[Bf-blender-cvs] [f339d5a] master: [windows] add some helpers to make.bat to facilitate making release builds.

lazydodo noreply at git.blender.org
Thu Sep 15 14:28:03 CEST 2016


Commit: f339d5a8ce145b6a12ec8c8de7ed820b8f481978
Author: lazydodo
Date:   Wed Sep 14 17:50:16 2016 -0600
Branches: master
https://developer.blender.org/rBf339d5a8ce145b6a12ec8c8de7ed820b8f481978

[windows] add some helpers to make.bat to facilitate making release builds.

New features:
1) Release target that checks for both cuda 7.5 and 8 with WITH_CYCLES_CUDA_BINARIES=ON and CYCLES_CUDA_BINARIES_ARCH=sm_20;sm_21;sm_30;sm_35;sm_37;sm_50;sm_52;sm_60;sm_61 options set.
2) Option to switch between x86 and x64 builds, the default remains (auto detect the architecture) but can be overridden.
3) Option to switch between vs12(2013) and vs14(2015) default is 2013.

Reviewers: juicyfruit, sergey

Reviewed By: sergey

Tags: #platform:_windows

Differential Revision: https://developer.blender.org/D2180

===================================================================

A	build_files/cmake/config/blender_release.cmake
M	make.bat

===================================================================

diff --git a/build_files/cmake/config/blender_release.cmake b/build_files/cmake/config/blender_release.cmake
new file mode 100644
index 0000000..82ff315
--- /dev/null
+++ b/build_files/cmake/config/blender_release.cmake
@@ -0,0 +1,78 @@
+# Turn everything ON thats expected for an official release builds.
+#
+# Example usage:
+#   cmake -C../blender/build_files/cmake/config/blender_full.cmake  ../blender
+#
+
+set(WITH_ALEMBIC             ON  CACHE BOOL "" FORCE)
+set(WITH_BUILDINFO           ON  CACHE BOOL "" FORCE)
+set(WITH_BULLET              ON  CACHE BOOL "" FORCE)
+set(WITH_CODEC_AVI           ON  CACHE BOOL "" FORCE)
+set(WITH_CODEC_FFMPEG        ON  CACHE BOOL "" FORCE)
+set(WITH_CODEC_SNDFILE       ON  CACHE BOOL "" FORCE)
+set(WITH_CYCLES              ON  CACHE BOOL "" FORCE)
+set(WITH_CYCLES_OSL          ON  CACHE BOOL "" FORCE)
+set(WITH_FFTW3               ON  CACHE BOOL "" FORCE)
+set(WITH_LIBMV               ON  CACHE BOOL "" FORCE)
+set(WITH_LIBMV_SCHUR_SPECIALIZATIONS ON CACHE BOOL "" FORCE)
+set(WITH_GAMEENGINE          ON  CACHE BOOL "" FORCE)
+set(WITH_COMPOSITOR          ON  CACHE BOOL "" FORCE)
+set(WITH_FREESTYLE           ON  CACHE BOOL "" FORCE)
+set(WITH_GHOST_XDND          ON  CACHE BOOL "" FORCE)
+set(WITH_IK_SOLVER           ON  CACHE BOOL "" FORCE)
+set(WITH_IK_ITASC            ON  CACHE BOOL "" FORCE)
+set(WITH_IMAGE_CINEON        ON  CACHE BOOL "" FORCE)
+set(WITH_IMAGE_DDS           ON  CACHE BOOL "" FORCE)
+set(WITH_IMAGE_FRAMESERVER   ON  CACHE BOOL "" FORCE)
