[Bf-blender-cvs] [a3704e9] fracture_modifier: crash fixes for dynamic split, also attempt to get rotations correct with limit impact
Martin Felke
noreply at git.blender.org
Wed Oct 12 17:25:24 CEST 2016
Commit: a3704e9b6b738aa3e08da9607dae0c1a16fc6f33
Author: Martin Felke
Date: Wed Oct 12 17:25:13 2016 +0200
Branches: fracture_modifier
https://developer.blender.org/rBa3704e9b6b738aa3e08da9607dae0c1a16fc6f33
crash fixes for dynamic split, also attempt to get rotations correct with limit impact
===================================================================
M source/blender/modifiers/intern/MOD_fracture.c
===================================================================
diff --git a/source/blender/modifiers/intern/MOD_fracture.c b/source/blender/modifiers/intern/MOD_fracture.c
index dbab9b6..8582f07 100644
--- a/source/blender/modifiers/intern/MOD_fracture.c
+++ b/source/blender/modifiers/intern/MOD_fracture.c
@@ -249,7 +249,7 @@ static void free_meshislands(FractureModifierData* fmd, ListBase* meshIslands, b
static void free_simulation(FractureModifierData *fmd, bool do_free_seq, bool do_free_rigidbody)
{
/* what happens with this in dynamic fracture ? worst case, we need a sequence for this too*/
- if (fmd->shards_to_islands) {
+ if (fmd->shards_to_islands && fmd->fracture_mode != MOD_FRACTURE_DYNAMIC) {
while (fmd->islandShards.first) {
Shard *s = fmd->islandShards.first;
BLI_remlink(&fmd->islandShards, s);
@@ -1205,6 +1205,7 @@ static FracPointCloud get_points_global(FractureModifierData *emd, Object *ob, D
if (mi) {
rbo = mi->rigidbody;
copy_v3_v3(rloc, rbo->pos);
+ mul_qt_qtqt(quat, rbo->orn, quat);
}
}
@@ -2414,7 +2415,7 @@ static void mesh_separate_loose(FractureModifierData *rmd, Object *ob, DerivedMe
BM_mesh_elem_table_ensure(bm_work, BM_VERT);
/* free old islandshards first, if any */
- while (rmd->islandShards.first) {
+ while (rmd->islandShards.first && rmd->fracture_mode != MOD_FRACTURE_DYNAMIC) {
Shard *s = rmd->islandShards.first;
BLI_remlink(&rmd->islandShards, s);
BKE_shard_free(s, true);
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