[Bf-blender-cvs] [21e9db9] master: OpenGL render: Skip GP passes if viewport has GP visibility disabled

Sergey Sharybin noreply at git.blender.org
Thu Sep 15 11:24:06 CEST 2016


Commit: 21e9db9cf190d77c8aa9d71f9692f9adbe39cbc2
Author: Sergey Sharybin
Date:   Thu Sep 15 11:23:11 2016 +0200
Branches: master
https://developer.blender.org/rB21e9db9cf190d77c8aa9d71f9692f9adbe39cbc2

OpenGL render: Skip GP passes if viewport has GP visibility disabled

===================================================================

M	source/blender/editors/render/render_opengl.c

===================================================================

diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index 85c05ab..b6be68c 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -445,6 +445,9 @@ static void add_gpencil_renderpass(OGLRender *oglrender, RenderResult *rr, Rende
 	if (BLI_listbase_is_empty(&gpd->layers)) {
 		return;
 	}
+	if ((oglrender->v3d->flag2 & V3D_SHOW_GPENCIL) == 0) {
+		return;
+	}
 
 	/* save old alpha mode */
 	short oldalphamode = scene->r.alphamode;




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