[Bf-blender-cvs] [2f506b94588] blender2.8: Fix objects visibility evaluation bug
Dalai Felinto
noreply at git.blender.org
Fri Apr 21 15:28:36 CEST 2017
Commit: 2f506b94588b9003d9f422ce3c5a0e9dc05f6610
Author: Dalai Felinto
Date: Fri Apr 21 15:26:53 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB2f506b94588b9003d9f422ce3c5a0e9dc05f6610
Fix objects visibility evaluation bug
This was introduced on 4b77fb30759d1b62224033fc92c55eef7f3e414a no idea how I left this in, shame on me
===================================================================
M source/blender/depsgraph/intern/depsgraph_query.cc
===================================================================
diff --git a/source/blender/depsgraph/intern/depsgraph_query.cc b/source/blender/depsgraph/intern/depsgraph_query.cc
index 2fe10766bba..952a4af0208 100644
--- a/source/blender/depsgraph/intern/depsgraph_query.cc
+++ b/source/blender/depsgraph/intern/depsgraph_query.cc
@@ -136,7 +136,7 @@ void DAG_objects_iterator_next(Iterator *iter)
Base *base = data->base->next;
while (base) {
- if ((base->flag & data->flag) != BASE_VISIBLED) {
+ if ((base->flag & BASE_VISIBLED) != 0) {
Object *ob = DAG_get_object(data->graph, base->object);
iter->current = ob;
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