[Bf-blender-cvs] [bbfa1a86391] blender2.8: Viewport: 3D cameras don't need glPushAttrib/glPopAttrib
Dalai Felinto
noreply at git.blender.org
Wed Apr 5 15:04:59 CEST 2017
Commit: bbfa1a8639114d66ed0c4971a1996e08e520bd06
Author: Dalai Felinto
Date: Wed Apr 5 12:31:55 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBbbfa1a8639114d66ed0c4971a1996e08e520bd06
Viewport: 3D cameras don't need glPushAttrib/glPopAttrib
===================================================================
M source/blender/editors/space_view3d/drawobject.c
===================================================================
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index fc28baf5160..eaa5ee3b9eb 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -2009,7 +2009,6 @@ static void drawcamera_stereo3d(
if (is_stereo3d_cameras) {
/* draw connecting lines */
- glPushAttrib(GL_ENABLE_BIT); /* TODO(merwin): new state tracking! */
glLineStipple(2, 0xAAAA);
glEnable(GL_LINE_STIPPLE);
@@ -2018,7 +2017,7 @@ static void drawcamera_stereo3d(
immVertex3fv(pos, origin[1]);
immEnd();
- glPopAttrib();
+ glDisable(GL_LINE_STIPPLE);
}
/* draw convergence plane */
More information about the Bf-blender-cvs
mailing list