[Bf-blender-cvs] [6a0292c] blender2.8: Fix for gpu_shader_2D_texture_2D_frag.glsl

Dalai Felinto noreply at git.blender.org
Mon Oct 17 21:24:23 CEST 2016


Commit: 6a0292cc192dbb5aa40abd214156e10148fe0f0b
Author: Dalai Felinto
Date:   Mon Oct 17 19:23:01 2016 +0000
Branches: blender2.8
https://developer.blender.org/rB6a0292cc192dbb5aa40abd214156e10148fe0f0b

Fix for gpu_shader_2D_texture_2D_frag.glsl

Report and patch by Willian Padovani Germano (ianwill)

===================================================================

M	source/blender/gpu/shaders/gpu_shader_2D_texture_2D_frag.glsl

===================================================================

diff --git a/source/blender/gpu/shaders/gpu_shader_2D_texture_2D_frag.glsl b/source/blender/gpu/shaders/gpu_shader_2D_texture_2D_frag.glsl
index e052d8c..cd4f0d2 100644
--- a/source/blender/gpu/shaders/gpu_shader_2D_texture_2D_frag.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_2D_texture_2D_frag.glsl
@@ -12,6 +12,6 @@ uniform sampler2D texture_map;
 
 void main()
 {
-	fragColor = texture2D(texture_map, texture_coord)
+	fragColor = texture2D(texture_map, texture_coord);
 	fragColor.a *= alpha;
 }




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