[Bf-blender-cvs] [a8fd510bd57] blender2.8: Outliner: Bring back bases when pertinent
Dalai Felinto
noreply at git.blender.org
Mon Apr 24 18:09:20 CEST 2017
Commit: a8fd510bd570f2538605236ea34c17f001a5c5a4
Author: Dalai Felinto
Date: Mon Apr 24 18:05:51 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBa8fd510bd570f2538605236ea34c17f001a5c5a4
Outliner: Bring back bases when pertinent
This partially reverts c4e34a84e0a4599a751758050528eef389bd061f
Note: This is necessary for the "delete hierarchy" functionality
===================================================================
M source/blender/editors/space_outliner/outliner_tree.c
===================================================================
diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c
index 60c2f107d20..9cca2416acc 100644
--- a/source/blender/editors/space_outliner/outliner_tree.c
+++ b/source/blender/editors/space_outliner/outliner_tree.c
@@ -1370,7 +1370,9 @@ static void outliner_add_layer_collections_recursive(
outliner_add_layer_collections_recursive(soops, &ten->subtree, &collection->layer_collections, ten);
for (LinkData *link = collection->object_bases.first; link; link = link->next) {
- outliner_add_element(soops, &ten->subtree, ((Base *)link->data)->object, ten, 0, 0);
+ Base *base = (Base *)link->data;
+ TreeElement *te_object = outliner_add_element(soops, &ten->subtree, base->object, ten, 0, 0);
+ te_object->directdata = base;
}
outliner_make_hierarchy(&ten->subtree);
}
@@ -1788,7 +1790,7 @@ void outliner_build_tree(Main *mainvar, Scene *scene, SceneLayer *sl, SpaceOops
FOREACH_SCENE_OBJECT(scene, ob)
{
- ten = outliner_add_element(soops, &te->subtree, ob, te, 0, 0);
+ outliner_add_element(soops, &te->subtree, ob, te, 0, 0);
}
FOREACH_SCENE_OBJECT_END
@@ -1808,17 +1810,19 @@ void outliner_build_tree(Main *mainvar, Scene *scene, SceneLayer *sl, SpaceOops
FOREACH_SCENE_OBJECT(scene, ob)
{
- ten = outliner_add_element(soops, &soops->tree, ob, NULL, 0, 0);
+ outliner_add_element(soops, &soops->tree, ob, NULL, 0, 0);
}
FOREACH_SCENE_OBJECT_END
outliner_make_hierarchy(&soops->tree);
}
else if (soops->outlinevis == SO_VISIBLE) {
- FOREACH_VISIBLE_OBJECT(sl, ob)
+ FOREACH_VISIBLE_BASE(sl, base)
{
- outliner_add_element(soops, &soops->tree, ob, NULL, 0, 0);
+ ten = outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0);
+ ten->directdata = base;
+
}
- FOREACH_VISIBLE_OBJECT_END
+ FOREACH_VISIBLE_BASE_END
outliner_make_hierarchy(&soops->tree);
}
else if (soops->outlinevis == SO_GROUPS) {
@@ -1830,7 +1834,7 @@ void outliner_build_tree(Main *mainvar, Scene *scene, SceneLayer *sl, SpaceOops
te = outliner_add_element(soops, &soops->tree, group, NULL, 0, 0);
for (go = group->gobject.first; go; go = go->next) {
- ten = outliner_add_element(soops, &te->subtree, go->ob, te, 0, 0);
+ outliner_add_element(soops, &te->subtree, go->ob, te, 0, 0);
}
outliner_make_hierarchy(&te->subtree);
/* clear id.newid, to prevent objects be inserted in wrong scenes (parent in other scene) */
@@ -1844,7 +1848,7 @@ void outliner_build_tree(Main *mainvar, Scene *scene, SceneLayer *sl, SpaceOops
FOREACH_SCENE_OBJECT(scene, ob)
{
if (ob->type == ob_active->type) {
- ten = outliner_add_element(soops, &soops->tree, ob, NULL, 0, 0);
+ outliner_add_element(soops, &soops->tree, ob, NULL, 0, 0);
}
}
FOREACH_SCENE_OBJECT_END
@@ -1852,11 +1856,12 @@ void outliner_build_tree(Main *mainvar, Scene *scene, SceneLayer *sl, SpaceOops
}
}
else if (soops->outlinevis == SO_SELECTED) {
- FOREACH_SELECTED_OBJECT(sl, ob)
+ FOREACH_SELECTED_BASE(sl, base)
{
- ten = outliner_add_element(soops, &soops->tree, ob, NULL, 0, 0);
+ ten = outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0);
+ ten->directdata = base;
}
- FOREACH_SELECTED_OBJECT_END
+ FOREACH_SELECTED_BASE_END
outliner_make_hierarchy(&soops->tree);
}
else if (soops->outlinevis == SO_SEQUENCE) {
@@ -1918,6 +1923,7 @@ void outliner_build_tree(Main *mainvar, Scene *scene, SceneLayer *sl, SpaceOops
}
else {
ten = outliner_add_element(soops, &soops->tree, OBACT_NEW, NULL, 0, 0);
+ ten->directdata = BASACT_NEW;
}
if ((soops->flag & SO_SKIP_SORT_ALPHA) == 0) {
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