[Bf-blender-cvs] [cf9a6b4] master: API: Fix Links

Aaron Carlisle noreply at git.blender.org
Tue Oct 25 17:34:12 CEST 2016


Commit: cf9a6b416c91e1495639220594aa39de7a2205a4
Author: Aaron Carlisle
Date:   Tue Oct 25 17:32:58 2016 +0200
Branches: master
https://developer.blender.org/rBcf9a6b416c91e1495639220594aa39de7a2205a4

API: Fix Links

Self-explanatory. to find broken links run `sphinx-build -b linkcheck sphinx-in sphinx-out`

Reviewers: mont29

Tags: #bf_blender, #python, #infrastructure:_websites

Differential Revision: https://developer.blender.org/D2297

===================================================================

M	doc/blender_file_format/mystery_of_the_blend.html
M	doc/doxygen/Doxyfile
M	doc/python_api/examples/bpy.app.translations.py
M	doc/python_api/examples/mathutils.Vector.py
M	doc/python_api/rst/bgl.rst
M	doc/python_api/rst/include__bmesh.rst
M	doc/python_api/rst/info_best_practice.rst
M	doc/python_api/rst/info_gotcha.rst
M	doc/python_api/rst/info_overview.rst
M	doc/python_api/rst/info_quickstart.rst
M	doc/python_api/rst/info_tips_and_tricks.rst
M	doc/python_api/rst/info_tutorial_addon.rst
M	intern/audaspace/Python/AUD_PyAPI.cpp
M	source/blender/blenkernel/intern/particle_child.c
M	source/blender/blenkernel/intern/particle_system.c
M	source/blender/blenlib/intern/BLI_ghash.c
M	source/blender/blenlib/intern/astar.c
M	source/blender/blenlib/intern/math_color_inline.c
M	source/blender/blenlib/intern/path_util.c
M	source/blender/blenlib/intern/smallhash.c
M	source/blender/compositor/operations/COM_SunBeamsOperation.cpp
M	source/blender/depsgraph/intern/builder/deg_builder_transitive.cc
M	source/blender/physics/intern/hair_volume.cpp
M	source/blender/python/mathutils/mathutils_Matrix.c

===================================================================

diff --git a/doc/blender_file_format/mystery_of_the_blend.html b/doc/blender_file_format/mystery_of_the_blend.html
index b34493f..599cb4a 100644
--- a/doc/blender_file_format/mystery_of_the_blend.html
+++ b/doc/blender_file_format/mystery_of_the_blend.html
@@ -187,7 +187,7 @@ The next table describes the information in the file-header.
 </table>
 
 <p>
-<a href="http://en.wikipedia.org/wiki/Endianness">Endianness</a> addresses the way values are ordered in a sequence of bytes(see the <a href="#example-endianess">example</a> below):
+<a href="https://en.wikipedia.org/wiki/Endianness">Endianness</a> addresses the way values are ordered in a sequence of bytes(see the <a href="#example-endianess">example</a> below):
 </p>
 
 <ul>
diff --git a/doc/doxygen/Doxyfile b/doc/doxygen/Doxyfile
index 9834cda..8b3a978 100644
--- a/doc/doxygen/Doxyfile
+++ b/doc/doxygen/Doxyfile
@@ -699,7 +699,7 @@ LAYOUT_FILE            =
 # The CITE_BIB_FILES tag can be used to specify one or more bib files containing
 # the reference definitions. This must be a list of .bib files. The .bib
 # extension is automatically appended if omitted. This requires the bibtex tool
-# to be installed. See also http://en.wikipedia.org/wiki/BibTeX for more info.
+# to be installed. See also https://en.wikipedia.org/wiki/BibTeX for more info.
 # For LaTeX the style of the bibliography can be controlled using
 # LATEX_BIB_STYLE. To use this feature you need bibtex and perl available in the
 # search path. See also \cite for info how to create references.
@@ -1145,7 +1145,7 @@ HTML_EXTRA_FILES       =
 # The HTML_COLORSTYLE_HUE tag controls the color of the HTML output. Doxygen
 # will adjust the colors in the style sheet and background images according to
 # this color. Hue is specified as an angle on a colorwheel, see
-# http://en.wikipedia.org/wiki/Hue for more information. For instance the value
+# https://en.wikipedia.org/wiki/Hue for more information. For instance the value
 # 0 represents red, 60 is yellow, 120 is green, 180 is cyan, 240 is blue, 300
 # purple, and 360 is red again.
 # Minimum value: 0, maximum value: 359, default value: 220.
@@ -1752,7 +1752,7 @@ LATEX_SOURCE_CODE      = NO
 
