[Bf-blender-cvs] [7602b6b] master: Cycles: Fix typo
Sergey Sharybin
noreply at git.blender.org
Mon Jul 11 18:01:08 CEST 2016
Commit: 7602b6bf624a816b313962305a9403bf981ddb97
Author: Sergey Sharybin
Date: Mon Jul 11 18:01:40 2016 +0200
Branches: master
https://developer.blender.org/rB7602b6bf624a816b313962305a9403bf981ddb97
Cycles: Fix typo
===================================================================
M intern/cycles/kernel/bvh/bvh_nodes.h
===================================================================
diff --git a/intern/cycles/kernel/bvh/bvh_nodes.h b/intern/cycles/kernel/bvh/bvh_nodes.h
index a809683..853976f 100644
--- a/intern/cycles/kernel/bvh/bvh_nodes.h
+++ b/intern/cycles/kernel/bvh/bvh_nodes.h
@@ -189,16 +189,16 @@ ccl_device_inline bool bvh_unaligned_node_intersect_child_robust(
const float far_y = max(tLowerXYZ.y, tUpperXYZ.y);
const float far_z = max(tLowerXYZ.z, tUpperXYZ.z);
const float near = max4(0.0f, near_x, near_y, near_z);
- const float gar = min4(t, far_x, far_y, far_z);
+ const float far = min4(t, far_x, far_y, far_z);
*dist = near;
if(difl != 0.0f) {
/* TODO(sergey): Same as for QBVH, needs a proper use. */
const float round_down = 1.0f - difl;
const float round_up = 1.0f + difl;
- return round_down*near <= round_up*gar;
+ return round_down*near <= round_up*far;
}
else {
- return near <= gar;
+ return near <= far;
}
}
More information about the Bf-blender-cvs
mailing list