[Bf-blender-cvs] [6c26911c3df] master: Fix T51248: user preferences window size not adapted to DPI.

Brecht Van Lommel noreply at git.blender.org
Thu Apr 20 01:23:31 CEST 2017


Commit: 6c26911c3df6b02a0ee19899e71207f372b718b3
Author: Brecht Van Lommel
Date:   Thu Apr 20 00:17:42 2017 +0200
Branches: master
https://developer.blender.org/rB6c26911c3df6b02a0ee19899e71207f372b718b3

Fix T51248: user preferences window size not adapted to DPI.

===================================================================

M	source/blender/editors/include/UI_interface.h
M	source/blender/editors/render/render_view.c
M	source/blender/editors/screen/screen_ops.c
M	source/blender/editors/space_node/drawnode.c
M	source/blender/windowmanager/WM_api.h
M	source/blender/windowmanager/intern/wm_operators.c
M	source/blender/windowmanager/intern/wm_window.c

===================================================================

diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 4945406c57b..a9e94b05da4 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -217,7 +217,6 @@ enum {
 /* scale fixed button widths by this to account for DPI */
 
 #define UI_DPI_FAC ((U.pixelsize * (float)U.dpi) / 72.0f)
-#define UI_DPI_WINDOW_FAC (((float)U.dpi) / 72.0f)
 /* 16 to copy ICON_DEFAULT_HEIGHT */
 #define UI_DPI_ICON_SIZE ((float)16 * UI_DPI_FAC)
 
diff --git a/source/blender/editors/render/render_view.c b/source/blender/editors/render/render_view.c
index 65f0fec50bc..c4a9af79ec2 100644
--- a/source/blender/editors/render/render_view.c
+++ b/source/blender/editors/render/render_view.c
@@ -44,6 +44,7 @@
 #include "WM_types.h"
 
 #include "ED_screen.h"
+#include "UI_interface.h"
 
 #include "wm_window.h"
 
@@ -128,8 +129,8 @@ static ScrArea *find_area_image_empty(bContext *C)
 /* new window uses x,y to set position */
 ScrArea *render_view_open(bContext *C, int mx, int my, ReportList *reports)
 {
-	wmWindow *win = CTX_wm_window(C);
 	Scene *scene = CTX_data_scene(C);
+	wmWindow *win = NULL;
 	ScrArea *sa = NULL;
 	SpaceImage *sima;
 	bool area_was_image = false;
@@ -138,25 +139,15 @@ ScrArea *render_view_open(bContext *C, int mx, int my, ReportList *reports)
 		return NULL;
 	
 	if (scene->r.displaymode == R_OUTPUT_WINDOW) {
-		rcti rect;
-		int sizex, sizey;
-
-		sizex = 10 + (scene->r.xsch * scene->r.size) / 100;
-		sizey = 40 + (scene->r.ysch * scene->r.size) / 100;
+		int sizex = 30 * UI_DPI_FAC + (scene->r.xsch * scene->r.size) / 100;
+		int sizey = 60 * UI_DPI_FAC + (scene->r.ysch * scene->r.size) / 100;
 
 		/* arbitrary... miniature image window views don't make much sense */
 		if (sizex < 320) sizex = 320;
 		if (sizey < 256) sizey = 256;
 
-		/* some magic to calculate postition */
-		/* pixelsize: mouse coords are in U.pixelsize units :/ */
-		rect.xmin = (mx / U.pixelsize) + win->posx - sizex / 2;
-		rect.ymin = (my / U.pixelsize) + win->posy - sizey / 2;
-		rect.xmax = rect.xmin + sizex;
-		rect.ymax = rect.ymin + sizey;
-
 		/* changes context! */
-		if (WM_window_open_temp(C, &rect, WM_WINDOW_RENDER) == NULL) {
+		if (WM_window_open_temp(C, mx, my, sizex, sizey, WM_WINDOW_RENDER) == NULL) {
 			BKE_report(reports, RPT_ERROR, "Failed to open window!");
 			return NULL;
 		}
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index c2e094fc161..9dbc082c119 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -3883,22 +3883,11 @@ static void SCREEN_OT_back_to_previous(struct wmOperatorType *ot)
 
 static int userpref_show_invoke(bContext *C, wmOperator *op, const wmEvent *event)
 {
-	wmWindow *win = CTX_wm_window(C);
-	rcti rect;
-	int sizex, sizey;
-	
-	sizex = 800 * UI_DPI_WINDOW_FAC;
-	sizey = 480 * UI_DPI_WINDOW_FAC;
-	
-	/* some magic to calculate postition */
-	/* pixelsize: mouse coords are in U.pixelsize units :/ */
-	rect.xmin = (event->x / U.pixelsize) + win->posx - sizex / 2;
-	rect.ymin = (event->y / U.pixelsize) + win->posy - sizey / 2;
-	rect.xmax = rect.xmin + sizex;
-	rect.ymax = rect.ymin + sizey;
+	int sizex = 800 * UI_DPI_FAC;
+	int sizey = 480 * UI_DPI_FAC;
 	
