[Bf-blender-cvs] [6d439b8] BendyBones: BendyBones - Note about potential cause of segment length + blenrig bugs
Joshua Leung
noreply at git.blender.org
Tue May 17 16:40:18 CEST 2016
Commit: 6d439b878a4619a4081d6c50f25f81b8574a83a3
Author: Joshua Leung
Date: Mon Feb 1 02:10:33 2016 +1300
Branches: BendyBones
https://developer.blender.org/rB6d439b878a4619a4081d6c50f25f81b8574a83a3
BendyBones - Note about potential cause of segment length + blenrig bugs
===================================================================
M source/blender/blenkernel/intern/armature.c
===================================================================
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index 82176cd..065169d 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -653,7 +653,7 @@ void b_bone_spline_setup(bPoseChannel *pchan, int rest, Mat4 result_array[MAX_BB
float bscale[3];
bscale[0] = 1.0f * scaleFactorIn * scaleFactorOut;
- bscale[1] = 1.0f / bone->segments;
+ bscale[1] = 1.0f / bone->segments; // <--- this breaks drawing lengths, but changing to 1 breaks deforms
bscale[2] = 1.0f * scaleFactorIn * scaleFactorOut;
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