[Bf-blender-cvs] [dc3154b] render-layers: New DNA for layers
Dalai Felinto
noreply at git.blender.org
Wed Nov 30 15:25:12 CET 2016
Commit: dc3154b29fd6d640dd50d4f0b4568eca72c37b47
Author: Dalai Felinto
Date: Tue Nov 29 15:23:26 2016 +0100
Branches: render-layers
https://developer.blender.org/rBdc3154b29fd6d640dd50d4f0b4568eca72c37b47
New DNA for layers
===================================================================
M source/blender/blenloader/intern/readfile.h
M source/blender/blenloader/intern/versioning_280.c
M source/blender/makesdna/DNA_layer_types.h
M source/blender/makesdna/DNA_scene_types.h
===================================================================
diff --git a/source/blender/blenloader/intern/readfile.h b/source/blender/blenloader/intern/readfile.h
index 7719aaa..06d4c90 100644
--- a/source/blender/blenloader/intern/readfile.h
+++ b/source/blender/blenloader/intern/readfile.h
@@ -34,6 +34,8 @@
#define __READFILE_H__
#include "zlib.h"
+#include "DNA_sdna_types.h"
+#include "DNA_space_types.h"
#include "DNA_windowmanager_types.h" /* for ReportType */
struct OldNewMap;
@@ -169,6 +171,7 @@ void blo_do_versions_pre250(struct FileData *fd, struct Library *lib, struct Mai
void blo_do_versions_250(struct FileData *fd, struct Library *lib, struct Main *main);
void blo_do_versions_260(struct FileData *fd, struct Library *lib, struct Main *main);
void blo_do_versions_270(struct FileData *fd, struct Library *lib, struct Main *main);
+void blo_do_versions_280(struct FileData *fd, struct Library *lib, struct Main *main);
#endif
diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c
index fc7b19f..25fbc2f 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -28,6 +28,21 @@
/* allow readfile to use deprecated functionality */
#define DNA_DEPRECATED_ALLOW
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_genfile.h"
+
+#include "BKE_main.h"
+#include "BKE_scene.h"
+
+#include "BLI_listbase.h"
+#include "BLI_string.h"
+
+#include "BLO_readfile.h"
+#include "readfile.h"
+
+#include "MEM_guardedalloc.h"
+
void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *main)
{
}
diff --git a/source/blender/makesdna/DNA_layer_types.h b/source/blender/makesdna/DNA_layer_types.h
index aaab9f9..7023110 100644
--- a/source/blender/makesdna/DNA_layer_types.h
+++ b/source/blender/makesdna/DNA_layer_types.h
@@ -27,6 +27,61 @@
#ifndef __DNA_LAYER_TYPES_H__
#define __DNA_LAYER_TYPES_H__
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "DNA_listBase.h"
+
+typedef struct ObjectBase {
+ struct ObjectBase *next, *prev;
+ short refcount;
+ struct Object *object;
+} ObjectBase;
+
+typedef struct CollectionOverride {
+ struct CollectionOverride *next, *prev;
+ char name[64]; /* MAX_NAME */
+ /* TODO proper data */
+} CollectionOverride;
+
+typedef struct CollectionBase {
+ struct CollectionBase *next, *prev;
+ struct Collection *collection;
+ short flag;
+ short pad[3];
+ ListBase collection_bases; /* synced with collection->collections */
+ ListBase object_bases; /* synced with collection->objects */
+ ListBase overrides;
+} CollectionBase;
+
+typedef struct Collection {
+ struct Collection *next, *prev;
+ char name[64]; /* MAX_NAME */
+ char filter[64]; /* MAX_NAME */
+ ListBase collections; /* nested collections */
+ ListBase objects;
+} Collection;
+
+typedef struct Layer {
+ struct Layer *next, prev;
+ char name[64]; /* MAX_NAME */
+ char engine[32]; /* render engine */
+ short active_collection;
+ struct Base *actbase;
+ ListBase object_bases;
+} RenderLayer;
+
+/* CollectionBase->flag */
+enum {
+ COLLECTION_VISIBLE = (1 << 0),
+ COLLECTION_SELECTABLE = (1 << 1),
+ COLLECTION_FOLDED = (1 << 2),
+};
+
+#ifdef __cplusplus
+}
+#endif
#endif /* __DNA_LAYER_TYPES_H__ */
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index cf367bf..2895b47 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -1628,6 +1628,9 @@ typedef struct Scene {
struct RigidBodyWorld *rigidbody_world;
struct PreviewImage *preview;
+
+ ListBase render_layers;
+ ListBase collections;
} Scene;
/* **************** RENDERDATA ********************* */
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