[Bf-blender-cvs] [424901ad7b3] master: Cycles: Guard global write access in SVM compilation code
Sergey Sharybin
noreply at git.blender.org
Wed Apr 5 14:59:10 CEST 2017
Commit: 424901ad7b32a9bc4be5b5e4f062b98e83ebfde0
Author: Sergey Sharybin
Date: Wed Apr 5 14:21:49 2017 +0200
Branches: master
https://developer.blender.org/rB424901ad7b32a9bc4be5b5e4f062b98e83ebfde0
Cycles: Guard global write access in SVM compilation code
===================================================================
M intern/cycles/render/svm.cpp
===================================================================
diff --git a/intern/cycles/render/svm.cpp b/intern/cycles/render/svm.cpp
index 4cb4018e2b4..48287d872d4 100644
--- a/intern/cycles/render/svm.cpp
+++ b/intern/cycles/render/svm.cpp
@@ -67,6 +67,7 @@ void SVMShaderManager::device_update_shader(Scene *scene,
<< "Shader name: " << shader->name << "\n"
<< summary.full_report();
+ nodes_lock_.lock();
if(shader->use_mis && shader->has_surface_emission) {
scene->light_manager->need_update = true;
}
@@ -74,7 +75,6 @@ void SVMShaderManager::device_update_shader(Scene *scene,
/* The copy needs to be done inside the lock, if another thread resizes the array
* while memcpy is running, it'll be copying into possibly invalid/freed ram.
*/
- nodes_lock_.lock();
size_t global_nodes_size = global_svm_nodes->size();
global_svm_nodes->resize(global_nodes_size + svm_nodes.size());
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