 # The LATEX_BIB_STYLE tag can be used to specify the style to use for the
 # bibliography, e.g. plainnat, or ieeetr. See
-# http://en.wikipedia.org/wiki/BibTeX and \cite for more info.
+# https://en.wikipedia.org/wiki/BibTeX and \cite for more info.
 # The default value is: plain.
 # This tag requires that the tag GENERATE_LATEX is set to YES.
 
diff --git a/doc/python_api/examples/bpy.app.translations.py b/doc/python_api/examples/bpy.app.translations.py
index 41b024a..e41623d 100644
--- a/doc/python_api/examples/bpy.app.translations.py
+++ b/doc/python_api/examples/bpy.app.translations.py
@@ -24,8 +24,8 @@ Then, call ``bpy.app.translations.register(__name__, your_dict)`` in your ``regi
 The ``Manage UI translations`` add-on has several functions to help you collect strings to translate, and
 generate the needed python code (the translation dictionary), as well as optional intermediary po files
 if you want some... See
-`How to Translate Blender <http://wiki.blender.org/index.php/Dev:Doc/Process/Translate_Blender>`_ and
-`Using i18n in Blender Code <http://wiki.blender.org/index.php/Dev:Source/Interface/Internationalization>`_
+`How to Translate Blender <https://wiki.blender.org/index.php/Dev:Doc/Process/Translate_Blender>`_ and
+`Using i18n in Blender Code <https://wiki.blender.org/index.php/Dev:Source/Interface/Internationalization>`_
 for more info.
 
 Module References
diff --git a/doc/python_api/examples/mathutils.Vector.py b/doc/python_api/examples/mathutils.Vector.py
index 3f79fde..a8db4aa 100644
--- a/doc/python_api/examples/mathutils.Vector.py
+++ b/doc/python_api/examples/mathutils.Vector.py
@@ -49,7 +49,7 @@ vec2d[:] = vec3d[:2]
 
 
 # Vectors support 'swizzle' operations
-# See http://en.wikipedia.org/wiki/Swizzling_(computer_graphics)
+# See https://en.wikipedia.org/wiki/Swizzling_(computer_graphics)
 vec.xyz = vec.zyx
 vec.xy = vec4d.zw
 vec.xyz = vec4d.wzz
diff --git a/doc/python_api/rst/bgl.rst b/doc/python_api/rst/bgl.rst
index 36e07a1..99f481c 100644
--- a/doc/python_api/rst/bgl.rst
+++ b/doc/python_api/rst/bgl.rst
@@ -12,10 +12,10 @@ contents: dir(bgl).  A simple search on the web can point to more
 than enough material to teach OpenGL programming, from books to many
 collections of tutorials.
 
-Here is a comprehensive `list of books <http://www.opengl.org/documentation/books/>`__ (non free).
-The `arcsynthesis tutorials  <http://www.arcsynthesis.org/gltut/>`__
+Here is a comprehensive `list of books <https://www.opengl.org/documentation/books/>`__ (non free).
+The `arcsynthesis tutorials <https://web.archive.org/web/20150225192611/http://www.arcsynthesis.org/gltut/index.html>`__
 is one of the best resources to learn modern OpenGL and
-`g-truc <http://www.g-truc.net/post-tech-content-sample.html>`__
+`g-truc <http://www.g-truc.net/post-opengl-samples.html#menu>`__
 offers a set of extensive examples, including advanced features.
 
