[Bf-blender-cvs] [c5a26be] master: Cleanup: rename getepsilon -> get_epsilon

Campbell Barton noreply at git.blender.org
Thu May 5 22:09:34 CEST 2016


Commit: c5a26bef5dee3b300dc8909b442bf2828cc3a8b1
Author: Campbell Barton
Date:   Fri May 6 06:03:03 2016 +1000
Branches: master
https://developer.blender.org/rBc5a26bef5dee3b300dc8909b442bf2828cc3a8b1

Cleanup: rename getepsilon -> get_epsilon

===================================================================

M	source/blender/blenkernel/intern/collision.c
M	source/blender/blenkernel/intern/editmesh_bvh.c
M	source/blender/blenlib/BLI_kdopbvh.h
M	source/blender/blenlib/intern/BLI_kdopbvh.c
M	source/blender/modifiers/intern/MOD_collision.c
M	source/blender/physics/intern/BPH_mass_spring.cpp

===================================================================

diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c
index d35762a..8cac856 100644
--- a/source/blender/blenkernel/intern/collision.c
+++ b/source/blender/blenkernel/intern/collision.c
@@ -224,7 +224,7 @@ static int cloth_collision_response_static ( ClothModifierData *clmd, CollisionM
 	float w1, w2, w3, u1, u2, u3;
 	float v1[3], v2[3], relativeVelocity[3];
 	float magrelVel;
-	float epsilon2 = BLI_bvhtree_getepsilon ( collmd->bvhtree );
+	float epsilon2 = BLI_bvhtree_get_epsilon ( collmd->bvhtree );
 
 	cloth1 = clmd->clothObject;
 
@@ -396,7 +396,7 @@ static CollPair* cloth_collision(ModifierData *md1, ModifierData *md2,
 #endif
 	double distance = 0;
 	float epsilon1 = clmd->coll_parms->epsilon;
-	float epsilon2 = BLI_bvhtree_getepsilon ( collmd->bvhtree );
+	float epsilon2 = BLI_bvhtree_get_epsilon ( collmd->bvhtree );
 
 	tri_a = &clmd->clothObject->tri[overlap->indexA];
 	tri_b = &collmd->tri[overlap->indexB];
@@ -909,7 +909,7 @@ static bool cloth_points_collision_response_static(ClothModifierData *clmd, Coll
 	// float w1, w2;
 	float u1, u2, u3;
 	float v1[3], v2_old[3], v2_new[3], v_rel_old[3], v_rel_new[3];
-	float epsilon2 = BLI_bvhtree_getepsilon ( collmd->bvhtree );
+	float epsilon2 = BLI_bvhtree_get_epsilon ( collmd->bvhtree );
 
 	for ( ; collpair != collision_end; collpair++ ) {
 		float margin_distance = (float)(collpair->distance - (double)epsilon2);
@@ -1249,7 +1249,7 @@ int cloth_points_objcollision(Object *ob, ClothModifierData *clmd, float step, f
 			
 			/* search for overlapping collision pairs */
 			overlap = BLI_bvhtree_overlap(cloth_bvh, collmd->bvhtree, &result, NULL, NULL);
-			epsilon = BLI_bvhtree_getepsilon(collmd->bvhtree);
+			epsilon = BLI_bvhtree_get_epsilon(collmd->bvhtree);
 			
 			// go to next object if no overlap is there
 			if (result && overlap) {
@@ -1375,7 +1375,7 @@ void cloth_find_point_contacts(Object *ob, ClothModifierData *clmd, float step,
 		
 		/* search for overlapping collision pairs */
 		overlap = BLI_bvhtree_overlap(cloth_bvh, collmd->bvhtree, &result, NULL, NULL);
-		epsilon = BLI_bvhtree_getepsilon(collmd->bvhtree);
+		epsilon = BLI_bvhtree_get_epsilon(collmd->bvhtree);
 		
