[Bf-blender-cvs] [4245ed360e5] master: Cycles: Cleanup, indentaiton and trailing whitespace and wrapping

Sergey Sharybin noreply at git.blender.org
Fri Apr 28 13:45:50 CEST 2017


Commit: 4245ed360e587fec1bdd2c3bac3b318865bba8bc
Author: Sergey Sharybin
Date:   Fri Apr 28 13:21:17 2017 +0200
Branches: master
https://developer.blender.org/rB4245ed360e587fec1bdd2c3bac3b318865bba8bc

Cycles: Cleanup, indentaiton and trailing whitespace and wrapping

===================================================================

M	intern/cycles/kernel/kernels/cpu/kernel.cpp
M	intern/cycles/kernel/svm/svm_voxel.h
M	intern/cycles/render/image.cpp
M	intern/cycles/render/scene.h
M	intern/cycles/util/util_types.h

===================================================================

diff --git a/intern/cycles/kernel/kernels/cpu/kernel.cpp b/intern/cycles/kernel/kernels/cpu/kernel.cpp
index db2de6836d3..998619ac897 100644
--- a/intern/cycles/kernel/kernels/cpu/kernel.cpp
+++ b/intern/cycles/kernel/kernels/cpu/kernel.cpp
@@ -115,7 +115,7 @@ void kernel_tex_copy(KernelGlobals *kg,
 		texture_image_float *tex = NULL;
 		int id = atoi(name + strlen("__tex_image_float_"));
 		int array_index = kernel_tex_index(id);
-		
+
 		if(array_index >= 0) {
 			if(array_index >= kg->texture_float_images.size()) {
 				kg->texture_float_images.resize(array_index+1);
@@ -134,7 +134,7 @@ void kernel_tex_copy(KernelGlobals *kg,
 		texture_image_uchar4 *tex = NULL;
 		int id = atoi(name + strlen("__tex_image_byte4_"));
 		int array_index = kernel_tex_index(id);
-		
+
 		if(array_index >= 0) {
 			if(array_index >= kg->texture_byte4_images.size()) {
 				kg->texture_byte4_images.resize(array_index+1);
@@ -153,7 +153,7 @@ void kernel_tex_copy(KernelGlobals *kg,
 		texture_image_uchar *tex = NULL;
 		int id = atoi(name + strlen("__tex_image_byte_"));
 		int array_index = kernel_tex_index(id);
-		
+
 		if(array_index >= 0) {
 			if(array_index >= kg->texture_byte_images.size()) {
 				kg->texture_byte_images.resize(array_index+1);
@@ -172,7 +172,7 @@ void kernel_tex_copy(KernelGlobals *kg,
 		texture_image_half4 *tex = NULL;
 		int id = atoi(name + strlen("__tex_image_half4_"));
 		int array_index = kernel_tex_index(id);
-		
+
 		if(array_index >= 0) {
 			if(array_index >= kg->texture_half4_images.size()) {
 				kg->texture_half4_images.resize(array_index+1);
@@ -191,7 +191,7 @@ void kernel_tex_copy(KernelGlobals *kg,
 		texture_image_half *tex = NULL;
 		int id = atoi(name + strlen("__tex_image_half_"));
 		int array_index = kernel_tex_index(id);
-		
+
 		if(array_index >= 0) {
 			if(array_index >= kg->texture_half_images.size()) {
 				kg->texture_half_images.resize(array_index+1);
diff --git a/intern/cycles/kernel/svm/svm_voxel.h b/intern/cycles/kernel/svm/svm_voxel.h
index 1d97e8344bd..f4a5b2b2994 100644
--- a/intern/cycles/kernel/svm/svm_voxel.h
+++ b/intern/cycles/kernel/svm/svm_voxel.h
@@ -46,8 +46,13 @@ ccl_device void svm_node_tex_voxel(KernelGlobals *kg,
 #  if defined(__KERNEL_CUDA__)
 #    if __CUDA_ARCH__ >= 300
 	CUtexObject tex = kernel_tex_fetch(__bindless_mapping, id);
-	if(kernel_tex_type(id) == IMAGE_DATA_TYPE_FLOAT4 || kernel_tex_type(id) == IMAGE_DATA_TYPE_BYTE4 || kernel_tex_type(id) == IMAGE_DATA_TYPE_HALF4)
+	const int texture_type = kernel_tex_type(id);
+	if(texture_type == IMAGE_DATA_TYPE_FLOAT4 ||
+	   texture_type == IMAGE_DATA_TYPE_BYTE4 ||
+	   texture_type == IMAGE_DATA_TYPE_HALF4)
+	{
 		r = kernel_tex_image_interp_3d_float4(tex, co.x, co.y, co.z);
+	}
 	else {
 		float f = kernel_tex_image_interp_3d_float(tex, co.x, co.y, co.z);
 		r = make_float4(f, f, f, 1.0f);
diff --git a/intern/cycles/render/image.cpp b/intern/cycles/render/image.cpp
index 697b9f75658..cd5db841bda 100644
--- a/intern/cycles/render/image.cpp
+++ b/intern/cycles/render/image.cpp
@@ -52,7 +52,7 @@ ImageManager::ImageManager(const DeviceInfo& info)
 	max_num_images = TEX_NUM_MAX;
 	has_half_images = true;
 	cuda_fermi_limits = false;
-	
+
 	if(device_type == DEVICE_CUDA) {
 		if(!info.has_bindless_textures) {
 			/* CUDA Fermi hardware (SM 2.x) has a hard limit on the number of textures */
@@ -63,7 +63,7 @@ ImageManager::ImageManager(const DeviceInfo& info)
 	else if(device_type == DEVICE_OPENCL) {
 		has_half_images = false;
 	}
-	
+
 	for(size_t type = 0; type < IMAGE_DATA_NUM_TYPES; type++) {
 		tex_num_images[type] = 0;
 	}
@@ -104,8 +104,8 @@ bool ImageManager::set_animation_frame_update(int frame)
 }
 
