[Bf-blender-cvs] [a647a56] compositor-2016: Compilation error fix after recent cleanup

Sergey Sharybin noreply at git.blender.org
Thu Jun 9 13:28:43 CEST 2016


Commit: a647a5682b90795fd32ee372093213aaea048d0d
Author: Sergey Sharybin
Date:   Thu Jun 9 09:52:41 2016 +0200
Branches: compositor-2016
https://developer.blender.org/rBa647a5682b90795fd32ee372093213aaea048d0d

Compilation error fix after recent cleanup

Please do not do cleanups in minimal configuration, doing that has been
proven to only cause issues without solving anything meaningful ;)

===================================================================

M	source/blender/gpu/intern/gpu_draw.c

===================================================================

diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
index c1247db..b6f977d 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -71,6 +71,9 @@
 #include "BKE_node.h"
 #include "BKE_scene.h"
 #include "BKE_DerivedMesh.h"
+#ifdef WITH_GAMEENGINE
+#  include "BKE_object.h"
+#endif
 
 #include "GPU_basic_shader.h"
 #include "GPU_buffers.h"




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