[Bf-blender-cvs] [fdcab12] compositor-2016: Fix Playercompile
Jens Verwiebe
noreply at git.blender.org
Wed Jun 8 21:52:46 CEST 2016
Commit: fdcab12f8628212142285407600bb85f2181fa90
Author: Jens Verwiebe
Date: Fri Jun 3 12:03:53 2016 +0200
Branches: compositor-2016
https://developer.blender.org/rBfdcab12f8628212142285407600bb85f2181fa90
Fix Playercompile
===================================================================
M source/blenderplayer/bad_level_call_stubs/stubs.c
===================================================================
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c
index 9034009..95abfdc 100644
--- a/source/blenderplayer/bad_level_call_stubs/stubs.c
+++ b/source/blenderplayer/bad_level_call_stubs/stubs.c
@@ -530,6 +530,7 @@ SnapObjectContext *ED_transform_snap_object_context_create_view3d(
void ED_transform_snap_object_context_destroy(SnapObjectContext *sctx) RET_NONE
bool ED_transform_snap_object_project_ray_ex(
struct SnapObjectContext *sctx,
+ const unsigned short snap_to,
const struct SnapObjectParams *params,
const float ray_start[3], const float ray_normal[3], float *ray_depth,
/* return args */
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