[Bf-blender-cvs] [29902e0] master: Fix player (c)

Sergey Sharybin noreply at git.blender.org
Thu Mar 3 12:12:23 CET 2016


Commit: 29902e0242a823276604e3c10c6649e387d70b32
Author: Sergey Sharybin
Date:   Thu Mar 3 16:11:05 2016 +0500
Branches: master
https://developer.blender.org/rB29902e0242a823276604e3c10c6649e387d70b32

Fix player (c)

===================================================================

M	source/blenderplayer/bad_level_call_stubs/stubs.c

===================================================================

diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c
index ad2790b..e96e866 100644
--- a/source/blenderplayer/bad_level_call_stubs/stubs.c
+++ b/source/blenderplayer/bad_level_call_stubs/stubs.c
@@ -250,7 +250,7 @@ bool ED_texture_context_check_linestyle(const struct bContext *C) RET_ZERO
 void FRS_free_view_map_cache(void) RET_NONE
 
 /* texture.c */
-int	multitex_ext(struct Tex *tex, float texvec[3], float dxt[3], float dyt[3], int osatex, struct TexResult *texres, struct ImagePool *pool, bool scene_color_manage, const bool skip_load_image) RET_ZERO
+int	multitex_ext(struct Tex *tex, float texvec[3], float dxt[3], float dyt[3], int osatex, struct TexResult *texres, short thread, struct ImagePool *pool, bool scene_color_manage, const bool skip_load_image) RET_ZERO
 int multitex_ext_safe(struct Tex *tex, float texvec[3], struct TexResult *texres, struct ImagePool *pool, bool scene_color_manage, const bool skip_load_image) RET_ZERO
 int multitex_nodes(struct Tex *tex, float texvec[3], float dxt[3], float dyt[3], int osatex, struct TexResult *texres, const short thread, short which_output, struct ShadeInput *shi, struct MTex *mtex, struct ImagePool *pool) RET_ZERO




More information about the Bf-blender-cvs mailing list