[Bf-blender-cvs] [b8112a8] master: Fix OS X build after Decklink changes, it is not supported yet so don't enable it.
Brecht Van Lommel
noreply at git.blender.org
Sat Jun 11 23:50:42 CEST 2016
Commit: b8112a896003d34ce1099c3cc8f4fee6bd3520cc
Author: Brecht Van Lommel
Date: Sat Jun 11 23:47:35 2016 +0200
Branches: master
https://developer.blender.org/rBb8112a896003d34ce1099c3cc8f4fee6bd3520cc
Fix OS X build after Decklink changes, it is not supported yet so don't enable it.
===================================================================
M CMakeLists.txt
===================================================================
diff --git a/CMakeLists.txt b/CMakeLists.txt
index e7a0f7a..1c933d3 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -229,7 +229,11 @@ option(WITH_BULLET "Enable Bullet (Physics Engine)" ON)
option(WITH_SYSTEM_BULLET "Use the systems bullet library (currently unsupported due to missing features in upstream!)" )
mark_as_advanced(WITH_SYSTEM_BULLET)
option(WITH_GAMEENGINE "Enable Game Engine" ${_init_GAMEENGINE})
-option(WITH_GAMEENGINE_DECKLINK "Support BlackMagicDesign DeckLink cards in the Game Engine" ON)
+if(APPLE)
+ set(WITH_GAMEENGINE_DECKLINK OFF)
+else()
+ option(WITH_GAMEENGINE_DECKLINK "Support BlackMagicDesign DeckLink cards in the Game Engine" ON)
+endif()
option(WITH_PLAYER "Build Player" OFF)
option(WITH_OPENCOLORIO "Enable OpenColorIO color management" ${_init_OPENCOLORIO})
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