[Bf-blender-cvs] [b86a1f5] cycles_disney_brdf: Added additional variables for storing parameters in the ShaderClosure struct
Pascal Schoen
noreply at git.blender.org
Mon May 30 09:09:01 CEST 2016
Commit: b86a1f5ba5019c7818153cb70b49f5f7a0bc52a0
Author: Pascal Schoen
Date: Wed May 18 10:19:57 2016 +0200
Branches: cycles_disney_brdf
https://developer.blender.org/rBb86a1f5ba5019c7818153cb70b49f5f7a0bc52a0
Added additional variables for storing parameters in the ShaderClosure struct
===================================================================
M intern/cycles/kernel/kernel_types.h
===================================================================
diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h
index ba50d18..df5e5d8 100644
--- a/intern/cycles/kernel/kernel_types.h
+++ b/intern/cycles/kernel/kernel_types.h
@@ -642,11 +642,15 @@ typedef ccl_addr_space struct ShaderClosure {
float3 N;
float3 T;
+ float3 color0;
+
ClosureType type;
float sample_weight;
float data0;
float data1;
float data2;
+ float data3;
+ float data4;
/* Following fields could be used to store pre-calculated
* values by various BSDF closures for more effective sampling
@@ -655,6 +659,7 @@ typedef ccl_addr_space struct ShaderClosure {
float custom1;
float custom2;
float custom3;
+ float3 custom_color0;
#ifdef __OSL__
void *prim, *pad4;
More information about the Bf-blender-cvs
mailing list