[Bf-blender-cvs] [2e40001] compositor-2016: Fix T48553: Cycles GLSL Box projection produces strong artifacts

Sergey Sharybin noreply at git.blender.org
Wed Jun 8 21:51:40 CEST 2016


Commit: 2e40001ffaa66a0b7e2805db4b2117096708625b
Author: Sergey Sharybin
Date:   Tue May 31 09:49:27 2016 +0200
Branches: compositor-2016
https://developer.blender.org/rB2e40001ffaa66a0b7e2805db4b2117096708625b

Fix T48553: Cycles GLSL Box projection produces strong artifacts

===================================================================

M	source/blender/gpu/shaders/gpu_shader_material.glsl

===================================================================

diff --git a/source/blender/gpu/shaders/gpu_shader_material.glsl b/source/blender/gpu/shaders/gpu_shader_material.glsl
index 91ca6a5..666857c 100644
--- a/source/blender/gpu/shaders/gpu_shader_material.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_material.glsl
@@ -2976,7 +2976,7 @@ void node_tex_image_box(vec3 texco,
 		/* Desperate mode, no valid choice anyway, fallback to one side.*/
 		weight.x = 1.0;
 	}
-
+	color = vec4(0);
 	if (weight.x > 0.0) {
 		color += weight.x * texture2D(ima, texco.yz);
 	}




More information about the Bf-blender-cvs mailing list