[Bf-blender-cvs] [493c6b6] master: Cleanup: style

Campbell Barton noreply at git.blender.org
Wed Jun 22 06:09:26 CEST 2016


Commit: 493c6b622fe3fb80243dfeac29f9399ac6fc4a8c
Author: Campbell Barton
Date:   Wed Jun 22 14:02:51 2016 +1000
Branches: master
https://developer.blender.org/rB493c6b622fe3fb80243dfeac29f9399ac6fc4a8c

Cleanup: style

===================================================================

M	source/blender/blenlib/intern/hash_md5.c
M	source/blender/blenloader/intern/readfile.c
M	source/blender/blenloader/intern/writefile.c
M	source/blender/editors/animation/anim_ipo_utils.c
M	source/blender/editors/physics/particle_edit.c
M	source/blender/editors/sculpt_paint/paint_image.c
M	source/blender/editors/sculpt_paint/paint_image_proj.c
M	source/blender/editors/sculpt_paint/paint_stroke.c
M	source/blender/editors/transform/transform_conversions.c
M	source/blender/gpu/GPU_buffers.h
M	source/blender/imbuf/intern/openexr/openexr_api.cpp

===================================================================

diff --git a/source/blender/blenlib/intern/hash_md5.c b/source/blender/blenlib/intern/hash_md5.c
index d98b915..c73fe7a 100644
--- a/source/blender/blenlib/intern/hash_md5.c
+++ b/source/blender/blenlib/intern/hash_md5.c
@@ -112,7 +112,7 @@ static void md5_init_ctx(struct md5_ctx *ctx)
  *  the 'ctx' context for the next 'len' bytes starting at 'buffer'.
  *  It is necessary that 'len' is a multiple of 64!!!
  */
-static void md5_process_block (const void *buffer, size_t len, struct md5_ctx *ctx)
+static void md5_process_block(const void *buffer, size_t len, struct md5_ctx *ctx)
 {
 /* These are the four functions used in the four steps of the MD5 algorithm and defined in the RFC 1321.
  * The first function is a little bit optimized (as found in Colin Plumbs public domain implementation).
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index fd611da..d8768f1 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -1259,7 +1259,7 @@ void blo_freefiledata(FileData *fd)
 		}
 		
 		if (fd->strm.next_in) {
-			if (inflateEnd (&fd->strm) != Z_OK) {
+			if (inflateEnd(&fd->strm) != Z_OK) {
 				printf("close gzip stream error\n");
 			}
 		}
@@ -3971,7 +3971,7 @@ static void direct_link_pointcache_cb(FileData *fd, void *data)
 
 		/* the cache saves non-struct data without DNA */
 		if (pm->data[i] && ptcache_data_struct[i][0]=='\0' && (fd->flags & FD_FLAGS_SWITCH_ENDIAN)) {
-			int tot = (BKE_ptcache_data_size (i) * pm->totpoint) / sizeof(int); /* data_size returns bytes */
+			int tot = (BKE_ptcache_data_size(i) * pm->totpoint) / sizeof(int);  /* data_size returns bytes */
 			int *poin = pm->data[i];
 
 			BLI_endian_switch_int32_array(poin, tot);
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index a7cb104..4fd3e41 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -2427,19 +2427,19 @@ static void write_scenes(WriteData *wd, ListBase *scebase)
 		writestruct(wd, DATA, "ToolSettings", 1, tos);
 		if (tos->vpaint) {
 			writestruct(wd, DATA, "VPaint", 1, tos->vpaint);
-			write_paint (wd, &tos->vpaint->paint);
+			write_paint(wd, &tos->vpaint->paint);
 		}
 		if (tos->wpaint) {
 			writestruct(wd, DATA, "VPaint", 1, tos->wpaint);
-			write_paint (wd, &tos->wpaint->paint);
+			write_paint(wd, &tos->wpaint->paint);
 		}
 		if (tos->sculpt) {
 			writestruct(wd, DATA, "Sculpt", 1, tos->sculpt);
-			write_paint (wd, &tos->sculpt->paint);
+			write_paint(wd, &tos->sculpt->paint);
 		}
 		if (tos->uvsculpt) {
 			writestruct(wd, DATA, "UvSculpt", 1, tos->uvsculpt);
-			write_paint (wd, &tos->uvsculpt->paint);
+			write_paint(wd, &tos->uvsculpt->paint);
 		}
 
 		write_paint(wd, &tos->imapaint.paint);
diff --git a/source/blender/editors/animation/anim_ipo_utils.c b/source/blender/editors/animation/anim_ipo_utils.c
index ae6894a..fc6f403 100644
--- a/source/blender/editors/animation/anim_ipo_utils.c
+++ b/source/blender/editors/animation/anim_ipo_utils.c
@@ -192,7 +192,7 @@ int getname_anim_fcurve(char *name, ID *id, FCurve *fcu)
 #define HSV_BANDWIDTH   0.3f
 