+set(WITH_IMAGE_HDR           ON  CACHE BOOL "" FORCE)
+set(WITH_IMAGE_OPENEXR       ON  CACHE BOOL "" FORCE)
+set(WITH_IMAGE_OPENJPEG      ON  CACHE BOOL "" FORCE)
+set(WITH_IMAGE_TIFF          ON  CACHE BOOL "" FORCE)
+set(WITH_INPUT_NDOF          ON  CACHE BOOL "" FORCE)
+set(WITH_INTERNATIONAL       ON  CACHE BOOL "" FORCE)
+set(WITH_JACK                ON  CACHE BOOL "" FORCE)
+set(WITH_LZMA                ON  CACHE BOOL "" FORCE)
+set(WITH_LZO                 ON  CACHE BOOL "" FORCE)
+set(WITH_MOD_BOOLEAN         ON  CACHE BOOL "" FORCE)
+set(WITH_MOD_FLUID           ON  CACHE BOOL "" FORCE)
+set(WITH_MOD_REMESH          ON  CACHE BOOL "" FORCE)
+set(WITH_MOD_SMOKE           ON  CACHE BOOL "" FORCE)
+set(WITH_MOD_OCEANSIM        ON  CACHE BOOL "" FORCE)
+set(WITH_AUDASPACE           ON  CACHE BOOL "" FORCE)
+set(WITH_OPENAL              ON  CACHE BOOL "" FORCE)
+set(WITH_OPENCOLLADA         ON  CACHE BOOL "" FORCE)
+set(WITH_OPENCOLORIO         ON  CACHE BOOL "" FORCE)
+set(WITH_OPENMP              ON  CACHE BOOL "" FORCE)
+set(WITH_OPENVDB             ON  CACHE BOOL "" FORCE)
+set(WITH_OPENVDB_BLOSC       ON  CACHE BOOL "" FORCE)
+set(WITH_PYTHON_INSTALL      ON  CACHE BOOL "" FORCE)
+set(WITH_RAYOPTIMIZATION     ON  CACHE BOOL "" FORCE)
+set(WITH_SDL                 ON  CACHE BOOL "" FORCE)
+set(WITH_X11_XINPUT          ON  CACHE BOOL "" FORCE)
+set(WITH_X11_XF86VMODE       ON  CACHE BOOL "" FORCE)
+
+set(WITH_PLAYER              ON  CACHE BOOL "" FORCE)
+set(WITH_MEM_JEMALLOC        ON  CACHE BOOL "" FORCE)
+set(WITH_CYCLES_CUDA_BINARIES ON  CACHE BOOL "" FORCE)
+set(CYCLES_CUDA_BINARIES_ARCH sm_20;sm_21;sm_30;sm_35;sm_37;sm_50;sm_52;sm_60;sm_61 CACHE STRING "" FORCE)
+
+# platform dependent options
+if(UNIX AND NOT APPLE)
+	set(WITH_JACK                ON  CACHE BOOL "" FORCE)
+	set(WITH_DOC_MANPAGE         ON  CACHE BOOL "" FORCE)
+	set(WITH_OPENSUBDIV          ON  CACHE BOOL "" FORCE)
+elseif(WIN32)
+	set(WITH_JACK                OFF CACHE BOOL "" FORCE)
+	if(NOT CMAKE_COMPILER_IS_GNUCC)
+		set(WITH_OPENSUBDIV          ON  CACHE BOOL "" FORCE)
+	else()
+		# MinGW exceptions
+		set(WITH_OPENSUBDIV          OFF CACHE BOOL "" FORCE)
+		set(WITH_CODEC_SNDFILE       OFF CACHE BOOL "" FORCE)
+		set(WITH_CYCLES_OSL          OFF CACHE BOOL "" FORCE)
+	endif()
+elseif(APPLE)
+	set(WITH_JACK                ON  CACHE BOOL "" FORCE)
+	set(WITH_CODEC_QUICKTIME     ON  CACHE BOOL "" FORCE)
+	set(WITH_OPENSUBDIV          OFF CACHE BOOL "" FORCE)
+endif()
diff --git a/make.bat b/make.bat
index b4cbe8c..99c1e7f 100644
--- a/make.bat
+++ b/make.bat
@@ -8,42 +8,6 @@ set BUILD_DIR=%BLENDER_DIR%..\build_windows
 set BUILD_TYPE=Release
 set BUILD_CMAKE_ARGS=
 
