[Bf-blender-cvs] [e53d4327878] HMD_viewport: Sync with master and minor formatting

Campbell Barton noreply at git.blender.org
Sun Apr 2 18:51:47 CEST 2017


Commit: e53d43278786b51ea19bf165e1c77e2f7bdf1cba
Author: Campbell Barton
Date:   Mon Apr 3 02:50:56 2017 +1000
Branches: HMD_viewport
https://developer.blender.org/rBe53d43278786b51ea19bf165e1c77e2f7bdf1cba

Sync with master and minor formatting

===================================================================

M	source/blender/blenkernel/intern/camera.c
M	source/blender/blenloader/intern/writefile.c
M	source/blender/editors/space_view3d/space_view3d.c
M	source/blender/editors/space_view3d/view3d_camera_control.c
M	source/blender/gpu/intern/gpu_compositing.c
M	source/blender/makesdna/DNA_scene_types.h
M	source/blender/makesrna/intern/rna_camera.c
M	source/blender/windowmanager/intern/wm_stereo.c

===================================================================

diff --git a/source/blender/blenkernel/intern/camera.c b/source/blender/blenkernel/intern/camera.c
index 6199e0e1109..c70a5916195 100644
--- a/source/blender/blenkernel/intern/camera.c
+++ b/source/blender/blenkernel/intern/camera.c
@@ -687,7 +687,7 @@ static void camera_stereo3d_model_matrix(
 	float fac_signed;
 
 	const float interocular_distance = interocular_distance_override == -1.0f ?
-	                                       data->stereo.interocular_distance : interocular_distance_override;
+	        data->stereo.interocular_distance : interocular_distance_override;
 	const short convergence_mode = data->stereo.convergence_mode;
 	const short pivot = data->stereo.pivot;
 
@@ -779,8 +779,9 @@ void BKE_camera_multiview_view_matrix(
         RenderData *rd, Object *camera, const bool is_left, const float interocular_distance_override,
         float r_viewmat[4][4])
 {
-	BKE_camera_multiview_model_matrix_ex(rd, camera, is_left ? STEREO_LEFT_NAME : STEREO_RIGHT_NAME,
-	                                     interocular_distance_override, r_viewmat);
+	BKE_camera_multiview_model_matrix_ex(
+	        rd, camera, is_left ? STEREO_LEFT_NAME : STEREO_RIGHT_NAME,
+	        interocular_distance_override, r_viewmat);
 	invert_m4(r_viewmat);
 }
 
@@ -938,7 +939,7 @@ float BKE_camera_multiview_shift_x(RenderData *rd, Object *camera, const char *v
 	if (!is_multiview) {
 		return data->shiftx;
 	}
-	else if (ELEM(rd->views_format, SCE_VIEWS_FORMAT_MULTIVIEW)) {
+	else if (rd->views_format == SCE_VIEWS_FORMAT_MULTIVIEW) {
 		return data->shiftx;
 	}
 	else { /* SCE_VIEWS_SETUP_BASIC */
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index 15daba376db..1d58fe1ea41 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -2926,6 +2926,7 @@ static void write_screen(WriteData *wd, bScreen *sc)
 				if (v3d->localvd) {
 					writestruct(wd, DATA, View3D, 1, v3d->localvd);
 				}
+
 				if (v3d->fx_settings.ssao) {
 					writestruct(wd, DATA, GPUSSAOSettings, 1, v3d->fx_settings.ssao);
 				}
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index f81d534833c..6139ebb261f 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -454,7 +454,7 @@ static void view3d_init(wmWindowManager *wm, ScrArea *sa)
 