 
@@ -30,7 +30,7 @@ offers a set of extensive examples, including advanced features.
 
    Operate on the accumulation buffer.
 
-   .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glAccum.xml>`__
+   .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glAccum.xml>`__
 
    :type op: Enumerated constant
    :arg op: The accumulation buffer operation.
@@ -42,7 +42,7 @@ offers a set of extensive examples, including advanced features.
 
    Specify the alpha test function.
 
-   .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glAlphaFunc.xml>`__
+   .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glAlphaFunc.xml>`__
 
    :type func: Enumerated constant
    :arg func: Specifies the alpha comparison function.
@@ -55,7 +55,7 @@ offers a set of extensive examples, including advanced features.
 
    Determine if textures are loaded in texture memory
 
-   .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glAreTexturesResident.xml>`__
+   .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glAreTexturesResident.xml>`__
 
    :type n: int
    :arg n: Specifies the number of textures to be queried.
@@ -71,7 +71,7 @@ offers a set of extensive examples, including advanced features.
 
    Delimit the vertices of a primitive or a group of like primatives
 
-   .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glBegin.xml>`__
+   .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glBegin.xml>`__
 
    :type mode: Enumerated constant
    :arg mode: Specifies the primitive that will be create from vertices between
@@ -82,7 +82,7 @@ offers a set of extensive examples, including advanced features.
 
    Bind a named texture to a texturing target
 
-   .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glBindTexture.xml>`__
+   .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glBindTexture.xml>`__
 
    :type target: Enumerated constant
    :arg target: Specifies the target to which the texture is bound.
@@ -94,7 +94,7 @@ offers a set of extensive examples, including advanced features.
 
    Draw a bitmap
 
-   .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glBitmap.xml>`__
+   .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glBitmap.xml>`__
 
    :type width, height: int
    :arg width, height: Specify the pixel width and height of the bitmap image.
@@ -112,7 +112,7 @@ offers a set of extensive examples, including advanced features.
 
    Specify pixel arithmetic
 
-   .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glBlendFunc.xml>`__
+   .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glBlendFunc.xml>`__
 
    :type sfactor: Enumerated constant
    :arg sfactor: Specifies how the red, green, blue, and alpha source blending factors are
@@ -126,7 +126,7 @@ offers a set of extensive examples, including advanced features.
 
    Execute a display list
 
-   .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glCallList.xml>`__
+   .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glCallList.xml>`__
 
    :type list: unsigned int
    :arg list: Specifies the integer name of the display list to be executed.
@@ -136,7 +136,7 @@ offers a set of extensive examples, including advanced features.
 
    Execute a list of display lists
 
-   .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glCallLists.xml>`__
+   .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glCallLists.xml>`__
 
    :type n: int
    :arg n: Specifies the number of display lists to be executed.
@@ -152,7 +152,7 @@ offers a set of extensive examples, including advanced features.
 
    Clear buffers to preset values
 
-   .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glClear.xml>`__
+   .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glClear.xml>`__
 
    :type mask: Enumerated constant(s)
    :arg mask: Bitwise OR of masks that indicate the buffers to be cleared.
@@ -162,7 +162,7 @@ offers a set of extensive examples, including advanced features.
 
    Specify clear values for the accumulation buffer
 
-   .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glClearAccum.xml>`__
+   .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glClearAccum.xml>`__
 
    :type red, green, blue, alpha: float
    :arg red, green, blue, alpha: Specify the red, green, blue, and alpha values used when the
@@ -173,7 +173,7 @@ offers a set of extensive examples, including advanced features.
 
    Specify clear values for the color buffers
 
-   .. seealso:: `OpenGL Docs <http://www.opengl.org/sdk/docs/man2/xhtml/glClearColor.xml>`__
+   .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glClearColor.xml>`__
 
    :type red, green, blue, alpha: float
    :arg red, green, blue, alpha: Specify the red, green, blue, and alpha values used when the
@@ -184,7 +184,7 @@ offers a set o

@@ Diff output truncated at 10240 characters. @@




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