[Bf-blender-cvs] [9c4e06f] HMD_viewport: Make HMD session non-modal and move it to WM level
Julian Eisel
noreply at git.blender.org
Thu Mar 17 18:17:15 CET 2016
Commit: 9c4e06fcc47d0d164ac797a0fd4b846877bcc3b2
Author: Julian Eisel
Date: Thu Mar 17 18:14:56 2016 +0100
Branches: HMD_viewport
https://developer.blender.org/rB9c4e06fcc47d0d164ac797a0fd4b846877bcc3b2
Make HMD session non-modal and move it to WM level
===================================================================
M release/scripts/startup/bl_ui/properties_render_layer.py
M source/blender/editors/space_view3d/view3d_edit.c
M source/blender/editors/space_view3d/view3d_intern.h
M source/blender/editors/space_view3d/view3d_ops.c
M source/blender/windowmanager/intern/wm_operators.c
===================================================================
diff --git a/release/scripts/startup/bl_ui/properties_render_layer.py b/release/scripts/startup/bl_ui/properties_render_layer.py
index 2ac0913..af722c70 100644
--- a/release/scripts/startup/bl_ui/properties_render_layer.py
+++ b/release/scripts/startup/bl_ui/properties_render_layer.py
@@ -236,7 +236,7 @@ class RENDERLAYER_PT_views(RenderLayerButtonsPanel, Panel):
row = col.row(align=True)
row.operator("wm.hmd_view_open", text=text_win)
- row.operator("view3d.hmd_session_run", text=text_run, icon=icon)
+ row.operator("wm.hmd_session_run", text=text_run, icon=icon)
col.prop(rd, "hmd_camlock")
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index c951f47..718696b 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -4800,176 +4800,6 @@ void VIEW3D_OT_enable_manipulator(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
-/* ***************** HMD Session ******************* */
-
-typedef struct HMDData {
- float orientation[4];
-} HMDData;
-
-static float pref_quat[4] = {1.0f, 0.0f, 0.0f, 0.0f};
-
-static void hmd_session_refresh(bContext *C, wmWindow *hmd_win, Scene *scene, HMDData *data)
-{
- if (scene->r.scemode & R_HMD_IGNORE_ROT)
- return;
- if (!hmd_win) {
- scene->flag &= ~SCE_HMD_RUNNING;
- return;
- }
-
- View3D *v3d = CTX_wm_view3d(C);
- Object *ob = v3d ? v3d->camera : scene->camera;
- float delta_quat[4];
- float quat[4];
-
- /* get rotation delta */
- sub_qt_qtqt(delta_quat, data->orientation, pref_quat);
- /* store orientation for next update */
- copy_qt_qt(pref_quat, data->orientation);
- mul_qt_qtqt(quat, ob->quat, delta_quat);
-
- if (ob->rotmode == ROT_MODE_QUAT) {
- copy_qt_qt(ob->quat, quat);
- }
- else if (ob->rotmode == ROT_MODE_AXISANGLE) {
- quat_to_axis_angle(ob->rotAxis, &ob->rotAngle, quat);
- }
- else {
- quat_to_eulO(ob->rot, ob->rotmode, quat);
- }
-
- DAG_id_tag_update(&ob->id, OB_RECALC_OB); /* sets recalc flags */
- /* tag hmd region for update */
- ScrArea *sa = hmd_win->screen->areabase.first;
- ARegion *ar = BKE_area_find_region_type(sa, RGN_TYPE_WINDOW);
- ED_region_tag_redraw(ar);
-}
-
-static void hmd_run_exit(wmWindow *hmd_win, Scene *scene)
-{
- scene->flag &= ~SCE_HMD_RUNNING;
- WM_window_fullscreen_toggle(hmd_win, false, true);
-}
-
-static int hmd_session_run_poll(bContext *C)
-{
