[Bf-blender-cvs] [222ba02] blender2.8: fix edge shader input

Mike Erwin noreply at git.blender.org
Wed Oct 26 01:40:00 CEST 2016


Commit: 222ba0247ff641e62028a0917aab3e83f352f7d4
Author: Mike Erwin
Date:   Tue Oct 25 19:38:22 2016 -0400
Branches: blender2.8
https://developer.blender.org/rB222ba0247ff641e62028a0917aab3e83f352f7d4

fix edge shader input

===================================================================

M	source/blender/gpu/shaders/gpu_shader_edges_front_back_ortho_vert.glsl

===================================================================

diff --git a/source/blender/gpu/shaders/gpu_shader_edges_front_back_ortho_vert.glsl b/source/blender/gpu/shaders/gpu_shader_edges_front_back_ortho_vert.glsl
index 0648bf1..ed28114 100755
--- a/source/blender/gpu/shaders/gpu_shader_edges_front_back_ortho_vert.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_edges_front_back_ortho_vert.glsl
@@ -11,7 +11,7 @@ uniform vec4 frontColor;
 uniform vec4 backColor;
 uniform vec4 silhouetteColor;
 
-uniform vec4 eye; // direction we are looking
+uniform vec3 eye; // direction we are looking
 
 uniform mat4 ModelViewProjectionMatrix;




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