[Bf-blender-cvs] [6771165] master: Cleanup: style

Campbell Barton noreply at git.blender.org
Thu Jul 14 05:34:10 CEST 2016


Commit: 6771165229d5a08e4d62f4319855fd622f569222
Author: Campbell Barton
Date:   Thu Jul 14 13:37:49 2016 +1000
Branches: master
https://developer.blender.org/rB6771165229d5a08e4d62f4319855fd622f569222

Cleanup: style

===================================================================

M	source/blender/editors/sculpt_paint/sculpt.c
M	source/blender/editors/transform/transform_snap_object.c
M	source/blender/gpu/intern/gpu_material.c
M	source/blender/makesdna/DNA_genfile.h

===================================================================

diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index cc7531b..1305b76 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -1145,7 +1145,9 @@ static void calc_area_normal_and_center(
 /* Return modified brush strength. Includes the direction of the brush, positive
  * values pull vertices, negative values push. Uses tablet pressure and a
  * special multiplier found experimentally to scale the strength factor. */
-static float brush_strength(const Sculpt *sd, const StrokeCache *cache, const float feather, const UnifiedPaintSettings *ups)
+static float brush_strength(
+        const Sculpt *sd, const StrokeCache *cache,
+        const float feather, const UnifiedPaintSettings *ups)
 {
 	const Scene *scene = cache->vc->scene;
 	const Brush *brush = BKE_paint_brush((Paint *)&sd->paint);
@@ -3985,7 +3987,9 @@ static void sculpt_init_mirror_clipping(Object *ob, SculptSession *ss)
 }
 
 /* Initialize the stroke cache invariants from operator properties */
-static void sculpt_update_cache_invariants(bContext *C, Sculpt *sd, SculptSession *ss, wmOperator *op, const float mouse[2])
+static void sculpt_update_cache_invariants(
+        bContext *C, Sculpt *sd, SculptSession *ss,
+        wmOperator *op, const float mouse[2])
 {
 	StrokeCache *cache = MEM_callocN(sizeof(StrokeCache), "stroke cache");
 	Scene *scene = CTX_data_scene(C);
@@ -4448,7 +4452,9 @@ static void sculpt_raycast_detail_cb(PBVHNode *node, void *data_v, float *tmin)
 	}
 }
 
-static float sculpt_raycast_init(ViewContext *vc, const float mouse[2], float ray_start[3], float ray_end[3], float ray_normal[3], bool original)
+static float sculpt_raycast_init(
+        ViewContext *vc, const float mouse[2],
+        float ray_start[3], float ray_end[3], float ray_normal[3], bool original)
 {
 	float obimat[4][4];
 	float dist;
@@ -4956,8 +4962,9 @@ void sculpt_dyntopo_node_layers_add(SculptSession *ss)
 		cd_node_layer_index = CustomData_get_named_layer_index(&ss->bm->vdata, CD_PROP_INT, layer_id);
 	}
 
-	ss->cd_vert_node_offset = CustomData_get_n_offset(&ss->bm->vdata, CD_PROP_INT,
-	                                                  cd_node_layer_index - CustomData_get_layer_index(&ss->bm->vdata, CD_PROP_INT));
+	ss->cd_vert_node_offset = CustomData_get_n_offset(
+	        &ss->bm->vdata, CD_PROP_INT,
+	        cd_node_layer_index - CustomData_get_layer_index(&ss->bm->vdata, CD_PROP_INT));
 
 	ss->bm->vdata.layers[cd_node_layer_index].flag |= CD_FLAG_TEMPORARY;
 
@@ -4967,8 +4974,9 @@ void sculpt_dyntopo_node_layers_add(SculptSession *ss)
 		cd_node_layer_index = CustomData_get_named_layer_index(&ss->bm->pdata, CD_PROP_INT, layer_id);
 	}
 
-	ss->cd_face_node_offset = CustomData_get_n_offset(&ss->bm->pdata, CD_PROP_INT,
-	                                                  cd_node_layer_index - CustomData_get_layer_index(&ss->bm->pdata, CD_PROP_INT));
+	ss->cd_face_node_offset = CustomData_get_n_offset(
+	        &ss->bm->pdata, CD_PROP_INT,
+	        cd_node_layer_index - CustomData_get_layer_index(&ss->bm->pdata, CD_PROP_INT));
 
 	ss->bm->pdata.layers[cd_node_layer_index].flag |= CD_FLAG_TEMPORARY;
 }
@@ -5667,7 +5675,8 @@ static void SCULPT_OT_sample_detail_size(wmOperatorType *ot)
 
 	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 
-	RNA_def_int_array(ot->srna, "location", 2, NULL, 0, SHRT_MAX, "Location", "Screen Coordinates of sampling", 0, SHRT_MAX);
+	RNA_def_int_array(ot->srna, "location", 2, NULL, 0, SHRT_MAX,
+	                  "Location", "Screen Coordinates of sampling", 0, SHRT_MAX);
 }
 
 
diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c
index dc7f5e9..36a064e 100644
--- a/source/blender/editors/transform/transform_snap_object.c
+++ b/source/blender/editors/transform/transform_snap_object.c
@@ -236,7 +236,8 @@ typedef struct PreDefProject {
 	float dist_px_sq;
 } PreDefProject;
 