- return (CTX_wm_manager(C)->win_hmd != NULL);
-}
-
-static int hmd_session_run_modal(bContext *C, wmOperator *UNUSED(op), const wmEvent *event)
-{
- wmWindowManager *wm = CTX_wm_manager(C);
- wmWindow *hmd_win = wm->win_hmd;
- Scene *scene = CTX_data_scene(C);
-
- switch (event->type) {
- case EVT_HMD_TRANSFORM:
- hmd_session_refresh(C, hmd_win, scene, event->customdata);
- return (OPERATOR_RUNNING_MODAL | OPERATOR_PASS_THROUGH);
- case ESCKEY:
- hmd_run_exit(hmd_win, scene);
- return OPERATOR_FINISHED;
- }
-
- return OPERATOR_PASS_THROUGH;
-}
-
-static int hmd_session_run_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
-{
- Scene *scene = CTX_data_scene(C);
- wmWindowManager *wm = CTX_wm_manager(C);
- wmWindow *hmd_win = wm->win_hmd;
- const bool was_hmd_running = (scene->flag & SCE_HMD_RUNNING);
-
- if (!hmd_win) {
- return (OPERATOR_CANCELLED | OPERATOR_PASS_THROUGH);
- }
-
- scene->flag ^= SCE_HMD_RUNNING;
- if (was_hmd_running) {
- WM_window_fullscreen_toggle(hmd_win, false, true);
- return (OPERATOR_CANCELLED | OPERATOR_PASS_THROUGH);
- }
- else {
- ScrArea *sa = hmd_win->screen->areabase.first;
- ARegion *ar = BKE_area_find_region_type(sa, RGN_TYPE_WINDOW);
- View3D *v3d = sa->spacedata.first;
- RegionView3D *rv3d = ar->regiondata;
- BLI_assert(sa->spacetype = SPACE_VIEW3D);
-
- /* XXX duplicated code from viewnumpad_exec */
- if (rv3d->persp != RV3D_CAMOB) {
- Object *ob = OBACT;
- /* first get the default camera for the view lock type */
- if (v3d->scenelock) {
- /* sets the camera view if available */
- v3d->camera = scene->camera;
- }
- else {
- /* use scene camera if one is not set (even though we're unlocked) */
- if (v3d->camera == NULL) {
- v3d->camera = scene->camera;
- }
- }
- /* if the camera isn't found, check a number of options */
- if (v3d->camera == NULL && ob && ob->type == OB_CAMERA)
- v3d->camera = ob;
- if (v3d->camera == NULL)
- v3d->camera = BKE_scene_camera_find(scene);
- if (v3d->camera)
- rv3d->persp = RV3D_CAMOB;
- }
-
- WM_window_fullscreen_toggle(hmd_win, true, false);
-
- WM_event_add_modal_handler(C, op);
- return OPERATOR_RUNNING_MODAL;
- }
-}
-
-void VIEW3D_OT_hmd_session_run(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Run HMD Session";
- ot->description = "Start/Stop a head mounted display (virtual reality) session";
- ot->idname = "VIEW3D_OT_hmd_session_run";
-
- /* api callbacks */
- ot->invoke = hmd_session_run_invoke;
- ot->modal = hmd_session_run_modal;
- ot->poll = hmd_session_run_poll;
-}
-
-static int hmd_session_refresh_invoke(bContext *C, wmOperator *UNUSED(op), const wmEvent *event)
-{
- Scene *scene = CTX_data_scene(C);
- if ((scene->flag & SCE_HMD_RUNNING) == 0)
- return OPERATOR_CANCELLED; /* no pass through, we don't need to keep that event in queue */
-
- wmWindowManager *wm = CTX_wm_manager(C);
- wmWindow *hmd_win = wm->win_hmd;
- hmd_session_refresh(C, hmd_win, CTX_data_scene(C), event->customdata);
- return OPERATOR_FINISHED;
-}
-
-/**
- * Only needed since VIEW3D_OT_hmd_session_run modal can only update while
- * mouse is inside initial window. For other windows, this is called.