-REM Detect MSVC Installation
-if DEFINED VisualStudioVersion goto msvc_detect_finally
-set VALUE_NAME=ProductDir
-REM Check 64 bits
-set KEY_NAME="HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\VisualStudio\12.0\Setup\VC"
-for /F "usebackq skip=2 tokens=1-2*" %%A IN (`REG QUERY %KEY_NAME% /v %VALUE_NAME% 2^>nul`) DO set MSVC_VC_DIR=%%C
-if DEFINED MSVC_VC_DIR goto msvc_detect_finally
-REM Check 32 bits
-set KEY_NAME="HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\VisualStudio\12.0\Setup\VC"
-for /F "usebackq skip=2 tokens=1-2*" %%A IN (`REG QUERY %KEY_NAME% /v %VALUE_NAME% 2^>nul`) DO set MSVC_VC_DIR=%%C
-if DEFINED MSVC_VC_DIR goto msvc_detect_finally
-:msvc_detect_finally
-if DEFINED MSVC_VC_DIR call "%MSVC_VC_DIR%\vcvarsall.bat"
-
-
-REM Sanity Checks
-where /Q msbuild
-if %ERRORLEVEL% NEQ 0 (
-	echo Error: "MSBuild" command not in the PATH.
-	echo You must have MSVC installed and run this from the "Developer Command Prompt"
-	echo ^(available from Visual Studio's Start menu entry^), aborting!
-	goto EOF
-)
-where /Q cmake
-if %ERRORLEVEL% NEQ 0 (
-	echo Error: "CMake" command not in the PATH.
-	echo You must have CMake installed and added to your PATH, aborting!
-	goto EOF
-)
-if NOT EXIST %BLENDER_DIR%..\lib\nul (
-	echo Error: Path to libraries not found "%BLENDER_DIR%..\lib\"
-	echo This is needed for building, aborting!
-	goto EOF
-)
-
-
 :argv_loop
 if NOT "%1" == "" (
 
@@ -51,6 +15,7 @@ if NOT "%1" == "" (
 	if "%1" == "help" (
 		echo.
 		echo Convenience targets
+		echo - release 
 		echo - debug
 		echo - full
 		echo - lite
@@ -61,6 +26,16 @@ if NOT "%1" == "" (
 		echo Utilities ^(not associated with building^)
 		echo - clean
 		echo - update
+		echo - nobuild ^(only generate project files^)
+		echo - showhash ^(Show git hashes of source tree^)
+		echo.
+		echo Configuration options
+		echo - packagename [newname] ^(override default cpack package name^)
+		echo - x86 ^(override host autodetect and build 32 bit code^)
+		echo - x64 ^(override host autodetect and build 64 bit code^)
+		echo - 2013 ^(build with visual studio 2013^)
+		echo - 2015 ^(build with visual studio 2015^) [EXPERIMENTAL]
+		echo.
 		goto EOF
 	)
 
@@ -90,7 +65,44 @@ if NOT "%1" == "" (
 		set BUILD_DIR=%BUILD_DIR%_bpy
 		set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% ^
 		    -C"%BLENDER_DIR%\build_files\cmake\config\bpy_module.cmake"
-
+	) else if "%1" == "release" (
+		if "%CUDA_PATH_V7_5%"=="" (
+			echo Cuda 7.5 Not found, aborting!
+			goto EOF
+		)
+		if "%CUDA_PATH_V8_0%"=="" (
+			echo Cuda 8.0 Not found, aborting!
+			goto EOF
+		)
+		set BUILD_DIR=%BUILD_DIR%_Release
+		set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% ^
+		    -C"%BLENDER_DIR%\build_files\cmake\config\blender_release.cmake" -DCUDA_NVCC_EXECUTABLE:FILEPATH=%CUDA_PATH_V7_5%/bin/nvcc.exe -DCUDA_NVCC8_EXECUTABLE:FILEPATH=%CUDA_PATH_V8_0%/bin/nvcc.exe  
+	)	else if "%1" == "x86" (
+		set BUILD_ARCH=x86
+		set BUILD_DIR=%BUILD_DIR%_x86
+	)	else if "%1" == "x64" (
+		set BUILD_ARCH=x64
+		set BUILD_DIR=%BUILD_DIR%_x64
+	)	else if "%1" == "2015" (
+	set BUILD_VS_VER=14
+	set BUILD_VS_YEAR=2015
+	)	else if "%1" == "2013" (
+	set BUILD_VS_VER=12
+	set BUILD_VS_YEAR=2013
+	)	else if "%1" == "packagename" (
+	set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -DCPACK_OVERRIDE_PACKAGENAME="%2"
+	shift /1
+	)	else if "%1" == "nobuild" (
+	set NOBUILD=1
+	)	else if "%1" == "showhash" (
+		for /f "delims=" %%i in ('git rev-parse HEAD') do echo Branch_hash=%%i
+		cd release/datafiles/locale 
+		for /f "delims=" %%i in ('git rev-parse HEAD') do echo Locale_hash=%%i
+		cd %~dp0
+		cd release/scripts/addons
+		for /f "delims=" %%i in ('git rev-parse HEAD') do echo Addons_Hash=%%i
+		cd %~dp0
+		goto EOF
 	REM Non-Build Commands
 	) else if "%1" == "update" (
 		svn up ../lib/*
@@ -115,22 +127,71 @@ if NOT "%1" == "" (
 	shift /1
 	goto argv_loop
 )
+if "%BUILD_ARCH%"=="" (
+	if "%PROCESSOR_ARCHITECTURE%" == "AMD64" (
+		set WINDOWS_ARCH= Win64
+	) else if "%PROCESSOR_ARCHITEW6432%" == "AMD64" (
+		set WINDOWS_ARCH= Win64
+	) else (
+		set WINDOWS_ARCH=
+	)
+) else if "%BUILD_ARCH%"=="x64" (
+		set WINDOWS_ARCH= Win64
+	) else if "%BUILD_ARCH%"=="x86" (
+		set WINDOWS_ARCH=
+	)
 
