[Bf-blender-cvs] [5e063ce] master: Fix edit-mesh draw not disabling stipple

Campbell Barton noreply at git.blender.org
Wed Jun 8 13:36:10 CEST 2016


Commit: 5e063ce6c9f684d1f05e3820733b63827fa9c2dc
Author: Campbell Barton
Date:   Wed Jun 8 21:35:02 2016 +1000
Branches: master
https://developer.blender.org/rB5e063ce6c9f684d1f05e3820733b63827fa9c2dc

Fix edit-mesh draw not disabling stipple

Caused problem w/ basic-shader

===================================================================

M	source/blender/blenkernel/intern/editderivedmesh.c

===================================================================

diff --git a/source/blender/blenkernel/intern/editderivedmesh.c b/source/blender/blenkernel/intern/editderivedmesh.c
index ffd000e..8df07c5 100644
--- a/source/blender/blenkernel/intern/editderivedmesh.c
+++ b/source/blender/blenkernel/intern/editderivedmesh.c
@@ -1181,6 +1181,10 @@ static void emDM_drawMappedFaces(
 
 	/* if non zero we know a face was rendered */
 	if (poly_prev != GL_ZERO) glEnd();
+
+	if (draw_option_prev == DM_DRAW_OPTION_STIPPLE) {
+		GPU_basic_shader_bind(GPU_SHADER_USE_COLOR);
+	}
 }
 
 static void bmdm_get_tri_uv(BMLoop *ltri[3], MLoopUV *luv[3], const int cd_loop_uv_offset)




More information about the Bf-blender-cvs mailing list