-static void precalc_project(PreDefProject *projectdefs, const ARegion *ar,
+static void precalc_project(
+        PreDefProject *projectdefs, const ARegion *ar,
         const float dist_px, float obmat[4][4])
 {
 	float (*pmat)[4] = ((RegionView3D *)ar->regiondata)->persmat;
@@ -266,7 +267,8 @@ static float dist_px_to_dist3d_or_tangent(const ARegion *ar, const float dist_px
 		return 2 * (dist_px / ar->winy) / rv3d->winmat[1][1];
 }
 
-static const float *get_vert_co(const BVHTreeFromMeshType *meshdata, const int index) {
+static const float *get_vert_co(const BVHTreeFromMeshType *meshdata, const int index)
+{
 	switch (meshdata->type) {
 		case SNAP_MESH:
 		{
@@ -284,7 +286,8 @@ static const float *get_vert_co(const BVHTreeFromMeshType *meshdata, const int i
 	return NULL;
 }
 
-static void copy_vert_no(const BVHTreeFromMeshType *meshdata, const int index, float r_no[3]) {
+static void copy_vert_no(const BVHTreeFromMeshType *meshdata, const int index, float r_no[3])
+{
 	switch (meshdata->type) {
 		case SNAP_MESH:
 		{
@@ -1363,7 +1366,7 @@ static bool snapDerivedMesh(
 			copy_v3_v3(ray_org_local, ray_origin);
 			mul_m4_v3(imat, ray_org_local);
 
-			BVHTreeFromMeshType treedata_type = {.userdata = treedata,.type = SNAP_MESH};
+			BVHTreeFromMeshType treedata_type = {.userdata = treedata, .type = SNAP_MESH};
 
 			if (is_persp) {
 				Object_Nearest2dPrecalc neasrest_precalc;
@@ -1654,8 +1657,8 @@ static bool snapEditMesh(
 				hit.dist = local_depth;
 
 				if (BLI_bvhtree_ray_cast(
-					    treedata->tree, ray_start_local, ray_normal_local, 0.0f,
-					    &hit, treedata->raycast_callback, treedata) != -1)
+				        treedata->tree, ray_start_local, ray_normal_local, 0.0f,
+				        &hit, treedata->raycast_callback, treedata) != -1)
 				{
 					hit.dist += len_diff;
 					hit.dist /= local_scale;
@@ -1795,7 +1798,7 @@ static bool snapObject(
 			retval = snapEditMesh(
 			        sctx, ob, em, obmat, ob_index,
 			        snap_to, mval, is_persp,
-			        ray_origin, ray_start, ray_normal,depth_range,
+			        ray_origin, ray_start, ray_normal, depth_range,
 			        ray_depth, dist_px,
 			        r_loc, r_no, r_index,
 			        r_hit_list);
diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c
index 0f95107..98a2ceb 100644
--- a/source/blender/gpu/intern/gpu_material.c
+++ b/source/blender/gpu/intern/gpu_material.c
@@ -1745,8 +1745,7 @@ void GPU_shaderesult_set(GPUShadeInput *shi, GPUShadeResult *shr)
 				    (GPU_link_changed(shi->refl) || ma->ref != 0.0f))
 				{
 					if (world->aocolor != WO_AOPLAIN) {
-						if (!(is_zero_v3(&world->horr) & is_zero_v3(&world->zenr)))
-						{
+						if (!(is_zero_v3(&world->horr) & is_zero_v3(&world->zenr))) {
 							GPUNodeLink *fcol, *f;
 							GPU_link(mat, "math_multiply", shi->amb, shi->refl, &f);
 							GPU_link(mat, "math_multiply", f, GPU_uniform(&world->ao_env_energy), &f);
diff --git a/source/blender/makesdna/DNA_genfile.h b/source/blender/makesdna/DNA_genfile.h
index bc127ac..0e34792 100644
--- a/source/blender/makesdna/DNA_genfile.h
+++ b/source/blender/makesdna/DNA_genfile.h
@@ -89,7 +89,7 @@ void               DNA_sdna_current_free(void);
 int DNA_struct_find_nr_ex(const struct SDNA *sdna, const char *str, unsigned int *index_last);
 int DNA_struct_find_nr(const struct SDNA *sdna, const char *str);
 void DNA_struct_switch_endian(const struct SDNA *oldsdna, int oldSDNAnr, char *data);
-char *DNA_struct_get_compareflags(const struct SDNA *sdna, const struct SDNA*newsdna);
+char *DNA_struct_get_compareflags(const struct SDNA *sdna, const struct SDNA *newsdna);
 void *DNA_struct_reconstruct(
         const struct SDNA *newsdna, const struct SDNA *oldsdna,
         char *compflags, int oldSDNAnr, int blocks, void *data);




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