Help >> Toggle System Console" or execute Blender directly 
+from a terminal on your system of choice)
+
+"""
+
+import bpy
+from bpy.types import Header, Menu, Panel
+
+def dump(obj, text):
+    print('-'*40, text, '-'*40)
+    for attr in dir(obj):
+        if hasattr( obj, attr ):
+            print( "obj.%s = %s" % (attr, getattr(obj, attr)))
+
+class TEST_OT_Rmb(bpy.types.Operator):
+    """Right click entry test"""
+    bl_idname = "object.rmb_test_op"
+    bl_label = "Execute custom action"
+
+    @classmethod
+    def poll(cls, context):
+        return context.active_object is not None
+
+    def execute(self, context):
+        if hasattr(context, 'button_pointer'):
+            btn = context.button_pointer 
+            dump(btn, 'button_pointer')
+
+        if hasattr(context, 'button_prop'):
+            prop = context.button_prop
+            dump(prop, 'button_prop')
+
+        if hasattr(context, 'button_operator'):
+            op = context.button_operator
+            dump(op, 'button_operator')     
+            
+        return {'FINISHED'}
+
+# This class has to be exactly named like that to insert an entry in the right click menu
+class WM_MT_button_context(Menu):
+    bl_label = "Add Viddyoze Tag"
+
+    def draw(self, context):
+        pass
+
+def menu_func(self, context):
+    layout = self.layout
+    layout.separator()
+    layout.operator("object.rmb_test_op")
+
+classes = (
+    TEST_OT_Rmb,
+    WM_MT_button_context,
+)
+
+def register():
+    for cls in classes:
+        bpy.utils.register_class(cls)
+    bpy.types.WM_MT_button_context.append(menu_func)
+
+def unregister():
+    for cls in classes:
+        bpy.utils.unregister_class(cls)
+    bpy.types.WM_MT_button_context.remove(menu_func)
+
+if __name__ == "__main__":
+    register()
\ No newline at end of file
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index 2974c2e9304..b50789ff897 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -6757,6 +6757,7 @@ static bool ui_but_menu(bContext *C, uiBut *but)
 {
 	uiPopupMenu *pup;
 	uiLayout *layout;
+	MenuType *mt = WM_menutype_find("WM_MT_button_context", true);
 	bool is_array, is_array_component;
 	uiStringInfo label = {BUT_GET_LABEL, NULL};
 
@@ -6788,6 +6789,12 @@ static bool ui_but_menu(bContext *C, uiBut *but)
 		/*bool is_idprop = RNA_property_is_idprop(prop);*/ /* XXX does not work as expected, not strictly needed */
 		bool is_set = RNA_property_is_set(ptr, prop);
 
+		/* set the prop and pointer data for python access to the hovered ui element; TODO, index could be supported as well*/
+		PointerRNA temp_ptr;
+		RNA_pointer_create(NULL, &RNA_Property, but->rnaprop, &temp_ptr);
+		uiLayoutSetContextPointer(layout,"button_prop", &temp_ptr);
+		uiLayoutSetContextPointer(layout,"button_pointer", ptr);
+
 		/* second slower test, saved people finding keyframe items in menus when its not possible */
 		if (is_anim)
 			is_anim = RNA_property_path_from_ID_check(&but->rnapoin, but->rnaprop);
@@ -7003,7 +7010,10 @@ static bool ui_but_menu(bContext *C, uiBut *but)
 			                        0, 0, w, UI_UNIT_Y, NULL, 0, 0, 0, 0, "");
 			UI_but_func_set(but2, popup_add_shortcut_func, but, NULL);
 		}
-		
+
+		/* Set the operator pointer for python access */
+		uiLayoutSetContextPointer(layout,"button_operator", but->opptr);
+
 		uiItemS(layout);
 	}
 
@@ -7050,6 +7060,14 @@ static bool ui_but_menu(bContext *C, uiBut *but)
 	}
 	uiItemFullO(layout, "UI_OT_edittranslation_init", NULL, ICON_NONE, NULL, WM_OP_INVOKE_DEFAULT, 0);
 
+	mt = WM_menutype_find("WM_MT_button_context", false);
+	if (mt) {
+		Menu menu = {NULL};
+		menu.layout = uiLayoutColumn(layout, false);
+		menu.type = mt;
+		mt->draw(C, &menu);
+	}
+
 	UI_popup_menu_end(C, pup);
 
 	return true;




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