[Bf-blender-cvs] [9a7891d] master: Tweak for pinned/always visible curves in Graph Editor
Sergey Sharybin
noreply at git.blender.org
Fri Sep 16 16:01:42 CEST 2016
Commit: 9a7891da900262a9fb67cad1b9e2e3605d8bdedd
Author: Sergey Sharybin
Date: Fri Sep 16 15:56:09 2016 +0200
Branches: master
https://developer.blender.org/rB9a7891da900262a9fb67cad1b9e2e3605d8bdedd
Tweak for pinned/always visible curves in Graph Editor
Allow such kind of pin for armature bones.
===================================================================
M source/blender/editors/animation/anim_channels_defines.c
M source/blender/editors/animation/anim_filter.c
===================================================================
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index be92b03..e60cb3f 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -851,7 +851,7 @@ static bool acf_group_setting_valid(bAnimContext *ac, bAnimListElem *UNUSED(ale)
return (ac->spacetype == SPACE_IPO);
case ACHANNEL_SETTING_ALWAYS_VISIBLE:
- return false;
+ return (ac->spacetype == SPACE_IPO);
default: /* always supported */
return true;
@@ -892,7 +892,10 @@ static int acf_group_setting_flag(bAnimContext *ac, eAnimChannel_Settings settin
case ACHANNEL_SETTING_VISIBLE: /* visibility - graph editor */
*neg = 1;
return AGRP_NOTVISIBLE;
-
+
+ case ACHANNEL_SETTING_ALWAYS_VISIBLE:
+ return ADT_CURVES_ALWAYS_VISIBLE;
+
default:
/* this shouldn't happen */
return 0;
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index 5cee414..72c20c0 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -478,7 +478,7 @@ bool ANIM_animdata_get_context(const bContext *C, bAnimContext *ac)
#define ANIMDATA_FILTER_CASES(id, adtOk, nlaOk, driversOk, nlaKeysOk, keysOk) \
{ \
if ((id)->adt) { \
- if (!(filter_mode & ANIMFILTER_CURVE_VISIBLE) || !((id)->adt->flag & ADT_CURVES_NOT_VISIBLE)) { \
+ if (!(filter_mode & ANIMFILTER_CURVE_VISIBLE) || !((id)->adt->flag & ADT_CURVES_NOT_VISIBLE) || 1) { \
if (filter_mode & ANIMFILTER_ANIMDATA) { \
adtOk \
} \
@@ -952,6 +952,9 @@ static bAnimListElem *make_new_animlistelem(void *data, short datatype, ID *owne
*/
static bool skip_fcurve_selected_data(bDopeSheet *ads, FCurve *fcu, ID *owner_id, int filter_mode)
{
+ if (fcu->grp != NULL && fcu->grp->flag & ADT_CURVES_ALWAYS_VISIBLE) {
+ return false;
+ }
/* hidden items should be skipped if we only care about visible data, but we aren't interested in hidden stuff */
const bool skip_hidden = (filter_mode & ANIMFILTER_DATA_VISIBLE) && !(ads->filterflag & ADS_FILTER_INCL_HIDDEN);
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