 	/* changes context! */
-	if (WM_window_open_temp(C, &rect, WM_WINDOW_USERPREFS) != NULL) {
+	if (WM_window_open_temp(C, event->x, event->y, sizex, sizey, WM_WINDOW_USERPREFS) != NULL) {
 		return OPERATOR_FINISHED;
 	}
 	else {
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index 8dba0e39524..2a63d094116 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -3425,7 +3425,6 @@ void node_draw_link_bezier(View2D *v2d, SpaceNode *snode, bNodeLink *link,
 		/* store current linewidth */
 		float linew;
 		float arrow[2], arrow1[2], arrow2[2];
-		const float px_fac = UI_DPI_WINDOW_FAC;
 		glGetFloatv(GL_LINE_WIDTH, &linew);
 		
 		/* we can reuse the dist variable here to increment the GL curve eval amount*/
@@ -3452,7 +3451,7 @@ void node_draw_link_bezier(View2D *v2d, SpaceNode *snode, bNodeLink *link,
 		}
 		if (do_triple) {
 			UI_ThemeColorShadeAlpha(th_col3, -80, -120);
-			glLineWidth(4.0f * px_fac);
+			glLineWidth(4.0f);
 			
 			glBegin(GL_LINE_STRIP);
 			for (i = 0; i <= LINK_RESOL; i++) {
@@ -3472,7 +3471,7 @@ void node_draw_link_bezier(View2D *v2d, SpaceNode *snode, bNodeLink *link,
 		 * for Intel hardware, this breaks with GL_LINE_STRIP and
 		 * changing color in begin/end blocks.
 		 */
-		glLineWidth(1.5f * px_fac);
+		glLineWidth(1.5f);
 		if (do_shaded) {
 			glBegin(GL_LINES);
 			for (i = 0; i < LINK_RESOL; i++) {
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h
index 1cfd20defe0..492dec2cc10 100644
--- a/source/blender/windowmanager/WM_api.h
+++ b/source/blender/windowmanager/WM_api.h
@@ -102,7 +102,7 @@ enum {
 };
 
 struct wmWindow	*WM_window_open(struct bContext *C, const struct rcti *rect);
-struct wmWindow *WM_window_open_temp(struct bContext *C, const struct rcti *rect_init, int type);
+struct wmWindow *WM_window_open_temp(struct bContext *C, int x, int y, int sizex, int sizey, int type);
 			
 			/* returns true if draw method is triple buffer */
 bool		WM_is_draw_triple(struct wmWindow *win);
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index d827ccafda8..d3ebd3e4d2c 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -1799,13 +1799,13 @@ static uiBlock *wm_block_create_splash(bContext *C, ARegion *ar, void *UNUSED(ar
 	if (version_suffix != NULL && version_suffix[0]) {
 		/* placed after the version number in the image,
 		 * placing y is tricky to match baseline */
-		int x = 260 - (2 * UI_DPI_WINDOW_FAC);
-		int y = 242 + (4 * UI_DPI_WINDOW_FAC);
-		int w = 240;
+		int x = 260 * U.pixelsize - (2 * UI_DPI_FAC);
+		int y = 242 * U.pixelsize + (4 * UI_DPI_FAC);
+		int w = 240 * U.pixelsize;
 
 		/* hack to have text draw 'text_sel' */
 		UI_block_emboss_set(block, UI_EMBOSS_NONE);
-		but = uiDefBut(block, UI_BTYPE_LABEL, 0, version_suffix, x * U.pixelsize, y * U.pixelsize, w * U.pixelsize, UI_UNIT_Y, NULL, 0, 0, 0, 0, NULL);
+		but = uiDefBut(block, UI_BTYPE_LABEL, 0, version_suffix, x, y, w, UI_UNIT_Y, NULL, 0, 0, 0, 0, NULL);
 		/* XXX, set internal flag - UI_SELECT */
 		UI_but_flag_enable(but, 1);
 		UI_block_emboss_set(block, UI_EMBOSS);
diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c
index aaf77946412..de169881bc4 100644
--- a/source/blender/windowmanager/intern/wm_window.c
+++ b/source/blender/windowmanager/intern/wm_window.c
@@ -642,14 +642,27 @@ wmWindow *WM_window_open(bContext *C, const rcti *rect)
  * \param type: WM_WINDOW_RENDER, WM_WINDOW_USERPREFS...
  * \return the window or NULL.
  */
-wmWindow *WM_window_open_temp(bContext *C, const rcti *rect_init, int type)
+wmWindow *WM_window_open_temp(bContext *C, int x, int y, int sizex, int sizey, int type)
 {
 	wmWindow *win_prev = CTX_wm_window(C);
 	wmWindow *win;
 	ScrArea *sa;
 	Scene *scene = CTX_data_scene(C);
 	const char *title;
-	rcti rect = *rect_init;
+
+	/* convert to native OS window coordinates */
+	const float native_pixel_size = GHOST_GetNativePixelSize(win_prev->ghostwin);
+	x /= native_pixel_size;
+	y /= native_pixel_size;
+	sizex /= native_pixel_size;
+	sizey /= native_pixel_size;
+
+	/* calculate postition */
+	rcti rect;
+	rect.xmin = x + win_prev->posx - sizex / 2;
+	rect.ymin = y + win_prev->posy - sizey / 2;
+	rect.xmax = rect.xmin + sizex;
+	rect.ymax = rect.ymin + sizey;
 
 	/* changes rect to fit within desktop */
 	wm_window_check_position(&rect);




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