 		// go to next object if no overlap is there
 		if (result && overlap) {
diff --git a/source/blender/blenkernel/intern/editmesh_bvh.c b/source/blender/blenkernel/intern/editmesh_bvh.c
index ccea2d4..2927354 100644
--- a/source/blender/blenkernel/intern/editmesh_bvh.c
+++ b/source/blender/blenkernel/intern/editmesh_bvh.c
@@ -544,7 +544,7 @@ BVHTreeOverlap *BKE_bmbvh_overlap(const BMBVHTree *bmtree_a, const BMBVHTree *bm
 
 	data.tree_pair[0] = bmtree_a;
 	data.tree_pair[1] = bmtree_b;
-	data.epsilon = max_ff(BLI_bvhtree_getepsilon(bmtree_a->tree), BLI_bvhtree_getepsilon(bmtree_b->tree));
+	data.epsilon = max_ff(BLI_bvhtree_get_epsilon(bmtree_a->tree), BLI_bvhtree_get_epsilon(bmtree_b->tree));
 
 	return BLI_bvhtree_overlap(bmtree_a->tree, bmtree_b->tree, r_overlap_tot, bmbvh_overlap_cb, &data);
 }
\ No newline at end of file
diff --git a/source/blender/blenlib/BLI_kdopbvh.h b/source/blender/blenlib/BLI_kdopbvh.h
index 4813e7b..a884f5c 100644
--- a/source/blender/blenlib/BLI_kdopbvh.h
+++ b/source/blender/blenlib/BLI_kdopbvh.h
@@ -134,7 +134,7 @@ BVHTreeOverlap *BLI_bvhtree_overlap(
 
 int   BLI_bvhtree_get_size(const BVHTree *tree);
 
-float BLI_bvhtree_getepsilon(const BVHTree *tree);
+float BLI_bvhtree_get_epsilon(const BVHTree *tree);
 
 /* find nearest node to the given coordinates
  * (if nearest is given it will only search nodes where square distance is smaller than nearest->dist) */
diff --git a/source/blender/blenlib/intern/BLI_kdopbvh.c b/source/blender/blenlib/intern/BLI_kdopbvh.c
index f0fc2c7..c802dcb 100644
--- a/source/blender/blenlib/intern/BLI_kdopbvh.c
+++ b/source/blender/blenlib/intern/BLI_kdopbvh.c
@@ -1123,7 +1123,7 @@ int BLI_bvhtree_get_size(const BVHTree *tree)
 	return tree->totleaf;
 }
 
-float BLI_bvhtree_getepsilon(const BVHTree *tree)
+float BLI_bvhtree_get_epsilon(const BVHTree *tree)
 {
 	return tree->epsilon;
 }
diff --git a/source/blender/modifiers/intern/MOD_collision.c b/source/blender/modifiers/intern/MOD_collision.c
index bebfbbe..ff0c650 100644
--- a/source/blender/modifiers/intern/MOD_collision.c
+++ b/source/blender/modifiers/intern/MOD_collision.c
@@ -189,7 +189,7 @@ static void deformVerts(ModifierData *md, Object *ob,
 				
 				/* check if GUI setting has changed for bvh */
 				if (collmd->bvhtree) {
-					if (ob->pd->pdef_sboft != BLI_bvhtree_getepsilon(collmd->bvhtree)) {
+					if (ob->pd->pdef_sboft != BLI_bvhtree_get_epsilon(collmd->bvhtree)) {
 						BLI_bvhtree_free(collmd->bvhtree);
 						collmd->bvhtree = bvhtree_build_from_mvert(
 						        collmd->current_x,
diff --git a/source/blender/physics/intern/BPH_mass_spring.cpp b/source/blender/physics/intern/BPH_mass_spring.cpp
index 4d114e1..648ef13 100644
--- a/source/blender/physics/intern/BPH_mass_spring.cpp
+++ b/source/blender/physics/intern/BPH_mass_spring.cpp
@@ -138,7 +138,7 @@ static bool collision_response(ClothModifierData *clmd, CollisionModifierData *c
 	bool result = false;
 	
 	float v1[3], v2_old[3], v2_new[3], v_rel_old[3], v_rel_new[3];
-	float epsilon2 = BLI_bvhtree_getepsilon(collmd->bvhtree);
+	float epsilon2 = BLI_bvhtree_get_epsilon(collmd->bvhtree);
 
 	float margin_distance = (float)collpair->distance - epsilon2;
 	float mag_v_rel;




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