[Bf-blender-cvs] [2f506b94588] blender2.8: Fix objects visibility evaluation bug

Dalai Felinto noreply at git.blender.org
Fri Apr 21 15:28:36 CEST 2017


Commit: 2f506b94588b9003d9f422ce3c5a0e9dc05f6610
Author: Dalai Felinto
Date:   Fri Apr 21 15:26:53 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB2f506b94588b9003d9f422ce3c5a0e9dc05f6610

Fix objects visibility evaluation bug

This was introduced on 4b77fb30759d1b62224033fc92c55eef7f3e414a no idea how I left this in, shame on me

===================================================================

M	source/blender/depsgraph/intern/depsgraph_query.cc

===================================================================

diff --git a/source/blender/depsgraph/intern/depsgraph_query.cc b/source/blender/depsgraph/intern/depsgraph_query.cc
index 2fe10766bba..952a4af0208 100644
--- a/source/blender/depsgraph/intern/depsgraph_query.cc
+++ b/source/blender/depsgraph/intern/depsgraph_query.cc
@@ -136,7 +136,7 @@ void DAG_objects_iterator_next(Iterator *iter)
 	Base *base = data->base->next;
 
 	while (base) {
-		if ((base->flag & data->flag) != BASE_VISIBLED) {
+		if ((base->flag & BASE_VISIBLED) != 0) {
 			Object *ob = DAG_get_object(data->graph, base->object);
 			iter->current = ob;




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