- */
-void VIEW3D_OT_hmd_session_refresh(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Refresh HMD Session";
- ot->description = "Refresh data for a head mounted display (virtual reality) session";
- ot->idname = "VIEW3D_OT_hmd_session_refresh";
-
- /* api callbacks */
- ot->invoke = hmd_session_refresh_invoke;
-
- /* flags */
- ot->flag = OPTYPE_INTERNAL;
-}
-
/* ************************* below the line! *********************** */
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h
index 9240952..c398356 100644
--- a/source/blender/editors/space_view3d/view3d_intern.h
+++ b/source/blender/editors/space_view3d/view3d_intern.h
@@ -103,8 +103,6 @@ void VIEW3D_OT_enable_manipulator(struct wmOperatorType *ot);
void VIEW3D_OT_render_border(struct wmOperatorType *ot);
void VIEW3D_OT_clear_render_border(struct wmOperatorType *ot);
void VIEW3D_OT_zoom_border(struct wmOperatorType *ot);
-void VIEW3D_OT_hmd_session_run(struct wmOperatorType *ot);
-void VIEW3D_OT_hmd_session_refresh(struct wmOperatorType *ot);
void view3d_boxview_copy(ScrArea *sa, ARegion *ar);
diff --git a/source/blender/editors/space_view3d/view3d_ops.c b/source/blender/editors/space_view3d/view3d_ops.c
index ec31981..6572573 100644
--- a/source/blender/editors/space_view3d/view3d_ops.c
+++ b/source/blender/editors/space_view3d/view3d_ops.c
@@ -218,8 +218,6 @@ void view3d_operatortypes(void)
WM_operatortype_append(VIEW3D_OT_snap_cursor_to_center);
WM_operatortype_append(VIEW3D_OT_snap_cursor_to_selected);
WM_operatortype_append(VIEW3D_OT_snap_cursor_to_active);
- WM_operatortype_append(VIEW3D_OT_hmd_session_run);
- WM_operatortype_append(VIEW3D_OT_hmd_session_refresh);
transform_operatortypes();
}
@@ -506,8 +504,6 @@ void view3d_keymap(wmKeyConfig *keyconf)
WM_keymap_add_menu(keymap, "VIEW3D_MT_snap", SKEY, KM_PRESS, KM_SHIFT, 0);
- WM_keymap_add_item(keymap, "VIEW3D_OT_hmd_session_refresh", EVT_HMD_TRANSFORM, 0, KM_ANY, 0);
-
#ifdef __APPLE__
WM_keymap_add_item(keymap, "VIEW3D_OT_copybuffer", CKEY, KM_PRESS, KM_OSKEY, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_pastebuffer", VKEY, KM_PRESS, KM_OSKEY, 0);
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index 134f1aa..edb5b5c 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -5097,6 +5097,23 @@ static void WM_OT_stereo3d_set(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
+
+/* ******************************************************* */
+/* Head Mounted Display */
+
+/**
+ * Same as #GHOST_TEventOpenHMDData.
+ */
+typedef struct HMDData {
+ float orientation[4];
+} HMDData;
+
+/**
+ * Previous HMD rotation value (quaternion).
+ * A bit ugly, but we need to calculate the rotation delta since the last event.
+ */
+static float prev_quat[4] = {1.0f, 0.0f, 0.0f, 0.0f};
+
static int wm_hmd_view_open_invoke(bContext *C, wmOperator *UNUSED(op), const wmEvent *UNUSED(event))
{
wmWindow *prevwin = CTX_wm_window(C);
@@ -5128,6 +5145,142 @@ static void WM_OT_hmd_view_open(wmOperatorType *ot)
ot->invoke = wm_hmd_view_open_invoke;
}
+static int hmd_session_run_poll(bContext *C)
+{
+ return (CTX_wm_manager(C)->win_hmd != NULL);
+}
+
+static int hmd_session_run_invoke(bContext *C, wmOperator *UNUSED(op), const wmEvent *UNUSED(event))
+{
+ Scene *scene = CTX_data_scene(C);
+ wmWindowManager *wm = CTX_wm_manager(C);
+ wmWindow *hmd_win = wm->win_hmd;
+ const bool was_hmd_running = (scene->flag & SCE_HMD_RUNNING);
+
+ if (!hmd_win) {
+ return (OPERATOR_CANCELLED | OPERATOR_PASS_THROUGH);
+ }
+
+ scene->flag ^= SCE_HMD_RUNNING;
+ if (was_hmd_running) {
+ WM_window_fullscreen_toggle(hmd_win, false, true);
+ return (OPERATOR_CANCELLED | OPERATOR_PASS_THROUGH);
+ }
+ else {
+ ScrArea *sa = hmd_win->screen->areabase.first;
+ ARegion *ar = BKE_area_find_region_type(sa, RGN_TYPE_WINDOW);
+ View3D *v3d = sa->spacedata.first;
+ RegionView3D *rv3d = ar->regiondata;
+ BLI_assert(sa->spacetype = SPACE_VIEW3D);
+
+ /* XXX duplicated code from viewnumpad_exec */
+ if (rv3d->persp != RV3D_CAMOB) {
+ Object *ob = OBACT;
+ /* first get the default camera for the view lock type */
+ if (v3d->scenelock) {
+ /* sets the camera view if available */
+ v3d->camera = scene->camera;
+ }
+ else {
+ /* use scene camera if one is not set (even though we're unlocked) */
+ if (v3d->camera == NU
@@ Diff output truncated at 10240 characters. @@
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