[Bf-blender-cvs] [ae33f782297] blender2.8: Depsgraph: Remove old depsgraph header from game engine

Sergey Sharybin noreply at git.blender.org
Thu Apr 6 16:50:22 CEST 2017


Commit: ae33f782297697b2618c21a3f6b0cfb2a6fecafc
Author: Sergey Sharybin
Date:   Thu Apr 6 15:40:53 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBae33f782297697b2618c21a3f6b0cfb2a6fecafc

Depsgraph: Remove old depsgraph header from game engine

===================================================================

M	source/gameengine/GamePlayer/ghost/GPG_ghost.cpp

===================================================================

diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
index 0c206dfce3d..51ea5446896 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
@@ -68,7 +68,6 @@ extern "C"
 
 #include "BKE_appdir.h"
 #include "BKE_blender.h"
-#include "BKE_depsgraph.h"
 #include "BKE_global.h"
 #include "BKE_icons.h"
 #include "BKE_image.h"
@@ -81,6 +80,8 @@ extern "C"
 #include "BKE_text.h"
 #include "BKE_sound.h"
 
+#include "DEG_depsgraph.h"
+
 #include "IMB_imbuf.h"
 #include "IMB_moviecache.h"
 	
@@ -509,7 +510,7 @@ int main(
 	IMB_init();
 	BKE_images_init();
 	BKE_modifier_init();
-	DAG_init();
+	DEG_register_node_types();
 
 #ifdef WITH_FFMPEG
 	IMB_ffmpeg_init();




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