[Bf-blender-cvs] [718fb3167d0] master: Fix Player stubs (tm)

Jens Verwiebe noreply at git.blender.org
Sat Apr 15 01:11:30 CEST 2017


Commit: 718fb3167d0ed293d6476807897dddf05b562523
Author: Jens Verwiebe
Date:   Sat Apr 15 01:09:44 2017 +0200
Branches: master
https://developer.blender.org/rB718fb3167d0ed293d6476807897dddf05b562523

Fix Player stubs (tm)

===================================================================

M	source/blenderplayer/bad_level_call_stubs/stubs.c

===================================================================

diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c
index 5400abc4791..300185b3b16 100644
--- a/source/blenderplayer/bad_level_call_stubs/stubs.c
+++ b/source/blenderplayer/bad_level_call_stubs/stubs.c
@@ -274,7 +274,8 @@ struct Object *RE_GetCamera(struct Render *re) RET_NULL
 float RE_lamp_get_data(struct ShadeInput *shi, struct Object *lamp_obj, float col[4], float lv[3], float *dist, float shadow[4]) RET_ZERO
 const float (*RE_object_instance_get_matrix(struct ObjectInstanceRen *obi, int matrix_id))[4] RET_NULL
 const float (*RE_render_current_get_matrix(int matrix_id))[4] RET_NULL
-const float RE_object_instance_get_object_pass_index(struct ObjectInstanceRen *obi) RET_ZERO
+float RE_object_instance_get_object_pass_index(struct ObjectInstanceRen *obi) RET_ZERO
+float RE_object_instance_get_random_id(struct ObjectInstanceRen *obi) RET_ZERO
 
 /* blenkernel */
 bool BKE_paint_proj_mesh_data_check(struct Scene *scene, struct Object *ob, bool *uvs, bool *mat, bool *tex, bool *stencil) RET_ZERO




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