[Bf-blender-cvs] [75849b0] master: Fix T47838: Walk gravity fails w/ intersecting objects
Campbell Barton
noreply at git.blender.org
Thu Mar 24 07:51:40 CET 2016
Commit: 75849b099f28cfcecd578122e2bfd227468eacf5
Author: Campbell Barton
Date: Thu Mar 24 17:50:20 2016 +1100
Branches: master
https://developer.blender.org/rB75849b099f28cfcecd578122e2bfd227468eacf5
Fix T47838: Walk gravity fails w/ intersecting objects
Regression in 3ad0344, fix from @mano-wii.
More comprehensive fix can be done after 2.77a.
===================================================================
M source/blender/editors/transform/transform_snap.c
===================================================================
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c
index 3622012..bb9120c 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -1574,7 +1574,9 @@ static bool snapDerivedMesh(
bb = &bb_temp;
}
- len_diff = local_depth;
+ /* was local_depth, see: T47838 */
+ len_diff = BVH_RAYCAST_DIST_MAX;
+
if (!BKE_boundbox_ray_hit_check(bb, ray_start_local, ray_normal_local, &len_diff)) {
return retval;
}
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