[Bf-blender-cvs] [e563e1c] compositor-2016: BI: fix counting of tangents, that was reset during recursion of init_render_nodetree
Alexander Romanov
noreply at git.blender.org
Wed Jun 8 21:52:06 CEST 2016
Commit: e563e1c37028b67eb83fbb5a2230adc5d5dc419b
Author: Alexander Romanov
Date: Wed Jun 1 12:28:48 2016 +0300
Branches: compositor-2016
https://developer.blender.org/rBe563e1c37028b67eb83fbb5a2230adc5d5dc419b
BI: fix counting of tangents, that was reset during recursion of init_render_nodetree
===================================================================
M source/blender/blenkernel/intern/material.c
===================================================================
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index 1fec725..30f82a5 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -1148,7 +1148,6 @@ static void init_render_nodetree(bNodeTree *ntree, Material *basemat, int r_mode
/* parses the geom+tex nodes */
ntreeShaderGetTexcoMode(ntree, r_mode, &basemat->texco, &basemat->mode_l);
- basemat->nmap_tangent_names_count = 0;
for (node = ntree->nodes.first; node; node = node->next) {
if (node->id) {
if (GS(node->id->name) == ID_MA) {
@@ -1199,7 +1198,7 @@ void init_render_material(Material *mat, int r_mode, float *amb)
* mode_l will have it set when all node materials are shadeless. */
mat->mode_l = (mat->mode & MA_MODE_PIPELINE) | MA_SHLESS;
mat->mode2_l = mat->mode2 & MA_MODE2_PIPELINE;
-
+ mat->nmap_tangent_names_count = 0;
init_render_nodetree(mat->nodetree, mat, r_mode, amb);
if (!mat->nodetree->execdata)
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