[Bf-blender-cvs] [29bb10e] master: Fix transform center2d for 2d views
Campbell Barton
noreply at git.blender.org
Tue Mar 29 22:14:43 CEST 2016
Commit: 29bb10ee964a23df393442ceb98ddaf747c8c5f1
Author: Campbell Barton
Date: Wed Mar 30 07:15:33 2016 +1100
Branches: master
https://developer.blender.org/rB29bb10ee964a23df393442ceb98ddaf747c8c5f1
Fix transform center2d for 2d views
While this didn't show up as a bug, the center2d was being calculated with a zero aspect,
causing TransInfo.center2d to be NAN.
===================================================================
M source/blender/editors/transform/transform_generics.c
===================================================================
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index 8c97dfd..eb6308d 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -1421,8 +1421,8 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
}
#endif
- setTransformViewMatrices(t);
setTransformViewAspect(t, t->aspect);
+ setTransformViewMatrices(t);
initNumInput(&t->num);
}
@@ -1582,6 +1582,8 @@ void restoreTransObjects(TransInfo *t)
void calculateCenter2D(TransInfo *t)
{
+ BLI_assert(!is_zero_v3(t->aspect));
+
if (t->flag & (T_EDIT | T_POSE)) {
Object *ob = t->obedit ? t->obedit : t->poseobj;
float vec[3];
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