 	/* Make sure the HMD view is initialized with the shader set in UserPrefs. */
 	if (is_hmd_view && v3d->fx_settings.lensdist) {
-			v3d->fx_settings.fx_flag |= GPU_FX_FLAG_LensDist;
+		v3d->fx_settings.fx_flag |= GPU_FX_FLAG_LensDist;
 	}
 #else
 	UNUSED_VARS(wm, sa);
diff --git a/source/blender/editors/space_view3d/view3d_camera_control.c b/source/blender/editors/space_view3d/view3d_camera_control.c
index 59e94f7a5b3..ef385266dac 100644
--- a/source/blender/editors/space_view3d/view3d_camera_control.c
+++ b/source/blender/editors/space_view3d/view3d_camera_control.c
@@ -305,7 +305,7 @@ void ED_view3d_cameracontrol_release(
 			/* Non Camera we need to reset the view back to the original location bacause the user canceled*/
 			copy_qt_qt(rv3d->viewquat, vctrl->rot_backup);
 			rv3d->persp = ((rv3d->viewlock & RV3D_LOCK_PERSP_VIEW) && vctrl != RV3D_ORTHO) ?
-			                  vctrl->persp_backup : RV3D_PERSP;
+			        vctrl->persp_backup : RV3D_PERSP;
 		}
 		/* always, is set to zero otherwise */
 		copy_v3_v3(rv3d->ofs, vctrl->ofs_backup);
diff --git a/source/blender/gpu/intern/gpu_compositing.c b/source/blender/gpu/intern/gpu_compositing.c
index 9d34327ca55..e13812c5a5c 100644
--- a/source/blender/gpu/intern/gpu_compositing.c
+++ b/source/blender/gpu/intern/gpu_compositing.c
@@ -727,6 +727,7 @@ void GPU_fx_compositor_XRay_resolve(GPUFX *fx)
 	glPopAttrib();
 }
 
+
 bool GPU_fx_do_composite_pass(
         GPUFX *fx, float projmat[4][4], bool is_persp,
         struct Scene *scene, struct GPUOffScreen *ofs,
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 766ad882e3f..918d0f00040 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -1712,11 +1712,11 @@ typedef struct Scene {
 
 /* flag */
 	/* use preview range */
-#define SCER_PRV_RANGE            (1 << 0)
-#define SCER_LOCK_FRAME_SELECTION (1 << 1)
+#define SCER_PRV_RANGE	(1<<0)
+#define SCER_LOCK_FRAME_SELECTION	(1<<1)
 	/* timeline/keyframe jumping - only selected items (on by default) */
-#define SCE_KEYS_NO_SELONLY       (1 << 2)
-#define SCER_SHOW_SUBFRAME        (1 << 3)
+#define SCE_KEYS_NO_SELONLY	(1<<2)
+#define SCER_SHOW_SUBFRAME	(1<<3)
 
 /* mode (int now) */
 #define R_OSA			0x0001
diff --git a/source/blender/makesrna/intern/rna_camera.c b/source/blender/makesrna/intern/rna_camera.c
index 8470668afbf..078ba13d76d 100644
--- a/source/blender/makesrna/intern/rna_camera.c
+++ b/source/blender/makesrna/intern/rna_camera.c
@@ -42,8 +42,6 @@
 #include "BKE_object.h"
 #include "BKE_depsgraph.h"
 
-#include "WM_api.h"
-
 static float rna_Camera_angle_get(PointerRNA *ptr)
 {
 	Camera *cam = ptr->id.data;
diff --git a/source/blender/windowmanager/intern/wm_stereo.c b/source/blender/windowmanager/intern/wm_stereo.c
index 037f6456c37..c3faf29dce4 100644
--- a/source/blender/windowmanager/intern/wm_stereo.c
+++ b/source/blender/windowmanager/intern/wm_stereo.c
@@ -288,7 +288,6 @@ static void wm_method_draw_stereo3d_topbottom(wmWindow *win)
 
 void wm_method_draw_stereo3d(wmWindow *win)
 {
-
 	switch (win->stereo3d_format->display_mode) {
 		case S3D_DISPLAY_ANAGLYPH:
 			wm_method_draw_stereo3d_anaglyph(win);




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