 /* used to determine the color of F-Curves with FCURVE_COLOR_AUTO_RAINBOW set */
-//void fcurve_rainbow (unsigned int cur, unsigned int tot, float *out)
+// void fcurve_rainbow(unsigned int cur, unsigned int tot, float *out)
 void getcolor_fcurve_rainbow(int cur, int tot, float out[3])
 {
 	float hsv[3], fac;
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 01535ea..8d35182 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -1634,7 +1634,7 @@ static int select_random_exec(bContext *C, wmOperator *op)
 	int p;
 	int k;
 
-	const float randfac = RNA_float_get (op->ptr, "percent") / 100.0f;
+	const float randfac = RNA_float_get(op->ptr, "percent") / 100.0f;
 	const int seed = WM_operator_properties_select_random_seed_increment_get(op);
 	const bool select = (RNA_enum_get(op->ptr, "action") == SEL_SELECT);
 	RNG *rng;
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 88b3bc5..689b89e 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -401,7 +401,7 @@ static void image_undo_end(void)
 			UndoImageTile *tmp_tile = tile->next;
 			deallocsize += allocsize * ((tile->use_float) ? sizeof(float) : sizeof(char));
 			MEM_freeN(tile->rect.pt);
-			BLI_freelinkN (lb, tile);
+			BLI_freelinkN(lb, tile);
 			tile = tmp_tile;
 		}
 		else {
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index e4c2606..827f83a 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -3717,7 +3717,7 @@ static void project_paint_prepare_all_faces(
 		}
 
 		/* tfbase here should be non-null! */
-		BLI_assert (mloopuv_base != NULL);
+		BLI_assert(mloopuv_base != NULL);
 
 		if (is_face_sel && tpage) {
 			ProjPaintFaceCoSS coSS;
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c
index 67fbd00..aa17cb0 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -1158,7 +1158,7 @@ int paint_stroke_modal(bContext *C, wmOperator *op, const wmEvent *event)
 		if (event->val == KM_RELEASE) {
 			copy_v2_fl2(mouse, event->mval[0], event->mval[1]);
 			paint_stroke_line_constrain(stroke, mouse);
-			paint_stroke_line_end (C, op, stroke, mouse);
+			paint_stroke_line_end(C, op, stroke, mouse);
 			stroke_done(C, op);
 			return OPERATOR_FINISHED;
 		}
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index f98fc7b..707c60f 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -7607,7 +7607,7 @@ static void createTransPaintCurveVerts(bContext *C, TransInfo *t)
 
 	for (pcp = pc->points, i = 0; i < pc->tot_points; i++, pcp++) {
 		if (PC_IS_ANY_SEL(pcp)) {
-			PaintCurvePointToTransData (pcp, td, td2d, tdpc);
+			PaintCurvePointToTransData(pcp, td, td2d, tdpc);
 
 			if (pcp->bez.f2 & SELECT) {
 				td += 3;
diff --git a/source/blender/gpu/GPU_buffers.h b/source/blender/gpu/GPU_buffers.h
index aefaf1a..7972d13 100644
--- a/source/blender/gpu/GPU_buffers.h
+++ b/source/blender/gpu/GPU_buffers.h
@@ -230,7 +230,7 @@ GPU_PBVH_Buffers *GPU_build_mesh_pbvh_buffers(
         const int  face_indices_len);
 
 GPU_PBVH_Buffers *GPU_build_grid_pbvh_buffers(
-        int *grid_indices, int totgrid,unsigned int **grid_hidden, int gridsize, const struct CCGKey *key,
+        int *grid_indices, int totgrid, unsigned int **grid_hidden, int gridsize, const struct CCGKey *key,
         struct GridCommonGPUBuffer **grid_common_gpu_buffer);
 
 GPU_PBVH_Buffers *GPU_build_bmesh_pbvh_buffers(bool smooth_shading);
diff --git a/source/blender/imbuf/intern/openexr/openexr_api.cpp b/source/blender/imbuf/intern/openexr/openexr_api.cpp
index fdadb78..611ada5 100644
--- a/source/blender/imbuf/intern/openexr/openexr_api.cpp
+++ b/source/blender/imbuf/intern/openexr/openexr_api.cpp
@@ -127,7 +127,7 @@ class Mem_IStream : public Imf::IStream
 {
 public:
 
-	Mem_IStream (unsigned char *exrbuf, size_t exrsize) :
+	Mem_IStream(unsigned char *exrbuf, size_t exrsize) :
 		IStream("dummy"), _exrpos(0), _exrsize(exrsize)
 	{
 		_exrbuf = exrbuf;




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