[Bf-blender-cvs] [7cbe356] id-remap: Fix broken compilation after recent refactor.

Bastien Montagne noreply at git.blender.org
Thu Jun 16 15:59:46 CEST 2016


Commit: 7cbe356c4f497bd22116653031bda1f5aeb1ea3d
Author: Bastien Montagne
Date:   Thu Jun 16 15:55:21 2016 +0200
Branches: id-remap
https://developer.blender.org/rB7cbe356c4f497bd22116653031bda1f5aeb1ea3d

Fix broken compilation after recent refactor.

===================================================================

M	source/blender/render/intern/source/pipeline.c
M	source/gameengine/GamePlayer/ghost/GPG_ghost.cpp

===================================================================

diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index 23242f5..4d711f8 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -66,6 +66,7 @@
 #include "BKE_global.h"
 #include "BKE_image.h"
 #include "BKE_library.h"
+#include "BKE_library_remap.h"
 #include "BKE_main.h"
 #include "BKE_modifier.h"
 #include "BKE_node.h"
diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
index 30ad5b3..0ea3a3e 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
@@ -74,6 +74,7 @@ extern "C"
 #include "BKE_node.h"
 #include "BKE_report.h"
 #include "BKE_library.h"
+#include "BKE_library_remap.h"
 #include "BKE_modifier.h"
 #include "BKE_material.h"
 #include "BKE_text.h"




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