-if "%PROCESSOR_ARCHITECTURE%" == "AMD64" (
-	set WINDOWS_ARCH=Win64
-) else if "%PROCESSOR_ARCHITEW6432%" == "AMD64" (
-	set WINDOWS_ARCH=Win64
-) else (
-	set WINDOWS_ARCH=
+if "%BUILD_VS_VER%"=="" (
+	set BUILD_VS_VER=12
+	set BUILD_VS_YEAR=2013
 )
 
-set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -G "Visual Studio 12 2013 %WINDOWS_ARCH%"
+set BUILD_DIR=%BUILD_DIR%_vc%BUILD_VS_VER%
+
+REM Detect MSVC Installation
+if DEFINED VisualStudioVersion goto msvc_detect_finally
+set VALUE_NAME=ProductDir
+REM Check 64 bits
+set KEY_NAME="HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\VisualStudio\%BUILD_VS_VER%.0\Setup\VC"
+for /F "usebackq skip=2 tokens=1-2*" %%A IN (`REG QUERY %KEY_NAME% /v %VALUE_NAME% 2^>nul`) DO set MSVC_VC_DIR=%%C
+if DEFINED MSVC_VC_DIR goto msvc_detect_finally
+REM Check 32 bits
+set KEY_NAME="HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\VisualStudio\%BUILD_VS_VER%.0\Setup\VC"
+for /F "usebackq skip=2 tokens=1-2*" %%A IN (`REG QUERY %KEY_NAME% /v %VALUE_NAME% 2^>nul`) DO set MSVC_VC_DIR=%%C
+if DEFINED MSVC_VC_DIR goto msvc_detect_finally
+:msvc_detect_finally
+if DEFINED MSVC_VC_DIR call "%MSVC_VC_DIR%\vcvarsall.bat"
+
+REM Sanity Checks
+where /Q msbuild
+if %ERRORLEVEL% NEQ 0 (
+	echo Error: "MSBuild" command not in the PATH.
+	echo You must have MSVC installed and run this from the "Developer Command Prompt"
+	echo ^(available from Visual Studio's Start menu entry^), aborting!
+	goto EOF
+)
+where /Q cmake
+if %ERRORLEVEL% NEQ 0 (
+	echo Error: "CMake" command not in the PATH.
+	echo You must have CMake installed and added to your PATH, aborting!
+	goto EOF
+)
+if NOT EXIST %BLENDER_DIR%..\lib\nul (
+	echo Error: Path to libraries not found "%BLENDER_DIR%..\lib\"
+	echo This is needed for building, aborting!
+	goto EOF
+)
+
+set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -G "Visual Studio %BUILD_VS_VER% %BUILD_VS_YEA

@@ Diff output truncated at 10240 characters. @@




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