 ImageDataType ImageManager::get_image_metadata(const string& filename,
-                                                             void *builtin_data,
-                                                             bool& is_linear)
+                                               void *builtin_data,
+                                               bool& is_linear)
 {
 	bool is_float = false, is_half = false;
 	is_linear = false;
@@ -354,7 +354,7 @@ int ImageManager::add_image(const string& filename,
 			return -1;
 		}
 	}
-	
+
 	if(slot == images[type].size()) {
 		images[type].resize(images[type].size() + 1);
 	}
@@ -372,7 +372,7 @@ int ImageManager::add_image(const string& filename,
 	img->use_alpha = use_alpha;
 
 	images[type][slot] = img;
-	
+
 	++tex_num_images[type];
 
 	need_update = true;
diff --git a/intern/cycles/render/scene.h b/intern/cycles/render/scene.h
index b02f9f35393..09f239f09eb 100644
--- a/intern/cycles/render/scene.h
+++ b/intern/cycles/render/scene.h
@@ -120,7 +120,7 @@ public:
 	std::vector<device_vector<float>* > tex_float_image;
 	std::vector<device_vector<uchar>* > tex_byte_image;
 	std::vector<device_vector<half>* > tex_half_image;
-	
+
 	/* opencl images */
 	device_vector<float4> tex_image_float4_packed;
 	device_vector<uchar4> tex_image_byte4_packed;
diff --git a/intern/cycles/util/util_types.h b/intern/cycles/util/util_types.h
index 296343ecfd3..aacf7c1bd8e 100644
--- a/intern/cycles/util/util_types.h
+++ b/intern/cycles/util/util_types.h
@@ -156,7 +156,7 @@ enum InterpolationType {
 
 /* Texture types
  * Since we store the type in the lower bits of a flat index,
- * the shift and bit mask constant below need to be kept in sync. 
+ * the shift and bit mask constant below need to be kept in sync.
  */
 
 enum ImageDataType {
@@ -166,7 +166,7 @@ enum ImageDataType {
 	IMAGE_DATA_TYPE_FLOAT = 3,
 	IMAGE_DATA_TYPE_BYTE = 4,
 	IMAGE_DATA_TYPE_HALF = 5,
-	
+
 	IMAGE_DATA_NUM_TYPES
 };




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